Player Matchup

Achilles
Achilles
AwesomestEric
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
DumpiiJr
Thanatos
Level 121
God Stats
4W - 4L
1,440 SR
Queue Stats
114W - 92L
1,543 Elo+
Party 4
Ishtar
Ishtar
Moound
Ishtar
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 118L
1,422 Elo+
Solo
Scylla
Scylla
beatmyshmeat7
Scylla
Level 29
God Stats
2W - 4L
1,477 SR
Queue Stats
70W - 59L
1,527 Elo+
Party 4
Yemoja
Yemoja
peachiuu
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,483 SR
1,498 Elo+

VS

Team Averages
Level 62
1,587 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
BigKingSteve92
Cu Chulainn
Level 43
God Stats
10W - 8L
1,518 SR
Queue Stats
57W - 40L
1,503 Elo+
Solo
Skadi
Skadi
GooseGed
Skadi
Level 46
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 1
Mercury
Mercury
Rexx22
Mercury
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,595 Elo+
Party 3
Maui
Maui
bigboiduckdaddy
Maui
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,632 Elo+
Party 3
Nu Wa
Nu Wa
jbear159
Nu Wa
Level 129
God Stats
28W - 19L
1,699 SR
Queue Stats
363W - 321L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AwesomestEric
Achilles
11
0 / 3 / 1
6,030
464
2,918
10,920
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DumpiiJr
Thanatos
12
1 / 4 / 0
6,391
492
1,929
14,398
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Moound
Ishtar
10
0 / 2 / 0
5,725
440
4,081
9,068
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 1 / 1
6,448
496
3,416
5,709
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
peachiuu
Yemoja
10
0 / 1 / 0
5,840
449
1,895
5,930
4,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigKingSteve92
Cu Chulainn
16
2 / 0 / 2
9,358
720
7,562
10,070
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
GooseGed
Skadi
11
1 / 0 / 2
6,737
518
4,384
5,479
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Rexx22
Mercury
14
7 / 1 / 1
8,269
636
7,061
10,370
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 2
7,026
540
2,315
6,829
5,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
jbear159
Nu Wa
14
0 / 0 / 3
8,303
639
8,078
2,448
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
AwesomestEric
Achilles
0
3
1
0.17
W
Cu Chulainn
BigKingSteve92
Cu Chulainn
2
0
2
3
L
Thanatos
DumpiiJr
Thanatos
1
4
0
0.25
W
Skadi
GooseGed
Skadi
1
0
2
2
L
Ishtar
Moound
Ishtar
0
2
0
0
W
Mercury
Rexx22
Mercury
7
1
1
7.5
L
0
1
1
0.5
W
1
0
2
2
W
Nu Wa
jbear159
Nu Wa
0
0
3
1.5
L
Yemoja
peachiuu
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,239
Damage
29,400
46,025
Taken
35,196
21,904
Mitigated
17,522
17,314
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AwesomestEric
Achilles
2,918
849
0
3,407
10,920
6,404
0
550
10,236
0
32,321
W
Cu Chulainn
BigKingSteve92
Cu Chulainn
7,562
1,443
0
7,003
10,070
4,639
363
742
8,815
2,718
84,711
L
Thanatos
DumpiiJr
Thanatos
1,929
377
0
8,688
14,398
5,525
13
2,655
11,331
0
40,477
W
Skadi
GooseGed
Skadi
4,384
1,233
0
1,512
5,479
1,984
1,721
628
4,851
0
44,583
L
Ishtar
Moound
Ishtar
4,081
2,825
0
2,093
9,068
3,908
0
2,118
6,754
0
45,826
W
Mercury
Rexx22
Mercury
7,061
3,182
0
1,988
10,370
4,454
0
1,548
8,626
0
59,665
L
3,416
287
0
750
5,709
1,672
0
2,580
2,817
50,443
1,164
W
2,315
373
0
1,349
6,829
5,675
417
976
5,853
15,414
0
W
Nu Wa
jbear159
Nu Wa
8,078
1,594
0
690
2,448
770
2,142
992
1,354
57,678
759
L
Yemoja
peachiuu
Yemoja
1,895
448
881
1,495
5,930
4,395
0
1,507
4,251
10,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
39,693
337
Minions Killed
430
0
Camps Cleared
0
1,252,187
Distance Traveled
1,295,044
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,030
464
60
5
0
242,863
2
W
Cu Chulainn
9,358
720
142
11
0
262,566
1
L
Thanatos
6,391
492
59
5
0
275,706
2
W
Skadi
6,737
518
68
5
0
224,452
0
L
Ishtar
5,725
440
86
7
0
239,828
1
W
Mercury
8,269
636
103
8
0
310,880
0
L
Scylla
6,448
496
120
9
0
258,855
2
W
Maui
7,026
540
23
2
0
256,503
0
W
Nu Wa
8,303
639
94
7
0
240,643
0
L
Yemoja
5,840
449
12
1
0
234,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role