Player Matchup

King Arthur
King Arthur
Bogarox1995
King Arthur
Level 86
God Stats
4W - 2L
1,714 SR
Queue Stats
244W - 200L
1,582 Elo+
Solo
Mulan
Mulan
CrimsonJackX
Mulan
Level 106
God Stats
1W - 0L
1,087 SR
Queue Stats
69W - 65L
1,527 Elo+
Solo
Chiron
Chiron
KennethIce
Chiron
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
Nashycado
Aphrodite
Level 154
God Stats
2W - 0L
1,724 SR
Queue Stats
83W - 71L
1,519 Elo+
Party 1
Sobek
Sobek
ldarkeyesl
Sobek
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 74L
1,479 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,526 Elo+

VS

Team Averages
Level 87
1,462 SR
1,504 Elo+
Tiamat
Tiamat
BeatenYourKids
Tiamat
Level 95
God Stats
2W - 1L
1,794 SR
Queue Stats
22W - 22L
1,479 Elo+
Solo
Yemoja
Yemoja
Sarokhor
Yemoja
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
71W - 56L
1,492 Elo+
Party 3
He Bo
He Bo
SweatyMelon
He Bo
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 100L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
SwollenMelon
Cliodhna
Level 45
God Stats
0W - 2L
1,252 SR
Queue Stats
129W - 128L
1,538 Elo+
Party 2
Raijin
Raijin
domomatrix
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bogarox1995
King Arthur
17
4 / 2 / 13
9,880
823
11,837
18,046
16,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 11
9,527
794
12,182
15,418
15,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
KennethIce
Chiron
17
10 / 2 / 11
10,773
898
23,011
15,088
7,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
Nashycado
Aphrodite
17
2 / 0 / 16
9,597
800
7,512
11,301
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sobek
17
3 / 0 / 17
10,653
888
7,658
13,788
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
7,844
654
11,247
12,549
8,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Sarokhor
Yemoja
15
1 / 2 / 6
7,999
667
4,331
11,726
9,566
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 7 / 3
7,512
626
11,652
15,813
5,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SwollenMelon
Cliodhna
14
3 / 7 / 3
8,380
698
9,921
15,441
7,380
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
domomatrix
Raijin
17
3 / 2 / 3
9,058
755
17,635
11,305
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
23
Kills
7
8
Deaths
23
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
King Arthur
Bogarox1995
King Arthur
4
2
13
5.25
W
4
4
11
2.38
W
Chiron
KennethIce
Chiron
10
2
11
7.75
W
Aphrodite
Nashycado
Aphrodite
2
0
16
10
L
Yemoja
Sarokhor
Yemoja
1
2
6
2
L
0
7
3
0.21
L
Cliodhna
SwollenMelon
Cliodhna
3
7
3
0.64
L
Raijin
domomatrix
Raijin
3
2
3
2.25
W
Sobek
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
54,786
73,641
Taken
66,834
61,938
Mitigated
35,668
44,099
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,247
364
318
931
12,549
8,509
0
2,467
10,022
23,597
0
W
King Arthur
Bogarox1995
King Arthur
11,837
1,036
2,042
6,339
18,046
16,798
413
10,180
7,692
0
32,861
W
12,182
1,039
889
3,244
15,418
15,115
660
8,601
6,601
0
25,200
W
Chiron
KennethIce
Chiron
23,011
6,766
3,272
4,374
15,088
7,881
1,434
9,652
5,436
0
34,176
W
Aphrodite
Nashycado
Aphrodite
7,512
399
10,771
7,510
11,301
7,808
894
8,093
3,074
18,250
0
L
Yemoja
Sarokhor
Yemoja
4,331
1,578
14,390
4,289
11,726
9,566
0
3,307
8,268
11,201
0
L
11,652
963
402
1,817
15,813
5,233
0
2,853
12,551
17,266
0
L
Cliodhna
SwollenMelon
Cliodhna
9,921
1,220
398
2,330
15,441
7,380
0
4,561
10,647
0
13,937
L
Raijin
domomatrix
Raijin
17,635
1,045
1,833
1,526
11,305
4,980
0
1,691
9,413
38,744
0
W
Sobek
7,658
311
881
4,777
13,788
14,336
595
8,339
5,228
12,557
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
40,793
136
Minions Killed
121
0
Camps Cleared
0
1,227,674
Distance Traveled
1,089,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,844
654
21
2
0
200,129
0
W
King Arthur
9,880
823
51
4
0
259,007
0
W
Mulan
9,527
794
31
3
0
201,050
0
W
Chiron
10,773
898
14
1
0
232,356
0
W
Aphrodite
9,597
800
20
2
0
267,079
0
L
Yemoja
7,999
667
13
1
0
206,893
0
L
He Bo
7,512
626
13
1
0
229,714
0
L
Cliodhna
8,380
698
11
1
0
204,601
0
L
Raijin
9,058
755
63
5
0
248,514
0
W
Sobek
10,653
888
20
2
0
268,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role