Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
VnillaGrilla604
Yu Huang
Level 29
God Stats
1W - 2L
1,501 SR
Queue Stats
42W - 42L
1,410 Elo+
Party 1
Nike
Nike
boondoggle7532
Nike
Level 65
God Stats
3W - 3L
1,609 SR
Queue Stats
106W - 102L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
seakingupdates
Ix Chel
Level 127
God Stats
3W - 5L
1,417 SR
Queue Stats
256W - 261L
1,459 Elo+
Solo
Team Averages
Level 74
1,505 SR
1,472 Elo+

VS

Team Averages
Level 74
1,460 SR
1,445 Elo+
Guan Yu
Guan Yu
BlackSnakeYell
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,397 Elo+
Solo
Nemesis
Nemesis
Eternal Ritual
Nemesis
Level 159
God Stats
3W - 2L
1,472 SR
Queue Stats
54W - 58L
1,452 Elo+
Party 2
Yu Huang
Yu Huang
MAY369
Yu Huang
Level 144
God Stats
1W - 1L
1,326 SR
Queue Stats
39W - 42L
1,460 Elo+
Party 2
Martichoras
Martichoras
Wario1425
Martichoras
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,467 Elo+
Solo
Cthulhu
Cthulhu
sweetloaf420
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 4 / 2
7,466
679
6,290
10,117
13,936
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
 
Ishtar
13
0 / 6 / 3
7,152
650
10,448
10,784
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
14
1 / 3 / 2
7,467
679
10,959
6,808
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
7,154
650
7,163
10,015
8,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 2
7,494
681
11,450
12,665
5,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
8,834
803
4,540
16,628
13,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 7
8,394
763
3,579
9,211
5,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
MAY369
Yu Huang
15
2 / 0 / 11
8,825
802
7,135
6,210
3,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Wario1425
Martichoras
17
9 / 1 / 8
10,333
939
16,822
14,292
7,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
sweetloaf420
Cthulhu
16
5 / 1 / 13
9,873
898
14,904
17,741
20,598
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
4
Kills
22
22
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
2
0.75
L
Ishtar
 
Ishtar
0
6
3
0.25
W
4
2
13
5.25
W
2
1
7
5.5
W
Yu Huang
MAY369
Yu Huang
2
0
11
7.5
L
Yu Huang
1
3
2
0.67
W
Martichoras
Wario1425
Martichoras
9
1
8
13
L
0
4
2
0.25
L
1
5
2
0.4
W
Cthulhu
sweetloaf420
Cthulhu
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,310
Damage
46,980
50,389
Taken
64,082
34,193
Mitigated
50,079
9,620
Healing
37,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,290
653
487
729
10,117
13,936
0
4,808
5,309
8,390
0
L
Ishtar
 
Ishtar
10,448
3,301
730
308
10,784
4,146
0
3,735
7,049
0
23,987
W
4,540
449
12,531
8,971
16,628
13,225
420
6,252
10,376
0
9,487
W
3,579
370
2,040
1,804
9,211
5,323
1,322
3,525
5,686
0
12,872
W
Yu Huang
MAY369
Yu Huang
7,135
885
457
688
6,210
3,080
1,306
2,604
3,606
19,951
0
L
Yu Huang
10,959
890
361
865
6,808
2,692
0
3,209
3,599
16,125
0
W
Martichoras
Wario1425
Martichoras
16,822
3,480
1,231
3,805
14,292
7,853
558
6,774
7,518
0
34,197
L
7,163
418
549
502
10,015
8,370
0
4,370
5,645
0
19,531
L
11,450
1,796
1,703
3,386
12,665
5,049
0
5,646
7,019
22,853
0
W
Cthulhu
sweetloaf420
Cthulhu
14,904
806
2,612
3,569
17,741
20,598
252
9,544
8,197
24,362
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
46,259
96
Minions Killed
122
0
Camps Cleared
0
850,912
Distance Traveled
1,057,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,466
679
7
1
0
158,872
0
L
Ishtar
7,152
650
25
2
0
155,443
0
W
Guan Yu
8,834
803
10
1
0
219,907
0
W
Nemesis
8,394
763
25
2
0
196,724
0
W
Yu Huang
8,825
802
22
2
0
195,846
0
L
Yu Huang
7,467
679
10
1
0
197,240
0
W
Martichoras
10,333
939
44
4
0
216,418
0
L
Nike
7,154
650
29
3
0
178,280
0
L
Ix Chel
7,494
681
25
2
0
161,077
0
W
Cthulhu
9,873
898
21
2
0
228,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role