Player Matchup

Ganesha
Ganesha
Diamond II
Purchase
Ganesha
Diamond II
Level 125
God Stats
0W - 3L
1,253 SR
Queue Stats
100W - 88L
2,458 MMR
Solo
Anhur
Anhur
Masters
Skeeeeeee
Anhur
Masters
Level 211
God Stats
9W - 6L
1,769 SR
Queue Stats
370W - 355L
2,431 MMR
Solo
Achilles
Achilles
Masters
TheMyrlyn
Achilles
Masters
Level 157
God Stats
9W - 7L
1,784 SR
Queue Stats
150W - 121L
2,479 MMR
Solo
Ix Chel
Ix Chel
Diamond I
Zulxx
Ix Chel
Diamond I
Level 209
God Stats
2W - 5L
1,544 SR
Queue Stats
220W - 178L
2,431 MMR
Solo
Maman Brigitte
Maman Brigitte
Masters
tresMANIACS
Maman Brigitte
Masters
Level 87
God Stats
34W - 16L
1,790 SR
Queue Stats
117W - 83L
2,597 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,628 SR
2,479 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,721 SR
2,295 MMR
Set
Set
Masters
 
Set
Masters
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Masters
Portdergree
Shiva
Masters
Level 147
God Stats
46W - 32L
1,705 SR
Queue Stats
400W - 384L
2,577 MMR
Party 1
Fafnir
Fafnir
Diamond I
Swolsen
Fafnir
Diamond I
Level 159
God Stats
6W - 4L
1,892 SR
Queue Stats
139W - 142L
2,417 MMR
Solo
Thoth
Thoth
Diamond I
cheekclapper872
Thoth
Diamond I
Level 68
God Stats
4W - 1L
1,673 SR
Queue Stats
191W - 143L
2,411 MMR
Solo
Medusa
Medusa
Masters
ezf6
Medusa
Masters
Level 148
God Stats
80W - 44L
1,833 SR
Queue Stats
162W - 166L
2,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Purchase
Ganesha
5
0 / 0 / 0
3,316
663
807
3,959
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Skeeeeeee
Anhur
4
0 / 1 / 0
2,900
580
2,703
2,618
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
TheMyrlyn
Achilles
7
0 / 2 / 1
3,247
649
1,530
4,873
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
Zulxx
Ix Chel
7
1 / 1 / 0
3,498
700
922
2,923
761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maman Brigitte
tresMANIACS
Maman Brigitte
3
0 / 2 / 1
2,846
569
89
2,079
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
OsirisLancelotThor

VS

Bans
SurtrCamazotzBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 1 / 2
3,612
722
1,534
3,547
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 0 / 0
4,447
889
2,465
4,050
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Swolsen
Fafnir
6
0 / 0 / 1
3,609
722
904
4,057
2,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 0
4,108
822
1,721
1,675
527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
ezf6
Medusa
6
1 / 1 / 0
3,615
723
2,807
3,088
650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
2
2
W
2
0
0
2
L
Ganesha
Purchase
Ganesha
0
0
0
0
L
Anhur
Skeeeeeee
Anhur
0
1
0
0
W
Fafnir
Swolsen
Fafnir
0
0
1
0.5
L
Achilles
TheMyrlyn
Achilles
0
2
1
0.25
L
Ix Chel
Zulxx
Ix Chel
1
1
0
1
W
2
0
0
2
W
Medusa
ezf6
Medusa
1
1
0
1
L
Maman Brigitte
tresMANIACS
Maman Brigitte
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,051
Damage
9,431
16,452
Taken
16,417
5,871
Mitigated
6,216
5,708
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,534
732
0
1,272
3,547
1,584
0
377
3,170
0
16,525
W
2,465
639
55
1,464
4,050
1,404
0
0
3,758
0
27,276
L
Ganesha
Purchase
Ganesha
807
314
0
1,769
3,959
1,959
0
358
3,601
8,555
0
L
Anhur
Skeeeeeee
Anhur
2,703
1,747
0
773
2,618
660
0
522
2,096
0
16,311
W
Fafnir
Swolsen
Fafnir
904
140
411
1,275
4,057
2,051
0
444
3,613
8,384
1,839
L
Achilles
TheMyrlyn
Achilles
1,530
124
0
2,197
4,873
2,082
0
0
4,873
0
15,018
L
Ix Chel
Zulxx
Ix Chel
922
124
50
569
2,923
761
0
1,225
1,698
18,295
0
W
1,721
46
0
400
1,675
527
0
618
1,057
28,421
1,531
W
Medusa
ezf6
Medusa
2,807
1,645
0
1,379
3,088
650
0
363
2,725
0
22,602
L
Maman Brigitte
tresMANIACS
Maman Brigitte
89
0
0
350
2,079
409
0
464
1,615
5,322
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,807
Gold Earned
19,391
115
Minions Killed
185
0
Camps Cleared
0
439,427
Distance Traveled
539,463
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,612
722
31
6
0
120,950
0
W
Shiva
4,447
889
41
8
0
108,380
2
L
Ganesha
3,316
663
0
0
0
101,331
2
L
Anhur
2,900
580
34
7
0
90,082
0
W
Fafnir
3,609
722
21
4
0
113,140
3
L
Achilles
3,247
649
31
6
0
95,547
0
L
Ix Chel
3,498
700
39
8
0
108,890
0
W
Thoth
4,108
822
55
11
0
103,017
0
W
Medusa
3,615
723
37
7
0
93,976
0
L
Maman Brigitte
2,846
569
11
2
0
43,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role