Player Matchup

Achilles
Achilles
Blowin_Sour
Achilles
Level 68
God Stats
7W - 4L
1,611 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 3
Skadi
Skadi
EightRhombus536
Skadi
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 111L
1,466 Elo+
Party 1
Hera
Hera
OLELEE
Hera
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 110L
1,466 Elo+
Party 1
Thanatos
Thanatos
Shinobi_jose
Thanatos
Level 124
God Stats
5W - 5L
1,296 SR
Queue Stats
117W - 114L
1,428 Elo+
Party 3
Ne Zha
Ne Zha
aced__3
Ne Zha
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 86L
1,397 Elo+
Party 3
Team Averages
Level 96
1,481 SR
1,446 Elo+

VS

Team Averages
Level 118
1,560 SR
1,425 Elo+
Mulan
Mulan
Bjames106
Mulan
Level 217
God Stats
6W - 6L
1,600 SR
Queue Stats
57W - 65L
1,452 Elo+
Solo
Chang'e
Chang'e
KenjiQC
Chang'e
Level 129
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Neith
Neith
tjkillone
Neith
Level 84
God Stats
1W - 4L
1,520 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Hades
Hades
uNaHitman
Hades
Level 103
God Stats
5W - 7L
1,464 SR
Queue Stats
21W - 27L
1,429 Elo+
Party 4
Cu Chulainn
Cu Chulainn
uNaR6King
Cu Chulainn
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blowin_Sour
Achilles
14
0 / 2 / 2
8,492
447
5,813
16,022
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
7 / 3 / 6
10,915
574
14,431
13,286
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
OLELEE
Hera
17
3 / 2 / 3
10,610
558
10,251
7,524
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Shinobi_jose
Thanatos
16
4 / 3 / 7
9,396
495
7,132
16,595
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
aced__3
Ne Zha
17
7 / 1 / 12
11,340
597
12,856
17,051
15,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bjames106
Mulan
16
4 / 3 / 1
10,657
561
10,865
17,401
16,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
KenjiQC
Chang'e
13
2 / 6 / 1
8,251
434
7,569
15,932
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
tjkillone
Neith
14
0 / 6 / 3
8,438
444
7,134
16,403
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
uNaHitman
Hades
17
5 / 1 / 0
10,683
562
9,940
15,424
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
uNaR6King
Cu Chulainn
14
0 / 5 / 4
8,336
439
5,730
17,067
11,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
11
11
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bjames106
Mulan
4
3
1
1.5
W
Achilles
Blowin_Sour
Achilles
0
2
2
0.5
W
7
3
6
3.33
L
Chang'e
KenjiQC
Chang'e
2
6
1
0.42
W
Hera
OLELEE
Hera
3
2
3
2.25
W
Thanatos
Shinobi_jose
Thanatos
4
3
7
2.5
W
Ne Zha
aced__3
Ne Zha
7
1
12
13
L
Neith
tjkillone
Neith
0
6
3
0.25
L
Hades
uNaHitman
Hades
5
1
0
5
L
Cu Chulainn
uNaR6King
Cu Chulainn
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,483
Damage
41,238
70,478
Taken
82,227
50,784
Mitigated
46,312
24,233
Healing
27,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bjames106
Mulan
10,865
973
0
4,010
17,401
16,357
363
580
15,970
0
79,538
W
Achilles
Blowin_Sour
Achilles
5,813
908
0
3,338
16,022
19,927
0
862
15,160
0
51,229
W
14,431
5,217
0
1,381
13,286
5,412
420
5,437
7,849
0
73,660
L
Chang'e
KenjiQC
Chang'e
7,569
1,452
3,415
4,513
15,932
5,761
351
1,400
14,506
38,104
0
W
Hera
OLELEE
Hera
10,251
1,995
0
125
7,524
2,855
972
4,894
2,630
89,386
80
W
Thanatos
Shinobi_jose
Thanatos
7,132
938
0
13,938
16,595
7,255
0
2,518
14,077
0
71,509
W
Ne Zha
aced__3
Ne Zha
12,856
2,273
0
5,451
17,051
15,335
6
5,383
11,668
2,446
71,697
L
Neith
tjkillone
Neith
7,134
3,494
103
2,777
16,403
4,711
397
1,483
14,870
0
51,942
L
Hades
uNaHitman
Hades
9,940
395
420
8,826
15,424
8,059
686
5,216
9,818
82,952
1,176
L
Cu Chulainn
uNaR6King
Cu Chulainn
5,730
1,013
86
3,498
17,067
11,424
124
1,904
14,966
1,721
54,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
46,365
510
Minions Killed
473
0
Camps Cleared
0
1,790,330
Distance Traveled
1,590,765
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,657
561
118
6
0
320,156
0
W
Achilles
8,492
447
63
3
0
314,328
0
W
Skadi
10,915
574
110
6
0
359,420
0
L
Chang'e
8,251
434
51
3
0
309,782
0
W
Hera
10,610
558
163
9
0
361,335
6
W
Thanatos
9,396
495
103
5
0
371,155
0
W
Ne Zha
11,340
597
71
4
0
384,092
1
L
Neith
8,438
444
79
4
0
288,894
0
L
Hades
10,683
562
148
8
0
345,837
2
L
Cu Chulainn
8,336
439
77
4
0
326,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role