Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
EkajB
Apollo
Level 146
God Stats
3W - 1L
1,270 SR
Queue Stats
82W - 43L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
ImPrynceTV
Sun Wukong
Level 129
God Stats
2W - 5L
1,370 SR
Queue Stats
207W - 197L
1,446 Elo+
Solo
Janus
Janus
WgxAres
Janus
Level 128
God Stats
1W - 0L
1,501 SR
Queue Stats
80W - 64L
1,634 Elo+
Solo
Terra
Terra
cukcme
Terra
Level 67
God Stats
10W - 6L
1,742 SR
Queue Stats
169W - 168L
1,454 Elo+
Party 2
Team Averages
Level 126
1,477 SR
1,548 Elo+

VS

Team Averages
Level 106
1,629 SR
1,487 Elo+
Charybdis
Charybdis
AndysAnAirplane
Charybdis
Level 149
God Stats
1W - 6L
1,626 SR
Queue Stats
28W - 30L
1,521 Elo+
Party 3
Atlas
Atlas
Froster391
Atlas
Level 139
God Stats
3W - 2L
1,730 SR
Queue Stats
10W - 7L
1,514 Elo+
Party 3
Kuzenbo
Kuzenbo
IamGankZ
Kuzenbo
Level 66
God Stats
3W - 3L
1,834 SR
Queue Stats
219W - 169L
1,526 Elo+
Solo
Apollo
Apollo
KalekaSPL
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
ŽODD
Erlang Shen
Level 114
God Stats
2W - 3L
1,457 SR
Queue Stats
72W - 67L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 2 / 2
7,483
499
8,457
16,177
16,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
EkajB
Apollo
16
7 / 0 / 1
9,486
632
12,732
9,594
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ImPrynceTV
Sun Wukong
15
2 / 0 / 5
8,227
548
6,879
11,218
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
WgxAres
Janus
15
4 / 1 / 3
8,784
586
10,497
9,639
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
cukcme
Terra
12
1 / 1 / 7
7,845
523
5,132
15,397
12,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndysAnAirplane
Charybdis
11
0 / 4 / 0
6,988
466
5,027
10,582
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
11
1 / 6 / 2
7,049
470
8,129
13,740
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
IamGankZ
Kuzenbo
10
0 / 3 / 3
6,832
455
5,860
15,267
15,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
KalekaSPL
Apollo
12
2 / 2 / 1
7,000
467
8,440
11,748
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
ŽODD
Erlang Shen
15
1 / 2 / 2
9,088
606
11,326
17,512
12,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
4
4
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
2
1.5
L
Charybdis
AndysAnAirplane
Charybdis
0
4
0
0
W
Apollo
EkajB
Apollo
7
0
1
7.5
L
Atlas
1
6
2
0.33
L
Kuzenbo
IamGankZ
Kuzenbo
0
3
3
0.5
W
Sun Wukong
ImPrynceTV
Sun Wukong
2
0
5
4.5
L
Apollo
KalekaSPL
Apollo
2
2
1
1.25
W
Janus
WgxAres
Janus
4
1
3
5.5
W
Terra
cukcme
Terra
1
1
7
4.5
L
Erlang Shen
ŽODD
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,697
Damage
38,782
62,025
Taken
68,849
43,989
Mitigated
43,506
29,784
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,457
3,178
0
7,109
16,177
16,235
98
1,280
14,733
31,568
1,250
L
Charybdis
AndysAnAirplane
Charybdis
5,027
2,947
160
2,395
10,582
3,774
871
987
9,527
0
60,168
W
Apollo
EkajB
Apollo
12,732
8,005
0
5,518
9,594
3,810
78
1,770
7,778
0
101,819
L
Atlas
8,129
1,685
0
500
13,740
6,375
320
5,120
8,303
33,951
0
L
Kuzenbo
IamGankZ
Kuzenbo
5,860
2,798
0
1,885
15,267
15,018
28
4,537
10,489
16,706
2,573
W
Sun Wukong
ImPrynceTV
Sun Wukong
6,879
1,874
0
5,792
11,218
6,802
184
1,570
9,387
0
76,277
L
Apollo
KalekaSPL
Apollo
8,440
3,963
0
3,682
11,748
5,472
0
4,821
6,674
0
55,769
W
Janus
WgxAres
Janus
10,497
605
0
2,230
9,639
4,233
216
3,657
5,342
71,437
1,241
W
Terra
cukcme
Terra
5,132
1,346
3,540
5,595
15,397
12,909
112
3,922
11,156
12,480
859
L
Erlang Shen
ŽODD
Erlang Shen
11,326
5,486
0
9,304
17,512
12,867
0
5,950
10,917
0
78,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
36,957
480
Minions Killed
369
0
Camps Cleared
0
1,535,766
Distance Traveled
1,467,412
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,483
499
66
4
0
290,423
0
L
Charybdis
6,988
466
110
7
0
261,783
0
W
Apollo
9,486
632
154
10
0
287,971
2
L
Atlas
7,049
470
43
3
0
295,190
0
L
Kuzenbo
6,832
455
18
1
0
322,427
4
W
Sun Wukong
8,227
548
111
7
0
354,790
3
L
Apollo
7,000
467
79
5
0
300,947
0
W
Janus
8,784
586
131
9
0
302,041
3
W
Terra
7,845
523
18
1
0
300,541
0
L
Erlang Shen
9,088
606
119
8
0
287,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role