Player Matchup

Achilles
Achilles
Platinum V
FLEXWHIP
Achilles
Platinum V
Level 101
God Stats
8W - 15L
1,441 SR
Queue Stats
210W - 212L
1,816 MMR
Solo
Eset
Eset
Platinum IV
Shadyeli
Eset
Platinum IV
Level 101
God Stats
1W - 1L
1,679 SR
Queue Stats
173W - 168L
1,820 MMR
Solo
Charybdis
Charybdis
Platinum I
ToastrBathh
Charybdis
Platinum I
Level 153
God Stats
6W - 6L
1,678 SR
Queue Stats
242W - 237L
1,813 MMR
Solo
Fafnir
Fafnir
Platinum V
saved tomcat1
Fafnir
Platinum V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 301L
1,816 MMR
Solo
Thor
Thor
Platinum I
sweetdaddyusef
Thor
Platinum I
Level 153
God Stats
2W - 2L
1,828 SR
Queue Stats
47W - 28L
1,922 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,625 SR
1,837 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,609 SR
1,748 MMR
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum III
Burstii-SzN
Ullr
Platinum III
Level 179
God Stats
4W - 4L
1,615 SR
Queue Stats
132W - 110L
1,786 MMR
Party 2
Raijin
Raijin
Platinum V
Jοk3r
Raijin
Platinum V
Level 121
God Stats
4W - 1L
1,768 SR
Queue Stats
128W - 96L
1,777 MMR
Party 1
Apollo
Apollo
Diamond V
Tchemi
Apollo
Diamond V
Level 80
God Stats
8W - 7L
1,574 SR
Queue Stats
130W - 117L
1,812 MMR
Solo
Lancelot
Lancelot
Diamond V
UrLocalThugAqua
Lancelot
Diamond V
Level 155
God Stats
6W - 4L
1,590 SR
Queue Stats
475W - 447L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FLEXWHIP
Achilles
13
1 / 5 / 1
7,763
518
7,046
19,121
14,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
14
1 / 3 / 1
7,666
511
8,536
9,704
4,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
ToastrBathh
Charybdis
12
1 / 5 / 1
7,445
496
7,176
11,174
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
7,206
480
6,739
15,953
18,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 4 / 2
6,915
461
7,441
15,458
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AresJormungandrAgniAthena

VS

Bans
BellonaKukulkanZeusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 0 / 7
8,447
563
9,282
15,001
13,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 9
7,605
507
6,907
12,422
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
Jοk3r
Raijin
15
5 / 1 / 5
8,945
596
10,546
8,812
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Tchemi
Apollo
15
6 / 2 / 7
9,206
614
16,540
15,207
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
16
4 / 1 / 3
9,580
639
10,481
12,277
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
19
19
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
7
7.5
W
0
2
9
2.25
L
Achilles
FLEXWHIP
Achilles
1
5
1
0.3
W
Raijin
Jοk3r
Raijin
5
1
5
7.5
L
Eset
1
3
1
0.5
W
Apollo
Tchemi
Apollo
6
2
7
4.75
L
Charybdis
ToastrBathh
Charybdis
1
5
1
0.3
W
Lancelot
4
1
3
5.5
L
0
2
2
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
53,756
71,410
Taken
63,719
45,748
Mitigated
37,811
15,912
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,282
1,193
1,811
2,600
15,001
13,131
0
5,151
9,803
22,387
2,124
W
6,907
2,927
0
5,839
12,422
4,645
0
1,823
10,599
0
65,519
L
Achilles
FLEXWHIP
Achilles
7,046
1,337
0
3,024
19,121
14,096
0
2,725
15,671
0
52,751
W
Raijin
Jοk3r
Raijin
10,546
754
0
500
8,812
3,370
60
3,404
5,408
73,378
0
L
Eset
8,536
631
259
1,839
9,704
4,177
0
5,470
4,185
73,310
1,254
W
Apollo
Tchemi
Apollo
16,540
10,692
0
8,925
15,207
6,722
765
4,167
10,897
0
83,706
L
Charybdis
ToastrBathh
Charybdis
7,176
3,282
0
3,053
11,174
3,554
208
3,924
7,250
0
52,577
W
Lancelot
10,481
2,054
0
4,914
12,277
9,943
0
551
11,101
0
79,389
L
6,739
1,718
0
2,923
15,953
18,298
0
5,899
10,005
15,633
795
L
7,441
1,310
0
4,814
15,458
5,623
0
1,522
13,807
0
47,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
43,783
415
Minions Killed
499
0
Camps Cleared
0
1,476,665
Distance Traveled
1,523,342
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,447
563
16
1
0
305,842
0
W
Ullr
7,605
507
112
7
0
307,006
3
L
Achilles
7,763
518
91
6
0
295,972
4
W
Raijin
8,945
596
112
7
0
287,749
0
L
Eset
7,666
511
151
10
0
303,724
0
W
Apollo
9,206
614
127
8
0
277,330
1
L
Charybdis
7,445
496
99
7
0
254,224
2
W
Lancelot
9,580
639
132
9
0
345,415
0
L
Fafnir
7,206
480
11
1
0
306,314
4
L
Thor
6,915
461
63
4
0
316,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role