Player Matchup

Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
BigYurdyy
Medusa
Platinum I
Level 121
God Stats
21W - 18L
1,551 SR
Queue Stats
136W - 116L
1,814 MMR
Solo
Kali
Kali
Gold I
CR4ZYG4NK
Kali
Gold I
Level 143
God Stats
2W - 1L
1,789 SR
Queue Stats
127W - 123L
1,787 MMR
Solo
Mulan
Mulan
Gold I
JovanLightgrip
Mulan
Gold I
Level 158
God Stats
13W - 14L
1,611 SR
Queue Stats
201W - 200L
1,783 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Tchemi
Baron Samedi
Diamond V
Level 80
God Stats
5W - 2L
1,862 SR
Queue Stats
130W - 117L
1,812 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,662 SR
1,739 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 178
1,567 SR
1,744 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
E500
Hou Yi
Platinum III
Level 181
God Stats
85W - 82L
1,628 SR
Queue Stats
470W - 461L
1,793 MMR
Party 1
Fenrir
Fenrir
Gold III
MrHorribleShot
Fenrir
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,777 MMR
Solo
Achilles
Achilles
Platinum IV
UNFLAORED
Achilles
Platinum IV
Level 155
God Stats
7W - 17L
1,512 SR
Queue Stats
87W - 76L
1,820 MMR
Solo
Ymir
Ymir
Platinum V
VADER619
Ymir
Platinum V
Level 183
God Stats
36W - 35L
1,695 SR
Queue Stats
102W - 88L
1,832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 3
7,088
591
6,898
6,817
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BigYurdyy
Medusa
14
2 / 0 / 1
7,922
660
7,184
6,768
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
12
4 / 0 / 1
6,986
582
4,526
8,503
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 0 / 1
8,276
690
13,112
13,175
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tchemi
Baron Samedi
11
0 / 0 / 5
6,911
576
6,905
9,297
8,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnhurBastetThorLoki

VS

Bans
ThanatosAgniNutPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 1
6,687
557
4,307
6,359
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
E500
Hou Yi
12
0 / 2 / 0
5,967
497
1,424
8,058
2,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 1
6,052
504
5,277
11,394
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
UNFLAORED
Achilles
12
0 / 3 / 0
6,450
538
6,816
17,315
12,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
0 / 2 / 1
5,707
476
2,454
10,649
8,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
3
1.25
L
Janus
 
Janus
1
2
1
0.75
W
Medusa
BigYurdyy
Medusa
2
0
1
2.5
W
Kali
4
0
1
4.5
L
Hou Yi
E500
Hou Yi
0
2
0
0
W
4
0
1
4.5
L
1
2
1
0.75
W
Baron Samedi
Tchemi
Baron Samedi
0
0
5
2.5
L
Achilles
UNFLAORED
Achilles
0
3
0
0
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
20,278
44,560
Taken
53,775
27,474
Mitigated
31,332
22,899
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,898
1,026
0
1,433
6,817
2,721
0
2,644
3,983
66,092
1,543
L
Janus
 
Janus
4,307
283
0
700
6,359
2,263
0
3,843
2,516
49,537
312
W
Medusa
BigYurdyy
Medusa
7,184
3,326
0
3,276
6,768
2,822
511
612
6,156
0
82,730
W
Kali
4,526
1,623
0
6,787
8,503
3,443
0
991
7,448
0
42,327
L
Hou Yi
E500
Hou Yi
1,424
724
0
2,655
8,058
2,873
0
668
7,390
0
49,861
W
13,112
2,815
0
6,306
13,175
10,284
0
0
13,175
0
65,839
L
5,277
978
0
1,920
11,394
5,449
0
2,930
8,417
0
57,405
W
Baron Samedi
Tchemi
Baron Samedi
6,905
1,084
568
4,529
9,297
8,204
0
2,703
6,430
20,609
2,346
L
Achilles
UNFLAORED
Achilles
6,816
2,130
0
6,199
17,315
12,283
0
0
16,417
0
51,192
L
Ymir
2,454
572
0
1,826
10,649
8,464
0
5,764
4,885
16,518
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
30,863
446
Minions Killed
386
0
Camps Cleared
0
1,239,139
Distance Traveled
1,223,563
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,088
591
118
10
0
230,867
0
L
Janus
6,687
557
116
10
0
261,802
6
W
Medusa
7,922
660
129
11
0
234,038
2
W
Kali
6,986
582
68
6
0
305,092
2
L
Hou Yi
5,967
497
83
7
0
216,420
1
W
Mulan
8,276
690
103
9
0
223,418
4
L
Fenrir
6,052
504
90
8
0
285,860
0
W
Baron Samedi
6,911
576
28
2
0
245,724
3
L
Achilles
6,450
538
80
7
0
216,467
2
L
Ymir
5,707
476
17
1
0
243,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role