Player Matchup

Ah Puch
Ah Puch
DavidNjoku
Ah Puch
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 57L
1,511 Elo+
Party 1
Hel
Hel
DionysisDonuts
Hel
Level 29
God Stats
1W - 3L
1,192 SR
Queue Stats
64W - 53L
1,513 Elo+
Party 1
Chronos
Chronos
Zero_Unkindled
Chronos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 110L
1,508 Elo+
Solo
Nox
Nox
bossCake420
Nox
Level 33
God Stats
2W - 0L
1,730 SR
Queue Stats
64W - 53L
1,513 Elo+
Party 1
Bellona
Bellona
killermiller08
Bellona
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 54L
1,513 Elo+
Party 1
Team Averages
Level 33
1,484 SR
1,512 Elo+

VS

Team Averages
Level 54
1,580 SR
1,422 Elo+
Odin
Odin
FrostyToez
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,474 Elo+
Solo
Susano
Susano
junebugg
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,279 Elo+
Solo
Charon
Charon
miikeXXt
Charon
Level 88
God Stats
1W - 2L
1,523 SR
Queue Stats
58W - 93L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
naviyx
Cthulhu
Level 38
God Stats
5W - 5L
1,697 SR
Queue Stats
302W - 306L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
xByAetherHunter
Aphrodite
Level 85
God Stats
5W - 2L
1,680 SR
Queue Stats
200W - 228L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DavidNjoku
Ah Puch
16
8 / 2 / 5
9,929
993
27,919
11,485
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 8
7,932
793
6,536
8,258
5,103
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 3 / 4
7,275
728
5,229
8,117
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 1 / 10
7,651
765
4,617
7,624
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 4
8,614
861
7,310
10,194
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,588
759
5,256
12,852
6,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
junebugg
Susano
11
2 / 5 / 1
7,020
702
5,060
9,262
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
miikeXXt
Charon
13
1 / 2 / 7
7,718
772
3,568
7,794
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
naviyx
Cthulhu
15
2 / 3 / 3
8,150
815
15,762
15,323
14,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
xByAetherHunter
Aphrodite
14
3 / 2 / 3
8,076
808
9,129
11,013
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
14
Kills
9
9
Deaths
15
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DavidNjoku
Ah Puch
8
2
5
5.25
W
0
1
8
4
L
1
3
7
1.5
W
1
3
4
1
W
0
1
10
5
L
Susano
junebugg
Susano
2
5
1
0.5
W
5
2
4
3.5
L
Charon
miikeXXt
Charon
1
2
7
2.25
L
Cthulhu
naviyx
Cthulhu
2
3
3
1.17
L
Aphrodite
xByAetherHunter
Aphrodite
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,611
Damage
38,775
45,678
Taken
56,244
28,784
Mitigated
37,403
25,611
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DavidNjoku
Ah Puch
27,919
1,049
948
4,165
11,485
5,573
0
5,875
5,610
47,424
0
W
6,536
685
7,880
5,464
8,258
5,103
0
5,881
2,377
12,537
0
L
5,256
878
1,417
1,868
12,852
6,320
0
10,619
2,063
0
12,693
W
5,229
1,484
304
772
8,117
3,730
1,114
5,125
2,992
16,691
0
W
4,617
974
428
2,276
7,624
3,551
159
5,276
2,348
7,376
0
L
Susano
junebugg
Susano
5,060
646
74
1,403
9,262
3,684
0
8,044
1,081
0
6,923
W
7,310
1,920
1,297
2,077
10,194
10,827
126
5,774
4,420
0
11,906
L
Charon
miikeXXt
Charon
3,568
174
0
478
7,794
6,829
0
6,455
1,241
6,237
280
L
Cthulhu
naviyx
Cthulhu
15,762
196
2,530
4,253
15,323
14,403
0
10,754
4,098
36,927
1,050
L
Aphrodite
xByAetherHunter
Aphrodite
9,129
506
4,945
6,529
11,013
6,167
0
8,429
2,543
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
38,552
111
Minions Killed
113
0
Camps Cleared
0
981,623
Distance Traveled
923,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,929
993
51
5
0
203,986
0
W
Hel
7,932
793
16
2
0
188,374
0
L
Odin
7,588
759
22
2
0
191,989
0
W
Chronos
7,275
728
21
2
0
177,687
0
W
Nox
7,651
765
9
1
0
193,414
0
L
Susano
7,020
702
10
1
0
141,434
0
W
Bellona
8,614
861
14
1
0
218,162
0
L
Charon
7,718
772
6
1
0
189,344
0
L
Cthulhu
8,150
815
51
5
0
201,261
0
L
Aphrodite
8,076
808
24
2
0
199,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role