Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OnlyTopNotchPrz
Izanami
Level 121
God Stats
1W - 2L
1,272 SR
Queue Stats
99W - 98L
1,528 Elo+
Party 2
Geb
Geb
T D DROP
Geb
Level 119
God Stats
4W - 3L
1,570 SR
Queue Stats
94W - 69L
1,533 Elo+
Party 2
Bastet
Bastet
Tyleruntamed
Bastet
Level 137
God Stats
1W - 8L
1,080 SR
Queue Stats
291W - 314L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
red rum523
Heimdallr
Level 139
God Stats
3W - 5L
1,717 SR
Queue Stats
161W - 174L
1,478 Elo+
Party 2
Team Averages
Level 131
1,428 SR
1,514 Elo+

VS

Team Averages
Level 121
1,634 SR
1,527 Elo+
Gilgamesh
Gilgamesh
AlexThreat
Gilgamesh
Level 64
God Stats
3W - 0L
1,687 SR
Queue Stats
15W - 15L
1,674 Elo+
Solo
Raijin
Raijin
DirtyHharry
Raijin
Level 144
God Stats
4W - 2L
1,406 SR
Queue Stats
172W - 165L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
SNOWSCOLDE
Nu Wa
Level 129
God Stats
2W - 1L
1,714 SR
Queue Stats
67W - 73L
1,459 Elo+
Party 1
Mulan
Mulan
billlogbob
Mulan
Level 158
God Stats
4W - 4L
1,502 SR
Queue Stats
260W - 245L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
spitcurtain
Cernunnos
Level 109
God Stats
3W - 3L
1,858 SR
Queue Stats
124W - 111L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
2,896
263
0
662
189
16
2 / 5 / 5
8,537
776
9,938
13,340
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 8
8,323
757
10,807
15,795
17,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
16
9 / 3 / 3
9,171
834
12,941
12,865
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
red rum523
Heimdallr
15
3 / 6 / 6
8,484
771
15,960
14,422
8,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexThreat
Gilgamesh
15
6 / 4 / 6
10,352
941
8,135
15,675
14,215
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
17
5 / 3 / 12
10,104
919
13,117
10,997
5,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
14
1 / 4 / 12
9,053
823
8,953
8,593
4,379
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mulan
20
5 / 3 / 13
11,531
1,048
16,204
20,236
27,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
spitcurtain
Cernunnos
15
2 / 2 / 9
9,564
869
5,710
9,200
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
15
Kills
19
19
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Gilgamesh
AlexThreat
Gilgamesh
6
4
6
2.25
W
Raijin
5
3
12
3.67
L
2
5
5
0.9
W
Nu Wa
1
4
12
1.75
L
1
5
8
1
L
Bastet
9
3
3
3.5
W
Mulan
5
3
13
3.83
L
Heimdallr
red rum523
Heimdallr
3
6
6
1
W
Cernunnos
spitcurtain
Cernunnos
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
52,119
57,084
Taken
64,701
39,771
Mitigated
56,630
11,847
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
662
189
0
662
0
0
0
W
Gilgamesh
AlexThreat
Gilgamesh
8,135
1,863
546
1,587
15,675
14,215
560
1,378
14,297
0
13,825
W
Raijin
13,117
917
311
1,293
10,997
5,927
1,468
2,046
8,951
28,671
233
L
9,938
7,300
444
1,712
13,340
7,245
180
5,005
8,335
0
30,881
W
Nu Wa
8,953
2,401
484
944
8,593
4,379
1,787
1,732
6,861
17,158
0
L
10,807
192
497
1,443
15,795
17,804
0
6,670
8,798
18,230
0
L
Bastet
12,941
1,737
378
3,845
12,865
6,509
0
4,717
7,799
0
24,238
W
Mulan
16,204
1,822
1,268
7,604
20,236
27,630
561
2,773
17,463
1,789
35,961
L
Heimdallr
red rum523
Heimdallr
15,960
8,350
2,003
1,525
14,422
8,024
0
6,028
8,303
0
35,842
W
Cernunnos
spitcurtain
Cernunnos
5,710
1,538
690
2,051
9,200
4,479
3,700
2,878
6,322
0
26,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
50,604
119
Minions Killed
165
0
Camps Cleared
0
703,629
Distance Traveled
1,120,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,896
263
0
0
0
0
0
W
Gilgamesh
10,352
941
12
1
0
218,492
0
W
Raijin
10,104
919
47
4
0
226,421
0
L
Izanami
8,537
776
53
5
0
166,360
0
W
Nu Wa
9,053
823
16
1
0
201,491
0
L
Geb
8,323
757
9
1
0
165,630
0
L
Bastet
9,171
834
21
2
0
211,500
0
W
Mulan
11,531
1,048
49
4
0
259,536
0
L
Heimdallr
8,484
771
36
3
0
160,139
0
W
Cernunnos
9,564
869
41
4
0
214,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role