Player Matchup

Agni
Agni
Erikson0913
Agni
Level 56
God Stats
4W - 5L
1,459 SR
Queue Stats
104W - 170L
1,304 Elo+
Party 2
Ymir
Ymir
JoseFer0102
Ymir
Level 87
God Stats
8W - 11L
1,371 SR
Queue Stats
110W - 177L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
Xx_egroj_xX13
Hun Batz
Level 89
God Stats
3W - 0L
1,820 SR
Queue Stats
57W - 105L
1,313 Elo+
Party 2
Jing Wei
Jing Wei
Zantlos_VGL
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,305 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
Level 85
God Stats
5W - 6L
1,388 SR
Queue Stats
149W - 212L
1,302 Elo+
Party 2
Team Averages
Level 69
1,508 SR
1,303 Elo+

VS

Team Averages
Level 101
1,506 SR
1,487 Elo+
Kukulkan
Kukulkan
CocoMadeMeDoIt_
Kukulkan
Level 155
God Stats
9W - 6L
1,551 SR
Queue Stats
113W - 111L
1,425 Elo+
Solo
Medusa
Medusa
Emart02
Medusa
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 146L
1,517 Elo+
Party 1
Ares
Ares
Gavio10
Ares
Level 109
God Stats
1W - 4L
1,338 SR
Queue Stats
113W - 106L
1,557 Elo+
Party 1
Ra
Ra
Mini otaku3074
Ra
Level 85
God Stats
5W - 6L
1,683 SR
Queue Stats
288W - 292L
1,443 Elo+
Solo
Bastet
Bastet
clearveiwcavs99
Bastet
Level 68
God Stats
5W - 7L
1,459 SR
Queue Stats
84W - 85L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,623
448
4,826
11,858
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
7,580
446
6,718
14,484
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Xx_egroj_xX13
Hun Batz
15
2 / 3 / 3
8,016
472
8,438
15,402
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Zantlos_VGL
Jing Wei
14
1 / 2 / 1
7,416
436
5,045
10,269
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
15
7 / 2 / 0
10,515
619
13,671
15,224
12,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 1
9,569
563
11,263
9,745
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Emart02
Medusa
14
4 / 0 / 2
8,490
499
12,400
9,343
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Gavio10
Ares
14
2 / 2 / 5
8,725
513
10,335
15,992
16,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 0
7,566
445
3,756
10,982
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 3
9,144
538
5,432
11,972
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
14
14
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
2
1
1.25
L
Medusa
Emart02
Medusa
4
0
2
5
W
0
4
2
0.25
L
Ares
Gavio10
Ares
2
2
5
2.25
W
1
3
1
0.5
L
1
5
0
0.2
W
Hun Batz
Xx_egroj_xX13
Hun Batz
2
3
3
1.17
W
Jing Wei
Zantlos_VGL
Jing Wei
1
2
1
0.75
L
5
2
3
3.25
W
Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
43,186
67,237
Taken
58,034
37,912
Mitigated
36,638
15,002
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,263
979
0
1,950
9,745
4,481
441
4,442
5,303
76,630
1,208
L
Medusa
Emart02
Medusa
12,400
5,797
0
4,925
9,343
4,757
219
2,934
6,409
0
69,269
W
4,826
95
0
2,145
11,858
4,405
0
6,686
4,546
48,779
0
L
Ares
Gavio10
Ares
10,335
1,561
0
3,817
15,992
16,654
201
2,836
13,156
35,050
1,589
W
6,718
405
171
4,522
14,484
10,276
0
2,812
11,672
43,931
918
L
3,756
316
12
3,463
10,982
4,368
0
0
10,982
42,598
0
W
Hun Batz
Xx_egroj_xX13
Hun Batz
8,438
2,772
77
2,306
15,402
7,333
0
4,889
10,417
0
70,565
W
Jing Wei
Zantlos_VGL
Jing Wei
5,045
2,642
0
2,812
10,269
3,645
0
2,863
7,406
0
49,145
L
5,432
1,738
0
3,065
11,972
6,378
226
1,023
10,949
0
72,590
W
Cu Chulainn
gabriel_Lopzzz
Cu Chulainn
13,671
3,444
0
2,969
15,224
12,253
172
6,584
8,500
0
74,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
43,494
434
Minions Killed
454
0
Camps Cleared
0
1,650,086
Distance Traveled
1,570,345
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,569
563
141
8
0
312,293
6
L
Medusa
8,490
499
100
6
0
322,342
3
W
Agni
7,623
448
84
5
0
311,456
0
L
Ares
8,725
513
49
3
0
334,111
2
W
Ymir
7,580
446
63
4
0
316,140
2
L
Ra
7,566
445
74
4
0
237,458
0
W
Hun Batz
8,016
472
84
5
0
366,158
0
W
Jing Wei
7,416
436
80
5
0
339,494
1
L
Bastet
9,144
538
90
5
0
364,141
0
W
Cu Chulainn
10,515
619
123
7
0
316,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role