Player Matchup

Sun Wukong
Sun Wukong
Swikky
Sun Wukong
Level 46
God Stats
9W - 9L
1,424 SR
Queue Stats
36W - 46L
1,153 Elo+
Solo
Vulcan
Vulcan
followrafiki23
Vulcan
Level 32
God Stats
50W - 55L
1,322 SR
Queue Stats
146W - 213L
1,086 Elo+
Party 1
Izanami
Izanami
jigglepuff92
Izanami
Level 30
God Stats
7W - 20L
1,252 SR
Queue Stats
63W - 136L
1,104 Elo+
Party 1
Team Averages
Level 36
1,333 SR
1,115 Elo+

VS

Team Averages
Level 72
1,485 SR
1,713 Elo+
Bacchus
Bacchus
CryptTheDemon
Bacchus
Level 28
God Stats
3W - 1L
1,687 SR
Queue Stats
7W - 4L
1,910 Elo+
Party 2
Neith
Neith
Memoxxx
Neith
Level 67
God Stats
29W - 58L
1,270 SR
Queue Stats
87W - 156L
1,225 Elo+
Solo
Eset
Eset
TheMildBurrito
Eset
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
2,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Swikky
Sun Wukong
13
1 / 4 / 2
8,103
737
5,954
15,655
8,242
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 1
6,933
630
4,556
7,522
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jigglepuff92
Izanami
11
1 / 9 / 1
6,913
628
2,068
13,357
4,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
13 / 1 / 4
10,412
947
16,263
10,885
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Memoxxx
Neith
14
0 / 1 / 7
8,028
730
4,160
4,080
1,547
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 1 / 10
9,707
882
12,058
6,583
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
18
18
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
13
1
4
15
W
Neith
Memoxxx
Neith
0
1
7
3.5
L
Sun Wukong
Swikky
Sun Wukong
1
4
2
0.5
W
5
1
10
10
L
1
5
1
0.3
L
Izanami
jigglepuff92
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
32,481
36,534
Taken
21,548
15,568
Mitigated
12,239
3,978
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
16,263
1,951
0
1,476
10,885
7,939
207
1,064
9,146
32,698
3,167
W
Neith
Memoxxx
Neith
4,160
414
0
835
4,080
1,547
1,167
1,315
2,765
0
22,856
L
Sun Wukong
Swikky
Sun Wukong
5,954
948
0
2,728
15,655
8,242
0
10,569
4,566
0
21,332
W
12,058
829
228
1,462
6,583
2,753
771
2,075
4,288
56,592
0
L
4,556
84
46
968
7,522
2,486
0
6,207
954
11,916
276
L
Izanami
jigglepuff92
Izanami
2,068
1,099
0
236
13,357
4,840
0
9,354
3,407
0
14,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,949
Gold Earned
28,147
80
Minions Killed
165
0
Camps Cleared
0
436,857
Distance Traveled
593,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,412
947
47
4
0
207,738
0
W
Neith
8,028
730
39
4
0
171,333
0
L
Sun Wukong
8,103
737
32
3
0
183,154
0
W
Eset
9,707
882
79
7
0
214,033
0
L
Vulcan
6,933
630
16
1
0
112,733
0
L
Izanami
6,913
628
32
3
0
140,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role