Player Matchup

Zeus
Zeus
Im Alex8208
Zeus
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
199W - 174L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Impr1m1s
Sylvanus
Level 105
God Stats
75W - 54L
1,619 SR
Queue Stats
94W - 81L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Tio-Sam-Doidao
Zhong Kui
Level 66
God Stats
47W - 35L
1,559 SR
Queue Stats
221W - 259L
1,430 Elo+
Party 2
Nut
Nut
jhonataspires
Nut
Level 65
God Stats
5W - 4L
1,629 SR
Queue Stats
208W - 240L
1,420 Elo+
Party 2
Thanatos
Thanatos
x_CrazyStick_x
Thanatos
Level 78
God Stats
35W - 19L
1,651 SR
Queue Stats
265W - 256L
1,356 Elo+
Solo
Team Averages
Level 76
1,591 SR
1,412 Elo+

VS

Team Averages
Level 75
1,605 SR
1,419 Elo+
Charybdis
Charybdis
Dullahan6888
Charybdis
Level 89
God Stats
24W - 15L
1,507 SR
Queue Stats
150W - 137L
1,441 Elo+
Party 1
Shiva
Shiva
LocalFazbear
Shiva
Level 88
God Stats
3W - 2L
1,636 SR
Queue Stats
326W - 291L
1,384 Elo+
Solo
Thoth
Thoth
SirFatHog
Thoth
Level 68
God Stats
2W - 2L
1,650 SR
Queue Stats
28W - 25L
1,465 Elo+
Party 1
Bellona
Bellona
Thuan666
Bellona
Level 88
God Stats
2W - 2L
1,693 SR
Queue Stats
70W - 77L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
tajOOn
Ratatoskr
Level 44
God Stats
2W - 2L
1,539 SR
Queue Stats
93W - 117L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,873
812
3,299
2,628
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Impr1m1s
Sylvanus
7
1 / 0 / 0
4,209
702
1,513
5,840
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Tio-Sam-Doidao
Zhong Kui
8
3 / 1 / 0
4,964
827
1,610
3,511
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 2
3,880
647
2,481
1,723
554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
8
2 / 1 / 3
4,569
762
2,401
4,403
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dullahan6888
Charybdis
7
0 / 1 / 0
3,800
633
3,253
4,496
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
2 / 2 / 0
3,997
666
2,070
3,859
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
SirFatHog
Thoth
7
0 / 3 / 0
3,783
631
958
3,760
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Thuan666
Bellona
4
0 / 1 / 0
3,065
511
797
2,986
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
tajOOn
Ratatoskr
5
0 / 0 / 0
3,322
554
1,075
4,061
1,311
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dullahan6888
Charybdis
0
1
0
0
W
1
0
2
2
W
Sylvanus
Impr1m1s
Sylvanus
1
0
0
1
L
2
2
0
1
L
Thoth
SirFatHog
Thoth
0
3
0
0
L
Bellona
Thuan666
Bellona
0
1
0
0
W
Zhong Kui
Tio-Sam-Doidao
Zhong Kui
3
1
0
3
W
0
0
2
1
L
Ratatoskr
tajOOn
Ratatoskr
0
0
0
0
W
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
8,153
18,105
Taken
19,162
7,017
Mitigated
7,676
9,361
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dullahan6888
Charybdis
3,253
1,799
0
2,609
4,496
1,377
0
709
3,787
0
24,479
W
3,299
710
0
250
2,628
614
0
436
2,050
31,645
0
W
Sylvanus
Impr1m1s
Sylvanus
1,513
322
1,037
2,517
5,840
2,436
0
0
5,840
11,934
0
L
2,070
693
0
762
3,859
1,939
0
725
3,134
0
10,841
L
Thoth
SirFatHog
Thoth
958
151
0
500
3,760
1,220
0
2,364
1,396
16,438
597
L
Bellona
Thuan666
Bellona
797
190
0
625
2,986
1,829
0
804
2,182
0
5,271
W
Zhong Kui
Tio-Sam-Doidao
Zhong Kui
1,610
369
0
1,220
3,511
2,010
880
0
3,306
18,364
5,468
W
2,481
1,345
0
378
1,723
554
0
0
1,723
0
20,932
L
Ratatoskr
tajOOn
Ratatoskr
1,075
136
0
1,200
4,061
1,311
0
1,729
2,332
0
12,696
W
Thanatos
2,401
785
0
3,959
4,403
1,403
0
340
3,952
0
21,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
17,967
188
Minions Killed
113
0
Camps Cleared
0
643,211
Distance Traveled
526,081
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,800
633
46
8
0
104,030
0
W
Zeus
4,873
812
53
9
0
112,290
1
W
Sylvanus
4,209
702
19
3
0
131,475
0
L
Shiva
3,997
666
16
3
0
70,789
0
L
Thoth
3,783
631
29
5
0
102,181
0
L
Bellona
3,065
511
6
1
0
85,541
0
W
Zhong Kui
4,964
827
34
6
0
120,368
0
W
Nut
3,880
647
36
6
0
127,600
0
L
Ratatoskr
3,322
554
16
3
0
163,540
0
W
Thanatos
4,569
762
46
8
0
151,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role