Player Matchup

Sun Wukong
Sun Wukong
GunShark0
Sun Wukong
Level 69
God Stats
31W - 27L
1,455 SR
Queue Stats
434W - 400L
1,449 Elo+
Solo
Ares
Ares
KGramz609
Ares
Level 44
God Stats
0W - 1L
1,569 SR
Queue Stats
22W - 48L
1,333 Elo+
Solo
Sol
Sol
aswechoke
Sol
Level 39
God Stats
2W - 1L
1,511 SR
Queue Stats
16W - 17L
1,431 Elo+
Solo
Hou Yi
Hou Yi
burbu42
Hou Yi
Level 38
God Stats
4W - 2L
1,573 SR
Queue Stats
64W - 98L
1,351 Elo+
Solo
Fenrir
Fenrir
sonicx2021
Fenrir
Level 38
God Stats
2W - 11L
1,192 SR
Queue Stats
10W - 21L
1,312 Elo+
Solo
Team Averages
Level 46
1,460 SR
1,375 Elo+

VS

Team Averages
Level 53
1,414 SR
1,398 Elo+
Nut
Nut
Fab1059
Nut
Level 28
God Stats
1W - 7L
1,024 SR
Queue Stats
47W - 65L
1,301 Elo+
Party 1
Anubis
Anubis
HammeredOrc5361
Anubis
Level 67
God Stats
40W - 28L
1,595 SR
Queue Stats
367W - 356L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
LovelyPuppet999
Sun Wukong
Level 63
God Stats
3W - 0L
1,743 SR
Queue Stats
107W - 99L
1,448 Elo+
Solo
Khepri
Khepri
Tranquilchalk76
Khepri
Level 64
God Stats
1W - 3L
1,206 SR
Queue Stats
178W - 161L
1,509 Elo+
Solo
Arachne
Arachne
Willis1059
Arachne
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 122L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GunShark0
Sun Wukong
17
4 / 1 / 1
9,739
573
12,284
15,611
11,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
5
0 / 4 / 0
5,610
330
1,729
6,634
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 2
8,541
502
7,439
13,577
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
burbu42
Hou Yi
13
2 / 2 / 1
7,819
460
8,497
11,302
4,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
sonicx2021
Fenrir
10
1 / 7 / 0
6,604
388
4,968
16,499
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
5 / 2 / 7
9,413
554
11,853
11,475
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 4 / 5
8,651
509
9,749
10,340
5,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LovelyPuppet999
Sun Wukong
17
2 / 1 / 3
10,451
615
5,905
13,023
7,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 8
8,794
517
7,484
15,037
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Willis1059
Arachne
14
4 / 1 / 1
8,318
489
6,100
11,786
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
9
Kills
16
16
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nut
5
2
7
4.25
L
Sun Wukong
GunShark0
Sun Wukong
4
1
1
4.5
W
1
4
5
0.88
L
Ares
0
4
0
0
W
Sun Wukong
LovelyPuppet999
Sun Wukong
2
1
3
3.5
W
4
1
8
8
W
Arachne
Willis1059
Arachne
4
1
1
4.5
L
2
2
2
1.5
L
Hou Yi
burbu42
Hou Yi
2
2
1
1.25
L
Fenrir
sonicx2021
Fenrir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
41,091
63,623
Taken
61,661
30,386
Mitigated
40,974
16,985
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
11,853
7,628
0
5,286
11,475
5,308
2,314
2,077
9,398
0
72,293
L
Sun Wukong
GunShark0
Sun Wukong
12,284
2,150
0
4,438
15,611
11,892
0
2,194
13,417
0
89,512
W
9,749
281
0
4,102
10,340
5,842
927
3,402
6,938
61,497
2,864
L
Ares
1,729
352
0
651
6,634
3,665
0
1,221
5,413
6,099
0
W
Sun Wukong
LovelyPuppet999
Sun Wukong
5,905
758
0
4,706
13,023
7,884
400
896
12,127
0
87,468
W
7,484
1,736
14
3,914
15,037
16,260
210
2,587
12,450
22,629
3,340
W
Arachne
Willis1059
Arachne
6,100
4,451
0
3,412
11,786
5,680
0
192
11,594
0
54,526
L
7,439
2,565
0
6,825
13,577
4,235
1,294
6,420
7,157
63,708
4,061
L
Hou Yi
burbu42
Hou Yi
8,497
5,614
0
3,011
11,302
4,237
490
2,796
8,506
0
62,028
L
Fenrir
sonicx2021
Fenrir
4,968
2,313
118
1,942
16,499
6,357
0
3,922
12,577
0
39,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
45,627
421
Minions Killed
416
0
Camps Cleared
0
1,362,714
Distance Traveled
1,723,434
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,413
554
94
6
0
302,800
0
L
Sun Wukong
9,739
573
150
9
0
316,139
1
W
Anubis
8,651
509
87
5
0
278,860
2
L
Ares
5,610
330
6
0
0
135,496
0
W
Sun Wukong
10,451
615
135
8
0
359,329
3
W
Khepri
8,794
517
19
1
0
369,119
4
W
Arachne
8,318
489
81
5
0
413,326
5
L
Sol
8,541
502
111
7
0
257,049
5
L
Hou Yi
7,819
460
84
5
0
310,813
0
L
Fenrir
6,604
388
70
4
0
343,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role