Player Matchup

Mulan
Mulan
Ingroose
Mulan
Level 100
God Stats
3W - 3L
1,260 SR
Queue Stats
118W - 92L
1,624 Elo+
Solo
Eset
Eset
Luna_Sama_
Eset
Level 80
God Stats
23W - 22L
1,524 SR
Queue Stats
93W - 98L
1,471 Elo+
Party 1
Arachne
Arachne
TNK Polish
Arachne
Level 124
God Stats
7W - 6L
1,706 SR
Queue Stats
110W - 110L
1,460 Elo+
Solo
Sol
Sol
UnhappyRefrain__
Sol
Level 80
God Stats
34W - 22L
1,596 SR
Queue Stats
140W - 140L
1,485 Elo+
Party 1
Ymir
Ymir
vue_123
Ymir
Level 90
God Stats
45W - 31L
1,601 SR
Queue Stats
655W - 640L
1,532 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,515 Elo+

VS

Team Averages
Level 157
1,509 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Errorset_
Sun Wukong
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
205W - 193L
1,554 Elo+
Solo
Medusa
Medusa
IvaniaSlc
Medusa
Level 241
God Stats
46W - 69L
1,471 SR
Queue Stats
491W - 508L
1,441 Elo+
Solo
Lancelot
Lancelot
PbC210
Lancelot
Level 101
God Stats
2W - 4L
1,432 SR
Queue Stats
173W - 183L
1,447 Elo+
Party 2
Charon
Charon
lnDeep
Charon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 208L
1,487 Elo+
Party 2
Chiron
Chiron
scrule
Chiron
Level 159
God Stats
20W - 12L
1,641 SR
Queue Stats
232W - 210L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ingroose
Mulan
14
0 / 1 / 1
8,620
539
11,834
16,984
12,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 3
9,526
595
11,367
9,898
3,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TNK Polish
Arachne
16
5 / 1 / 2
8,841
553
8,619
14,484
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 3 / 1
8,164
510
14,007
13,705
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
vue_123
Ymir
13
1 / 0 / 5
8,038
502
5,316
12,208
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Errorset_
Sun Wukong
16
2 / 0 / 2
9,620
601
13,569
17,807
21,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
IvaniaSlc
Medusa
11
0 / 1 / 0
6,600
413
6,722
10,932
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
PbC210
Lancelot
14
3 / 4 / 1
8,046
503
6,247
12,209
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
lnDeep
Charon
10
0 / 4 / 1
7,161
448
5,231
17,100
13,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
scrule
Chiron
15
3 / 2 / 1
8,278
517
12,591
14,101
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
8
8
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Errorset_
Sun Wukong
2
0
2
3
W
Mulan
Ingroose
Mulan
0
1
1
0.5
L
Medusa
IvaniaSlc
Medusa
0
1
0
0
W
3
3
3
1.5
L
Lancelot
PbC210
Lancelot
3
4
1
0.88
W
Arachne
TNK Polish
Arachne
5
1
2
6
W
1
3
1
0.5
L
Charon
lnDeep
Charon
0
4
1
0.13
L
Chiron
scrule
Chiron
3
2
1
1.75
W
Ymir
vue_123
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
44,360
67,279
Taken
72,149
40,790
Mitigated
49,698
25,816
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Errorset_
Sun Wukong
13,569
2,596
0
4,996
17,807
21,000
0
1,984
15,823
0
79,688
W
Mulan
Ingroose
Mulan
11,834
1,606
0
8,939
16,984
12,357
0
0
15,865
0
76,149
L
Medusa
IvaniaSlc
Medusa
6,722
2,683
0
1,940
10,932
4,155
36
7,165
3,568
0
52,279
W
11,367
354
422
2,223
9,898
3,946
78
0
9,898
86,696
2,365
L
Lancelot
PbC210
Lancelot
6,247
1,359
0
3,440
12,209
5,865
0
2,748
9,461
0
62,750
W
Arachne
TNK Polish
Arachne
8,619
5,621
0
3,099
14,484
7,476
398
253
14,082
0
82,551
W
14,007
6,367
0
7,802
13,705
5,321
607
3,123
10,533
65,454
18,229
L
Charon
lnDeep
Charon
5,231
942
0
1,938
17,100
13,457
0
8,761
8,299
32,773
0
L
Chiron
scrule
Chiron
12,591
5,037
183
5,061
14,101
5,221
0
8,052
6,049
0
75,856
W
Ymir
vue_123
Ymir
5,316
866
0
3,331
12,208
11,690
0
1,855
10,353
28,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
39,705
536
Minions Killed
489
0
Camps Cleared
0
1,640,242
Distance Traveled
1,594,937
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,620
601
138
9
0
313,689
0
W
Mulan
8,620
539
132
8
0
329,988
6
L
Medusa
6,600
413
81
5
0
315,813
2
W
Eset
9,526
595
134
8
0
324,920
0
L
Lancelot
8,046
503
94
6
0
366,863
0
W
Arachne
8,841
553
105
7
0
366,434
0
W
Sol
8,164
510
133
8
0
282,840
0
L
Charon
7,161
448
40
3
0
286,635
4
L
Chiron
8,278
517
136
9
0
311,937
2
W
Ymir
8,038
502
32
2
0
336,060
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role