Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Eneas2077
Nu Wa
Level 106
God Stats
9W - 3L
1,498 SR
Queue Stats
223W - 217L
1,521 Elo+
Solo
Hel
Hel
RIPMusicHead
Hel
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
126W - 124L
1,470 Elo+
Solo
Janus
Janus
Shadow5732
Janus
Level 45
God Stats
3W - 3L
1,398 SR
Queue Stats
82W - 101L
1,472 Elo+
Party 1
Rama
Rama
kingARH95
Rama
Level 123
God Stats
1W - 2L
1,223 SR
Queue Stats
155W - 161L
1,484 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,489 Elo+

VS

Team Averages
Level 106
1,448 SR
1,425 Elo+
Maman Brigitte
Maman Brigitte
CorpseJester
Maman Brigitte
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,384 Elo+
Party 2
Mulan
Mulan
FaytalForsaken
Mulan
Level 133
God Stats
0W - 3L
1,080 SR
Queue Stats
114W - 126L
1,431 Elo+
Party 2
Chronos
Chronos
SlothMonke
Chronos
Level 127
God Stats
3W - 2L
1,661 SR
Queue Stats
174W - 195L
1,424 Elo+
Party 2
Raijin
Raijin
UltInsideMe
Raijin
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 67L
1,420 Elo+
Solo
Hel
Hel
balderas54321
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 99L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 1 / 18
9,788
979
9,923
16,354
14,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Eneas2077
Nu Wa
13
1 / 1 / 9
8,122
812
10,136
3,276
1,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
9 / 1 / 13
9,511
951
13,635
10,333
5,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
16
6 / 1 / 14
9,209
921
18,420
6,580
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
3 / 1 / 16
8,782
878
6,910
9,247
4,200
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CorpseJester
Maman Brigitte
14
1 / 5 / 0
7,432
743
5,076
14,748
5,548
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

14
3 / 6 / 1
8,830
883
9,727
15,415
11,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
SlothMonke
Chronos
15
1 / 4 / 3
7,564
756
8,888
12,404
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
13
0 / 4 / 1
6,806
681
4,203
7,752
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 0
6,629
663
8,076
13,265
4,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
25
Kills
5
5
Deaths
25
70
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
18
15
L
Maman Brigitte
CorpseJester
Maman Brigitte
1
5
0
0.2
W
Nu Wa
Eneas2077
Nu Wa
1
1
9
5.5
L
3
6
1
0.58
W
9
1
13
15.5
W
Janus
6
1
14
13
L
Chronos
SlothMonke
Chronos
1
4
3
0.63
L
Raijin
0
4
1
0.13
L
0
6
0
0
W
Rama
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,024
Damage
35,970
45,790
Taken
63,584
28,498
Mitigated
28,928
25,255
Healing
20,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,923
110
1,127
7,665
16,354
14,884
168
8,274
7,762
16,798
0
L
Maman Brigitte
CorpseJester
Maman Brigitte
5,076
104
0
2,126
14,748
5,548
0
11,865
2,593
14,818
577
W
Nu Wa
Eneas2077
Nu Wa
10,136
3,310
389
98
3,276
1,387
652
998
2,220
25,513
0
L
9,727
1,601
784
2,907
15,415
11,545
0
10,173
4,946
0
23,032
W
13,635
871
8,719
3,882
10,333
5,007
441
6,000
4,169
25,805
0
W
Janus
18,420
2,092
520
310
6,580
3,020
778
4,151
2,273
25,824
147
L
Chronos
SlothMonke
Chronos
8,888
2,045
259
2,847
12,404
4,325
0
10,541
1,437
24,509
450
L
Raijin
4,203
280
841
233
7,752
3,165
0
6,769
809
14,138
0
L
8,076
674
5,996
4,979
13,265
4,345
0
11,356
1,699
18,134
0
W
Rama
6,910
5,039
951
1,594
9,247
4,200
1,018
5,406
3,545
0
17,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
37,261
138
Minions Killed
126
0
Camps Cleared
0
928,574
Distance Traveled
919,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,788
979
28
3
0
235,472
0
L
Maman Brigitte
7,432
743
25
3
0
203,342
0
W
Nu Wa
8,122
812
34
3
0
132,914
0
L
Mulan
8,830
883
21
2
0
181,133
0
W
Hel
9,511
951
22
2
0
203,845
0
W
Janus
9,209
921
26
3
0
183,794
0
L
Chronos
7,564
756
32
3
0
191,329
0
L
Raijin
6,806
681
20
2
0
153,062
0
L
Hel
6,629
663
28
3
0
191,036
0
W
Rama
8,782
878
28
3
0
172,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role