Player Matchup

Gilgamesh
Gilgamesh
Meatbhall
Gilgamesh
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,756 Elo+
Party 1
Terra
Terra
TeddyBER
Terra
Level 16
God Stats
3W - 1L
1,433 SR
Queue Stats
3W - 5L
1,238 Elo+
Party 1
Chang'e
Chang'e
WolfShotz21
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,238 Elo+
Party 1
Team Averages
Level 40
1,478 SR
1,411 Elo+

VS

Team Averages
Level 36
1,498 SR
1,418 Elo+
He Bo
He Bo
AZTEKA REYES
He Bo
Level 35
God Stats
2W - 3L
1,495 SR
Queue Stats
51W - 73L
1,255 Elo+
Solo
Hachiman
Hachiman
Lordfelor
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
lakemunchkin24
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Meatbhall
Gilgamesh
16
5 / 1 / 3
10,478
748
14,562
18,205
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
TeddyBER
Terra
14
3 / 0 / 4
9,324
666
6,629
12,470
11,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
WolfShotz21
Chang'e
15
0 / 1 / 8
9,305
665
7,200
8,945
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,502
607
8,562
11,594
7,375
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Lordfelor
Hachiman
10
0 / 2 / 1
7,641
546
4,660
4,732
1,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
2 / 2 / 0
8,788
628
11,711
16,505
17,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hachiman
Lordfelor
Hachiman
0
2
1
0.25
W
Gilgamesh
Meatbhall
Gilgamesh
5
1
3
6.5
W
Terra
TeddyBER
Terra
3
0
4
5
W
Chang'e
WolfShotz21
Chang'e
0
1
8
4
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
24,933
39,620
Taken
32,831
32,907
Mitigated
26,395
14,777
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,562
1,854
473
2,571
11,594
7,375
0
4,257
6,807
30,104
0
L
Hachiman
Lordfelor
Hachiman
4,660
2,382
0
974
4,732
1,594
0
1,439
3,158
0
13,534
W
Gilgamesh
Meatbhall
Gilgamesh
14,562
4,299
0
2,306
18,205
17,669
297
4,353
13,318
99
49,161
W
Terra
TeddyBER
Terra
6,629
645
1,154
570
12,470
11,532
442
2,607
9,567
21,668
1,469
W
Chang'e
WolfShotz21
Chang'e
7,200
1,947
5,872
4,875
8,945
3,706
682
1,715
6,916
27,046
693
L
Achilles
11,711
2,801
0
2,982
16,505
17,426
0
7,090
8,858
0
30,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
24,931
146
Minions Killed
101
0
Camps Cleared
0
799,755
Distance Traveled
575,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,502
607
38
3
0
201,858
0
L
Hachiman
7,641
546
12
1
0
113,604
0
W
Gilgamesh
10,478
748
80
6
0
279,294
0
W
Terra
9,324
666
22
2
0
277,021
0
W
Chang'e
9,305
665
44
3
0
243,440
0
L
Achilles
8,788
628
51
4
0
260,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role