Player Matchup

Bacchus
Bacchus
DDYBS96
Bacchus
Level 87
God Stats
38W - 46L
1,523 SR
Queue Stats
260W - 263L
1,472 Elo+
Solo
Zeus
Zeus
EleMentaL DecaY
Zeus
Level 83
God Stats
7W - 4L
1,337 SR
Queue Stats
23W - 33L
1,213 Elo+
Party 2
Charybdis
Charybdis
EleMentaL JeWx
Charybdis
Level 69
God Stats
3W - 0L
1,739 SR
Queue Stats
23W - 34L
1,206 Elo+
Party 2
Team Averages
Level 80
1,533 SR
1,297 Elo+

VS

Team Averages
Level 50
1,424 SR
1,382 Elo+
Kukulkan
Kukulkan
BuckenRut
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,365 Elo+
Party 1
Izanami
Izanami
MPieQc
Izanami
Level 34
God Stats
2W - 4L
1,307 SR
Queue Stats
23W - 29L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
syx75
Sylvanus
Level 56
God Stats
9W - 9L
1,464 SR
Queue Stats
114W - 134L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDYBS96
Bacchus
13
2 / 1 / 8
7,927
793
6,790
9,175
10,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 4 / 3
8,839
884
14,576
6,806
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
EleMentaL JeWx
Charybdis
14
6 / 1 / 6
8,425
843
6,203
5,931
2,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuckenRut
Kukulkan
11
1 / 5 / 3
6,685
669
7,429
6,767
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
MPieQc
Izanami
12
3 / 2 / 1
7,336
734
4,771
8,766
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
syx75
Sylvanus
11
1 / 7 / 5
6,716
672
3,453
14,402
9,739
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
5
6
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BuckenRut
Kukulkan
1
5
3
0.5
W
Bacchus
DDYBS96
Bacchus
2
1
8
6
W
6
4
3
1.88
W
Charybdis
EleMentaL JeWx
Charybdis
6
1
6
9
L
Izanami
MPieQc
Izanami
3
2
1
1.75
L
Sylvanus
syx75
Sylvanus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
15,653
21,912
Taken
29,935
15,999
Mitigated
16,144
2,750
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BuckenRut
Kukulkan
7,429
671
0
0
6,767
2,809
0
4,332
2,011
24,112
108
W
Bacchus
DDYBS96
Bacchus
6,790
310
188
1,679
9,175
10,718
108
3,431
5,744
13,731
3,211
W
14,576
1,971
0
40
6,806
2,615
45
4,190
2,616
40,006
80
W
Charybdis
EleMentaL JeWx
Charybdis
6,203
3,705
0
843
5,931
2,666
963
3,305
2,626
0
21,940
L
Izanami
MPieQc
Izanami
4,771
2,438
0
848
8,766
3,596
0
6,050
2,384
0
16,138
L
Sylvanus
syx75
Sylvanus
3,453
1,241
740
2,059
14,402
9,739
0
8,944
4,764
8,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
20,737
133
Minions Killed
79
0
Camps Cleared
0
550,372
Distance Traveled
488,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,685
669
42
4
0
175,233
0
W
Bacchus
7,927
793
26
3
0
208,155
0
W
Zeus
8,839
884
68
7
0
162,620
0
W
Charybdis
8,425
843
39
4
0
179,597
0
L
Izanami
7,336
734
28
3
0
171,318
0
L
Sylvanus
6,716
672
9
1
0
142,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role