Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MDall_fq
Sol
Level 139
God Stats
30W - 29L
1,511 SR
Queue Stats
477W - 510L
1,450 Elo+
Solo
Pele
Pele
SuzOuzAky_
Pele
Level 109
God Stats
9W - 5L
1,500 SR
Queue Stats
197W - 213L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
West0098
Cthulhu
Level 37
God Stats
2W - 3L
1,276 SR
Queue Stats
123W - 132L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
yologue12345
Baron Samedi
Level 127
God Stats
4W - 11L
1,232 SR
Queue Stats
605W - 628L
1,442 Elo+
Party 3
Team Averages
Level 88
1,404 SR
1,430 Elo+

VS

Team Averages
Level 39
1,496 SR
1,421 Elo+
Thor
Thor
BigMG
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 118L
1,461 Elo+
Party 2
Artio
Artio
IAzorhai
Artio
Level 46
God Stats
7W - 6L
1,500 SR
Queue Stats
512W - 520L
1,401 Elo+
Party 2
Martichoras
Martichoras
JGIOLDAR7466
Martichoras
Level 38
God Stats
1W - 1L
1,640 SR
Queue Stats
27W - 39L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
MadFaisal
Gilgamesh
Level 28
God Stats
1W - 4L
1,430 SR
Queue Stats
343W - 384L
1,392 Elo+
Party 2
Agni
Agni
qsniperp
Agni
Level 53
God Stats
15W - 18L
1,409 SR
Queue Stats
927W - 953L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 3
6,219
478
7,119
8,633
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 4
7,380
568
6,790
10,750
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
10 / 3 / 2
8,173
629
7,932
12,022
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
West0098
Cthulhu
12
3 / 1 / 3
7,138
549
6,789
10,446
7,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
yologue12345
Baron Samedi
14
3 / 1 / 1
7,948
611
10,829
8,694
4,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BigMG
Thor
12
7 / 3 / 0
7,293
561
8,230
13,701
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
IAzorhai
Artio
10
0 / 2 / 3
5,385
414
3,711
10,520
8,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
JGIOLDAR7466
Martichoras
10
0 / 4 / 1
5,758
443
6,021
10,084
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MadFaisal
Gilgamesh
11
1 / 3 / 1
6,524
502
4,575
16,484
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
12
2 / 6 / 1
6,564
505
7,218
8,711
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
10
10
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
3
1.25
L
Thor
BigMG
Thor
7
3
0
2.33
L
Artio
IAzorhai
Artio
0
2
3
0.75
L
Martichoras
JGIOLDAR7466
Martichoras
0
4
1
0.13
W
1
3
4
1
L
Gilgamesh
MadFaisal
Gilgamesh
1
3
1
0.5
W
10
3
2
3.67
W
Cthulhu
West0098
Cthulhu
3
1
3
4.5
L
Agni
2
6
1
0.42
W
Baron Samedi
yologue12345
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
29,755
50,545
Taken
59,500
21,821
Mitigated
31,443
19,526
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,119
2,409
0
1,043
8,633
2,904
0
1,484
6,825
0
40,683
L
Thor
BigMG
Thor
8,230
3,174
0
3,670
13,701
5,323
0
2,229
11,472
0
43,258
L
Artio
IAzorhai
Artio
3,711
328
373
741
10,520
8,751
0
2,790
7,730
17,537
0
L
Martichoras
JGIOLDAR7466
Martichoras
6,021
1,688
429
1,749
10,084
4,004
0
3,401
6,683
0
42,097
W
6,790
2,749
0
4,690
10,750
3,321
969
5,259
5,491
44,303
5,015
L
Gilgamesh
MadFaisal
Gilgamesh
4,575
1,230
0
1,953
16,484
9,979
0
9,877
6,607
0
37,739
W
7,932
2,255
0
4,004
12,022
4,389
0
2,038
9,960
0
49,546
W
Cthulhu
West0098
Cthulhu
6,789
493
1,911
2,522
10,446
7,097
0
1,422
8,654
27,592
2,078
L
Agni
7,218
513
0
236
8,711
3,386
417
5,349
3,362
37,902
985
W
Baron Samedi
yologue12345
Baron Samedi
10,829
1,400
0
5,356
8,694
4,110
61
0
8,694
57,928
3,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
31,524
308
Minions Killed
263
0
Camps Cleared
0
1,239,809
Distance Traveled
1,214,981
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,219
478
53
4
0
241,770
0
L
Thor
7,293
561
62
5
0
250,441
0
L
Artio
5,385
414
22
2
0
261,178
0
L
Martichoras
5,758
443
70
5
0
196,892
8
W
Sol
7,380
568
75
6
0
222,075
0
L
Gilgamesh
6,524
502
57
4
0
264,993
0
W
Pele
8,173
629
67
5
0
269,109
0
W
Cthulhu
7,138
549
25
2
0
257,762
0
L
Agni
6,564
505
52
4
0
241,477
2
W
Baron Samedi
7,948
611
88
7
0
249,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role