Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SpatialLlama513
Sylvanus
Level 145
God Stats
18W - 12L
1,583 SR
Queue Stats
256W - 231L
1,506 Elo+
Solo
Medusa
Medusa
TopEvrything
Medusa
Level 126
God Stats
3W - 4L
1,866 SR
Queue Stats
333W - 297L
1,576 Elo+
Party 2
Mulan
Mulan
TopHealz
Mulan
Level 153
God Stats
12W - 7L
1,605 SR
Queue Stats
251W - 230L
1,510 Elo+
Party 2
Vulcan
Vulcan
ZapnZay
Vulcan
Level 153
God Stats
1W - 2L
1,685 SR
Queue Stats
91W - 86L
1,453 Elo+
Solo
Team Averages
Level 145
1,648 SR
1,509 Elo+

VS

Team Averages
Level 136
1,590 SR
1,521 Elo+
Sol
Sol
CobraKommandR
Sol
Level 109
God Stats
5W - 3L
1,615 SR
Queue Stats
53W - 56L
1,457 Elo+
Party 1
Hercules
Hercules
Faydon-exe
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 168L
1,529 Elo+
Party 1
Tiamat
Tiamat
Jetzu23
Tiamat
Level 124
God Stats
5W - 6L
1,679 SR
Queue Stats
186W - 146L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
kittycatcareasy
Tsukuyomi
Level 142
God Stats
2W - 1L
1,672 SR
Queue Stats
91W - 80L
1,546 Elo+
Party 1
Charybdis
Charybdis
snakie400
Charybdis
Level 148
God Stats
19W - 15L
1,482 SR
Queue Stats
205W - 197L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 2
4,445
556
3,410
7,088
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
5
0 / 2 / 1
3,690
461
1,703
5,197
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
2 / 2 / 0
5,215
652
3,825
5,162
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
TopHealz
Mulan
8
1 / 3 / 0
4,858
607
3,134
7,649
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ZapnZay
Vulcan
9
0 / 1 / 1
4,688
586
1,292
2,124
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,474
684
312
2,834
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Faydon-exe
Hercules
7
1 / 2 / 4
5,045
631
3,475
8,135
5,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Jetzu23
Tiamat
10
4 / 1 / 0
5,587
698
3,820
5,368
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
kittycatcareasy
Tsukuyomi
9
2 / 0 / 1
4,916
615
3,821
5,902
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
snakie400
Charybdis
10
2 / 0 / 1
5,590
699
2,734
2,879
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
W
1
1
0
1
W
Hercules
Faydon-exe
Hercules
1
2
4
1.5
W
Tiamat
Jetzu23
Tiamat
4
1
0
4
L
Sylvanus
0
2
1
0.25
L
Medusa
2
2
0
1
L
Mulan
TopHealz
Mulan
1
3
0
0.33
L
Vulcan
ZapnZay
Vulcan
0
1
1
0.5
W
Tsukuyomi
kittycatcareasy
Tsukuyomi
2
0
1
2.5
W
Charybdis
snakie400
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
14,162
27,220
Taken
25,118
11,103
Mitigated
11,969
7,385
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,410
626
0
2,798
7,088
3,931
0
379
6,642
18,808
0
W
312
66
0
1,359
2,834
850
0
1,508
1,326
30,298
3,210
W
Hercules
Faydon-exe
Hercules
3,475
1,455
0
3,081
8,135
5,079
110
1,170
6,965
0
15,419
W
Tiamat
Jetzu23
Tiamat
3,820
366
0
2,310
5,368
3,436
0
1,282
4,086
28,538
1,612
L
Sylvanus
1,703
846
168
1,498
5,197
2,146
0
0
5,197
9,844
4,242
L
Medusa
3,825
1,635
0
706
5,162
1,583
0
0
5,162
0
36,826
L
Mulan
TopHealz
Mulan
3,134
625
0
1,715
7,649
2,761
0
2,668
4,449
0
26,575
L
Vulcan
ZapnZay
Vulcan
1,292
0
0
500
2,124
682
0
207
1,917
29,335
0
W
Tsukuyomi
kittycatcareasy
Tsukuyomi
3,821
1,158
0
3,015
5,902
1,737
0
2,004
3,898
0
27,610
W
Charybdis
snakie400
Charybdis
2,734
1,836
0
1,000
2,879
867
657
282
2,597
0
41,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
26,612
217
Minions Killed
273
0
Camps Cleared
0
751,777
Distance Traveled
819,574
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,445
556
30
4
0
172,334
0
W
Sol
5,474
684
68
9
0
161,317
0
W
Hercules
5,045
631
19
2
0
166,763
2
W
Tiamat
5,587
698
50
6
0
145,892
2
L
Sylvanus
3,690
461
25
3
0
93,186
2
L
Medusa
5,215
652
59
7
0
159,913
0
L
Mulan
4,858
607
47
6
0
151,944
0
L
Vulcan
4,688
586
56
7
0
174,400
0
W
Tsukuyomi
4,916
615
54
7
0
198,390
0
W
Charybdis
5,590
699
82
10
0
147,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role