Player Matchup

Chaac
Chaac
Classicxleek
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,508 Elo+
Party 2
Vulcan
Vulcan
Jinx021
Vulcan
Level 159
God Stats
26W - 14L
1,610 SR
Queue Stats
130W - 139L
1,484 Elo+
Party 2
Athena
Athena
YOUNGRAPHAEL268
Athena
Level 97
God Stats
17W - 6L
1,530 SR
Queue Stats
37W - 36L
1,466 Elo+
Party 2
Team Averages
Level 91
1,547 SR
1,486 Elo+

VS

Team Averages
Level 147
1,390 SR
1,468 Elo+
Chang'e
Chang'e
MrMadCuz
Chang'e
Level 154
God Stats
1W - 4L
1,535 SR
Queue Stats
150W - 164L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
anna cabana17
Hou Yi
Level 134
God Stats
6W - 5L
1,513 SR
Queue Stats
122W - 131L
1,462 Elo+
Party 1
Neith
Neith
belle_ame711
Neith
Level 153
God Stats
36W - 37L
1,124 SR
Queue Stats
287W - 293L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
11,232
702
12,460
13,428
20,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Jinx021
Vulcan
18
3 / 1 / 3
11,755
735
14,956
7,337
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 1 / 5
10,467
654
5,663
13,486
19,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrMadCuz
Chang'e
14
0 / 4 / 2
9,529
596
8,744
17,274
7,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 1
10,676
667
7,750
9,982
4,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 2
10,117
632
7,133
13,410
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Vulcan
Jinx021
Vulcan
3
1
3
4.5
L
Chang'e
MrMadCuz
Chang'e
0
4
2
0.25
W
1
1
5
3.5
L
2
0
1
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
23,627
34,251
Taken
40,666
44,118
Mitigated
17,546
6,081
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,460
977
0
2,843
13,428
20,722
335
2,673
10,755
0
34,429
W
Vulcan
Jinx021
Vulcan
14,956
492
0
2,123
7,337
3,996
1,432
1,954
5,383
78,232
0
L
Chang'e
MrMadCuz
Chang'e
8,744
685
1,708
4,237
17,274
7,334
0
7,895
9,330
58,681
1,075
W
5,663
927
0
1,115
13,486
19,400
230
3,734
9,752
13,035
2,412
L
7,750
2,796
159
195
9,982
4,564
300
5,191
4,730
0
32,514
L
7,133
2,174
0
3,021
13,410
5,648
121
6,042
7,290
0
39,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
30,322
186
Minions Killed
224
0
Camps Cleared
0
980,507
Distance Traveled
770,857
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,232
702
44
3
0
324,084
0
W
Vulcan
11,755
735
123
8
0
332,891
4
L
Chang'e
9,529
596
77
5
0
269,534
0
W
Athena
10,467
654
19
1
0
323,532
0
L
Hou Yi
10,676
667
73
5
0
295,488
0
L
Neith
10,117
632
74
5
0
205,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role