Player Matchup

Ullr
Ullr
ClaudieB
Ullr
Level 218
God Stats
10W - 6L
1,607 SR
Queue Stats
78W - 71L
1,627 Elo+
Party 1
Thor
Thor
Kisamage
Thor
Level 159
God Stats
0W - 2L
1,801 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 1
Eset
Eset
Plowskiv3
Eset
Level 149
God Stats
2W - 1L
1,893 SR
Queue Stats
61W - 46L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
panzzer99
Sun Wukong
Level 144
God Stats
1W - 1L
1,771 SR
Queue Stats
56W - 49L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Сaps
Sylvanus
Level 158
God Stats
3W - 2L
1,875 SR
Queue Stats
11W - 11L
1,710 Elo+
Party 1
Team Averages
Level 166
1,790 SR
1,593 Elo+

VS

Team Averages
Level 133
1,638 SR
1,545 Elo+
Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BladeLpd
Ganesha
Level 157
God Stats
2W - 1L
1,636 SR
Queue Stats
138W - 134L
1,568 Elo+
Party 2
Thoth
Thoth
Boomzery
Thoth
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 57L
1,443 Elo+
Solo
Anhur
Anhur
PromesaPeruana
Anhur
Level 117
God Stats
2W - 0L
1,847 SR
Queue Stats
22W - 14L
1,649 Elo+
Party 2
Artio
Artio
Psychotikxx_
Artio
Level 104
God Stats
27W - 14L
1,705 SR
Queue Stats
122W - 98L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
4 / 2 / 4
7,717
965
8,132
7,995
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
12
3 / 4 / 5
7,462
933
8,271
12,562
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
12
0 / 5 / 6
7,151
894
9,021
8,524
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
panzzer99
Sun Wukong
12
3 / 0 / 3
7,187
898
4,039
4,623
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Сaps
Sylvanus
11
1 / 6 / 4
6,655
832
6,349
11,925
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 3 / 7
8,054
1,007
10,561
11,333
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
BladeLpd
Ganesha
13
0 / 3 / 14
7,201
900
5,060
9,455
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thoth
Boomzery
Thoth
15
7 / 3 / 8
8,767
1,096
9,466
4,548
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 10
7,696
962
6,078
8,100
2,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 13
8,122
1,015
6,545
13,513
9,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
11
Kills
17
17
Deaths
11
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
3
7
2.83
W
Ganesha
BladeLpd
Ganesha
0
3
14
2.33
W
Thoth
Boomzery
Thoth
7
3
8
3.67
L
Ullr
4
2
4
3
L
Thor
3
4
5
1.38
L
Eset
0
5
6
0.6
W
2
1
10
7
W
3
1
13
9.5
L
Sun Wukong
panzzer99
Sun Wukong
3
0
3
4.5
L
Sylvanus
Сaps
Sylvanus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
37,710
45,629
Taken
46,949
21,050
Mitigated
27,461
7,959
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,561
1,893
0
1,758
11,333
5,335
72
2,535
8,569
0
13,853
W
Ganesha
BladeLpd
Ganesha
5,060
271
0
1,317
9,455
8,406
196
3,866
5,137
11,306
1,010
W
Thoth
Boomzery
Thoth
9,466
68
0
300
4,548
1,387
608
287
4,097
26,387
429
L
Ullr
8,132
3,609
0
680
7,995
3,466
0
2,666
4,802
0
24,579
L
Thor
8,271
1,534
0
500
12,562
4,043
0
2,166
9,864
0
13,709
L
Eset
9,021
1,100
731
629
8,524
3,550
0
4,681
3,599
20,515
242
W
6,078
3,580
0
1,303
8,100
2,428
1,880
2,750
5,137
0
25,157
W
6,545
1,103
812
4,578
13,513
9,905
37
4,538
8,604
13,298
1,838
L
Sun Wukong
panzzer99
Sun Wukong
4,039
646
0
2,011
4,623
2,383
0
1,860
2,358
0
12,300
L
Sylvanus
Сaps
Sylvanus
6,349
1,860
1,282
2,126
11,925
7,608
0
6,807
4,146
9,172
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
39,840
123
Minions Killed
163
0
Camps Cleared
0
716,099
Distance Traveled
895,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,054
1,007
14
2
0
211,540
0
W
Ganesha
7,201
900
5
1
0
169,611
0
W
Thoth
8,767
1,096
62
8
0
167,776
0
L
Ullr
7,717
965
44
6
0
150,416
0
L
Thor
7,462
933
12
2
0
156,630
0
L
Eset
7,151
894
36
5
0
159,741
0
W
Anhur
7,696
962
60
8
0
172,099
0
W
Artio
8,122
1,015
22
3
0
174,034
0
L
Sun Wukong
7,187
898
19
2
0
121,713
0
L
Sylvanus
6,655
832
12
2
0
127,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role