Player Matchup

Guan Yu
Guan Yu
ANGERFLAME
Guan Yu
Level 158
God Stats
2W - 4L
1,379 SR
Queue Stats
729W - 778L
1,567 Elo+
Solo
Kukulkan
Kukulkan
Cavanicton
Kukulkan
Level 66
God Stats
6W - 3L
1,352 SR
Queue Stats
106W - 114L
1,468 Elo+
Party 1
Medusa
Medusa
DeltaSpartan23
Medusa
Level 85
God Stats
38W - 20L
1,671 SR
Queue Stats
73W - 55L
1,538 Elo+
Party 1
He Bo
He Bo
Eroded
He Bo
Level 67
God Stats
1W - 3L
1,126 SR
Queue Stats
248W - 241L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
ItsUrBoyDavide
Kuzenbo
Level 103
God Stats
2W - 4L
1,368 SR
Queue Stats
90W - 97L
1,462 Elo+
Party 1
Team Averages
Level 96
1,379 SR
1,501 Elo+

VS

Team Averages
Level 133
1,722 SR
1,668 Elo+
Poseidon
Poseidon
FlakAttak94
Poseidon
Level 156
God Stats
11W - 8L
1,778 SR
Queue Stats
576W - 259L
1,728 Elo+
Party 2
Ne Zha
Ne Zha
Grandtheftcorgi
Ne Zha
Level 149
God Stats
17W - 3L
1,974 SR
Queue Stats
331W - 116L
1,806 Elo+
Party 2
Lancelot
Lancelot
Kryptonathan
Lancelot
Level 115
God Stats
1W - 1L
1,519 SR
Queue Stats
130W - 150L
1,484 Elo+
Solo
Hera
Hera
THEEGOATED
Hera
Level 104
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
taystation94
Athena
Level 143
God Stats
3W - 2L
1,578 SR
Queue Stats
231W - 36L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANGERFLAME
Guan Yu
11
0 / 2 / 5
5,982
1,196
2,811
6,742
4,952
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Cavanicton
Kukulkan
11
0 / 0 / 2
5,836
1,167
2,763
2,408
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 3
7,671
1,534
7,657
4,413
1,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Eroded
He Bo
11
2 / 1 / 5
6,820
1,364
3,782
5,726
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 8
6,624
1,325
3,284
5,481
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

367

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlakAttak94
Poseidon
11
2 / 4 / 2
6,802
1,360
6,808
5,706
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 2
6,394
1,279
5,462
4,641
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Kryptonathan
Lancelot
12
2 / 1 / 3
6,917
1,383
5,145
6,979
5,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
5,380
1,076
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
0 / 2 / 2
6,039
1,208
4,357
6,175
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
8
Kills
5
5
Deaths
9
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANGERFLAME
Guan Yu
0
2
5
1.25
W
Kukulkan
Cavanicton
Kukulkan
0
0
2
1
W
5
2
3
3.25
W
He Bo
Eroded
He Bo
2
1
5
4.5
L
Poseidon
FlakAttak94
Poseidon
2
4
2
0.75
L
1
2
2
1
W
1
0
8
5
L
Lancelot
Kryptonathan
Lancelot
2
1
3
3.5
L
0
0
0
0
L
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
21,772
24,770
Taken
23,501
15,774
Mitigated
14,591
3,078
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANGERFLAME
Guan Yu
2,811
247
775
506
6,742
4,952
0
3,847
2,895
0
4,707
W
Kukulkan
Cavanicton
Kukulkan
2,763
304
0
0
2,408
919
0
848
1,560
15,210
0
W
7,657
1,558
0
0
4,413
1,826
0
1,516
2,897
0
27,895
W
He Bo
Eroded
He Bo
3,782
402
0
836
5,726
1,635
0
1,773
3,953
8,845
0
L
Poseidon
FlakAttak94
Poseidon
6,808
1,010
0
0
5,706
1,594
0
1,270
4,102
24,522
0
L
5,462
402
0
252
4,641
1,760
0
1,546
2,925
0
15,129
W
3,284
956
0
961
5,481
6,442
0
2,776
2,705
8,082
0
L
Lancelot
Kryptonathan
Lancelot
5,145
375
0
751
6,979
5,686
0
3,620
3,146
0
13,530
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
4,357
854
0
0
6,175
5,551
0
2,392
3,499
10,867
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
31,532
110
Minions Killed
108
3
Camps Cleared
3
587,136
Distance Traveled
472,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,982
1,196
4
1
0
107,826
0
W
Kukulkan
5,836
1,167
34
7
1
120,319
0
W
Medusa
7,671
1,534
33
7
2
120,379
0
W
He Bo
6,820
1,364
21
4
0
112,863
0
L
Poseidon
6,802
1,360
54
11
1
93,889
0
L
Ne Zha
6,394
1,279
15
3
0
125,322
0
W
Kuzenbo
6,624
1,325
18
4
0
125,749
0
L
Lancelot
6,917
1,383
20
4
2
127,017
0
L
Hera
5,380
1,076
0
0
0
5,527
0
L
Athena
6,039
1,208
19
4
0
121,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role