Player Matchup

Loki
Loki
CHÄOT1C
Loki
Level 48
God Stats
14W - 13L
1,521 SR
Queue Stats
110W - 107L
1,491 Elo+
Solo
Ullr
Ullr
CoconuTree
Ullr
Level 206
God Stats
114W - 114L
1,552 SR
Queue Stats
840W - 818L
1,525 Elo+
Solo
Ah Puch
Ah Puch
JOHANSUAREZ615
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo
Atlas
Atlas
Xx_ZoDiiaQuE_xX
Atlas
Level 148
God Stats
5W - 1L
1,755 SR
Queue Stats
271W - 259L
1,494 Elo+
Solo
Guan Yu
Guan Yu
jet-ax
Guan Yu
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 36L
1,359 Elo+
Solo
Team Averages
Level 143
1,566 SR
1,417 Elo+

VS

Team Averages
Level 102
1,497 SR
1,459 Elo+
Bacchus
Bacchus
AphromanWalks
Bacchus
Level 23
God Stats
7W - 5L
1,633 SR
Queue Stats
35W - 23L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
CARLVII
Gilgamesh
Level 156
God Stats
0W - 3L
1,535 SR
Queue Stats
69W - 66L
1,461 Elo+
Party 1
Tiamat
Tiamat
Gethinator125
Tiamat
Level 124
God Stats
1W - 5L
1,303 SR
Queue Stats
127W - 101L
1,603 Elo+
Party 2
Chaac
Chaac
Seanbyrne40
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,078 Elo+
Party 1
Apollo
Apollo
皮太厚丶
Apollo
Level 200
God Stats
3W - 6L
1,515 SR
Queue Stats
222W - 216L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 2 / 0
6,563
597
3,984
8,057
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
4 / 3 / 2
6,706
610
6,265
8,711
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 2
6,210
565
4,171
5,712
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 1 / 6
5,958
542
5,060
6,785
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
jet-ax
Guan Yu
12
5 / 1 / 1
7,160
651
7,973
10,956
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 3 / 2
5,499
500
4,334
8,577
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
CARLVII
Gilgamesh
10
2 / 2 / 3
5,836
531
5,851
10,862
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
3 / 2 / 0
6,419
584
5,511
6,860
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 1
5,188
472
6,287
11,772
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
1 / 2 / 0
5,375
489
2,302
7,391
2,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
8
8
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
3
2
0.67
L
Gilgamesh
CARLVII
Gilgamesh
2
2
3
1.75
W
Loki
6
2
0
3
W
4
3
2
1.67
L
3
2
0
1.5
W
0
1
2
1
L
1
6
1
0.25
W
0
1
6
3
W
Guan Yu
jet-ax
Guan Yu
5
1
1
5.5
L
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
24,285
40,221
Taken
45,462
22,915
Mitigated
26,287
9,306
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,334
878
0
2,538
8,577
7,629
0
1,815
6,762
18,631
0
L
Gilgamesh
CARLVII
Gilgamesh
5,851
2,078
0
866
10,862
6,468
0
1,685
9,177
0
40,750
W
Loki
3,984
390
0
0
8,057
3,265
0
1,427
6,456
0
46,124
W
6,265
1,989
0
1,843
8,711
3,555
0
2,129
6,582
0
50,426
L
5,511
536
0
1,397
6,860
4,250
0
3,223
3,637
38,364
0
W
4,171
304
0
2,032
5,712
2,083
0
3,279
1,878
43,474
1,699
L
6,287
1,920
0
1,350
11,772
5,290
0
928
10,844
0
29,486
W
5,060
1,835
0
2,609
6,785
4,560
0
2,181
4,504
20,953
0
W
Guan Yu
jet-ax
Guan Yu
7,973
1,140
68
2,754
10,956
9,452
260
0
10,956
0
49,442
L
Apollo
2,302
968
0
1,668
7,391
2,650
25
1,401
5,990
0
40,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
28,317
333
Minions Killed
291
0
Camps Cleared
0
1,081,361
Distance Traveled
1,087,728
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,499
500
26
2
0
223,502
0
L
Gilgamesh
5,836
531
63
6
0
251,665
1
W
Loki
6,563
597
76
7
0
248,230
3
W
Ullr
6,706
610
86
8
0
180,539
0
L
Tiamat
6,419
584
94
9
0
211,181
0
W
Ah Puch
6,210
565
82
7
0
208,718
0
L
Chaac
5,188
472
39
4
0
197,481
0
W
Atlas
5,958
542
19
2
0
212,565
8
W
Guan Yu
7,160
651
70
6
0
231,309
1
L
Apollo
5,375
489
69
6
0
203,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role