Player Matchup

Hachiman
Hachiman
AtziC
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Dirk Dirigible
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 153L
1,396 Elo+
Party 1
Pele
Pele
GhostRiser419
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,383 Elo+
Party 1
Olorun
Olorun
GodsLittleJoke
Olorun
Level 149
God Stats
0W - 2L
1,301 SR
Queue Stats
164W - 173L
1,403 Elo+
Party 1
Cerberus
Cerberus
RogerDodger47
Cerberus
Level 21
God Stats
2W - 2L
1,728 SR
Queue Stats
29W - 24L
1,612 Elo+
Solo
Team Averages
Level 71
1,506 SR
1,459 Elo+

VS

Team Averages
Level 21
1,500 SR
1,568 Elo+
Olorun
Olorun
Azrhaaa
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,913 Elo+
Solo
Apollo
Apollo
CrimbiesAlive
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,428 Elo+
Solo
Ah Puch
Ah Puch
OG JuJu 4208491
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 44L
1,377 Elo+
Solo
Ymir
Ymir
Th3 3nd f0r y0u
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,454 Elo+
Solo
Chiron
Chiron
zombiejezues
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 83L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AtziC
Hachiman
11
0 / 7 / 5
6,451
806
3,616
9,539
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 4
6,010
751
5,863
8,341
3,627
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 7 / 2
6,964
871
4,940
10,812
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
2 / 4 / 2
6,618
827
7,196
7,464
3,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
RogerDodger47
Cerberus
14
3 / 3 / 4
7,912
989
8,518
13,492
13,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azrhaaa
Olorun
14
7 / 2 / 13
8,712
1,089
8,473
9,392
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 21
8,667
1,083
7,579
6,993
2,640
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
5 / 2 / 15
8,716
1,090
9,029
7,414
2,562
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 16
8,238
1,030
3,810
8,899
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
9 / 2 / 16
9,370
1,171
14,136
7,980
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
7
Kills
26
26
Deaths
9
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AtziC
Hachiman
0
7
5
0.36
W
Olorun
Azrhaaa
Olorun
7
2
13
6.75
W
2
1
21
12.5
L
0
5
4
0.4
L
2
7
2
0.43
L
2
4
2
0.75
W
5
2
15
6.25
L
Cerberus
RogerDodger47
Cerberus
3
3
4
1.67
W
3
2
16
5.5
W
Chiron
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
43,027
49,648
Taken
40,678
28,540
Mitigated
17,561
9,350
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AtziC
Hachiman
3,616
1,616
0
0
9,539
3,652
0
3,441
6,098
0
8,680
W
Olorun
Azrhaaa
Olorun
8,473
3,477
5,514
4,028
9,392
4,503
2,462
3,266
6,126
14,421
0
W
7,579
4,032
1,250
1,756
6,993
2,640
2,061
3,879
3,114
0
17,539
L
5,863
1,168
685
810
8,341
3,627
0
4,993
3,348
0
9,267
L
4,940
365
0
524
10,812
4,367
0
4,335
6,477
0
11,618
L
7,196
2,836
572
847
7,464
3,340
0
4,408
3,056
13,825
708
W
9,029
326
1,117
755
7,414
2,562
991
2,544
4,870
17,202
354
L
Cerberus
RogerDodger47
Cerberus
8,518
571
441
5,471
13,492
13,554
0
4,135
9,357
19,071
0
W
3,810
373
1,287
1,160
8,899
4,353
670
4,493
4,406
8,606
0
W
Chiron
14,136
4,187
2,132
731
7,980
3,503
1,353
1,362
6,618
0
26,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
43,703
82
Minions Killed
92
0
Camps Cleared
0
693,457
Distance Traveled
774,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,451
806
13
2
0
98,411
0
W
Olorun
8,712
1,089
16
2
0
144,635
0
W
Apollo
8,667
1,083
24
3
0
174,623
0
L
Fenrir
6,010
751
8
1
0
167,436
0
L
Pele
6,964
871
15
2
0
156,330
0
L
Olorun
6,618
827
18
2
0
126,903
0
W
Ah Puch
8,716
1,090
21
3
0
152,841
0
L
Cerberus
7,912
989
28
4
0
144,377
0
W
Ymir
8,238
1,030
4
1
0
141,470
0
W
Chiron
9,370
1,171
27
3
0
161,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role