Player Matchup

Kali
Kali
FearsWRX
Kali
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 2L
1,587 Elo+
Party 2
Yu Huang
Yu Huang
LimitFantasy
Yu Huang
Level 129
God Stats
1W - 1L
1,343 SR
Queue Stats
3W - 2L
1,587 Elo+
Party 2
Yemoja
Yemoja
SOVOR3030
Yemoja
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,204 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
caputdraconis14
Ah Muzen Cab
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,709 Elo+
Solo
Surtr
Surtr
iConceded
Surtr
Level 148
God Stats
3W - 0L
1,912 SR
Queue Stats
39W - 33L
1,588 Elo+
Party 2
Team Averages
Level 125
1,508 SR
1,535 Elo+

VS

Team Averages
Level 96
1,429 SR
1,484 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Chiwuis
Janus
Level 37
God Stats
11W - 14L
1,563 SR
Queue Stats
102W - 113L
1,504 Elo+
Party 1
Fafnir
Fafnir
GladiusEsquire
Fafnir
Level 107
God Stats
5W - 6L
1,482 SR
Queue Stats
325W - 332L
1,457 Elo+
Solo
Rama
Rama
ROB THE COB
Rama
Level 144
God Stats
5W - 6L
1,471 SR
Queue Stats
315W - 296L
1,524 Elo+
Solo
Amaterasu
Amaterasu
TbeDiamond
Amaterasu
Level 47
God Stats
2W - 2L
1,129 SR
Queue Stats
127W - 129L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
6 / 1 / 3
8,882
592
13,039
16,769
9,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
LimitFantasy
Yu Huang
16
3 / 3 / 2
9,316
621
10,028
10,411
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
SOVOR3030
Yemoja
3
0 / 1 / 0
5,037
336
0
1,301
664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
caputdraconis14
Ah Muzen Cab
16
3 / 0 / 3
9,416
628
7,151
4,765
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
iConceded
Surtr
15
4 / 2 / 2
9,978
665
16,547
19,139
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 5 / 4
6,654
444
4,243
16,862
12,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Chiwuis
Janus
14
1 / 4 / 0
7,915
528
3,316
9,564
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
7,777
518
6,310
17,396
14,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 0
9,105
607
7,016
10,868
4,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TbeDiamond
Amaterasu
13
0 / 3 / 2
7,601
507
5,520
18,682
11,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
7
7
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
4
0.4
L
Janus
Chiwuis
Janus
1
4
0
0.25
W
Kali
6
1
3
7.5
L
1
2
1
0.75
W
Yu Huang
LimitFantasy
Yu Huang
3
3
2
1.33
L
5
2
0
2.5
W
Yemoja
SOVOR3030
Yemoja
0
1
0
0
L
Amaterasu
TbeDiamond
Amaterasu
0
3
2
0.33
W
Ah Muzen Cab
caputdraconis14
Ah Muzen Cab
3
0
3
4.5
W
Surtr
iConceded
Surtr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,765
Damage
26,405
52,385
Taken
73,372
26,121
Mitigated
47,338
23,813
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,243
1,873
0
2,005
16,862
12,592
0
2,085
14,777
0
26,804
L
Janus
Chiwuis
Janus
3,316
50
0
879
9,564
3,490
0
0
9,564
58,611
1,225
W
Kali
13,039
6,456
0
9,435
16,769
9,345
0
1,338
15,321
0
76,936
L
6,310
2,419
0
7,194
17,396
14,862
0
255
17,141
54,440
23,340
W
Yu Huang
LimitFantasy
Yu Huang
10,028
2,051
0
2,794
10,411
4,266
805
718
9,651
64,180
17,184
L
7,016
5,717
0
5,095
10,868
4,616
340
6,156
4,712
0
78,996
W
Yemoja
SOVOR3030
Yemoja
0
0
23
95
1,301
664
0
0
1,301
618
0
L
Amaterasu
TbeDiamond
Amaterasu
5,520
3,242
0
9,166
18,682
11,778
0
1,187
17,495
0
59,414
W
Ah Muzen Cab
caputdraconis14
Ah Muzen Cab
7,151
2,717
0
1,124
4,765
1,878
0
802
3,861
0
77,742
W
Surtr
iConceded
Surtr
16,547
9,332
0
10,342
19,139
9,968
545
5,895
13,204
1,267
80,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
39,052
488
Minions Killed
528
0
Camps Cleared
0
1,280,180
Distance Traveled
1,491,174
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,654
444
35
2
0
299,055
6
L
Janus
7,915
528
135
9
0
312,332
0
W
Kali
8,882
592
94
6
0
347,072
0
L
Fafnir
7,777
518
117
8
0
287,645
0
W
Yu Huang
9,316
621
136
9
0
285,307
4
L
Rama
9,105
607
130
9
0
308,696
1
W
Yemoja
5,037
336
2
0
0
16,277
0
L
Amaterasu
7,601
507
111
7
0
283,446
0
W
Ah Muzen Cab
9,416
628
126
8
0
306,329
4
W
Surtr
9,978
665
130
9
0
325,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role