Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HassAugustsen15
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,233 Elo+
Party 1
Atlas
Atlas
LaggyLog
Atlas
Level 170
God Stats
1W - 2L
1,436 SR
Queue Stats
95W - 81L
1,486 Elo+
Solo
Bastet
Bastet
hotchoholatbubo
Bastet
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,233 Elo+
Party 1
Team Averages
Level 101
1,487 SR
1,391 Elo+

VS

Team Averages
Level 115
1,388 SR
1,505 Elo+
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DylanCarney26
Artemis
Level 101
God Stats
1W - 3L
1,242 SR
Queue Stats
185W - 173L
1,541 Elo+
Solo
Serqet
Serqet
Scbastien-
Serqet
Level 108
God Stats
2W - 3L
1,540 SR
Queue Stats
534W - 522L
1,517 Elo+
Solo
Neith
Neith
WinnieStyleZs
Neith
Level 112
God Stats
1W - 5L
1,105 SR
Queue Stats
66W - 60L
1,485 Elo+
Solo
Raijin
Raijin
ducky wuddle
Raijin
Level 125
God Stats
7W - 6L
1,555 SR
Queue Stats
469W - 485L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 0 / 6
9,969
767
7,821
6,646
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
17
3 / 2 / 10
9,850
758
11,558
8,986
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
HassAugustsen15
Zhong Kui
15
3 / 3 / 2
8,831
679
5,338
10,580
8,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
LaggyLog
Atlas
16
2 / 2 / 7
8,880
683
8,141
16,809
18,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 4 / 6
9,378
721
12,562
12,680
6,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
5 / 2 / 4
9,350
719
10,488
7,461
3,661
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
12
0 / 5 / 4
7,433
572
8,102
8,371
3,732
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Scbastien-
Serqet
13
1 / 4 / 6
7,725
594
4,884
10,179
12,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 4 / 6
9,710
747
8,121
11,932
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
15
1 / 5 / 2
8,518
655
7,637
9,958
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
20
Kills
11
11
Deaths
20
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
6
10
W
Merlin
 
Merlin
3
2
10
4
L
Martichoras
 
Martichoras
5
2
4
3.5
L
Artemis
0
5
4
0.4
W
Zhong Kui
HassAugustsen15
Zhong Kui
3
3
2
1.33
W
Atlas
LaggyLog
Atlas
2
2
7
2.75
L
Serqet
Scbastien-
Serqet
1
4
6
1
L
4
4
6
1.75
L
Raijin
1
5
2
0.4
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,420
Damage
39,232
55,701
Taken
47,901
41,815
Mitigated
29,835
17,252
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,821
230
1,093
1,102
6,646
3,416
120
1,082
5,564
17,296
1,664
W
Merlin
 
Merlin
11,558
358
1,942
1,351
8,986
4,734
0
816
7,804
32,007
0
L
Martichoras
 
Martichoras
10,488
3,523
1,424
1,376
7,461
3,661
0
4,614
2,775
0
26,646
L
Artemis
8,102
2,528
444
405
8,371
3,732
0
6,255
2,088
0
14,031
W
Zhong Kui
HassAugustsen15
Zhong Kui
5,338
213
899
2,409
10,580
8,872
286
1,741
8,647
14,487
345
W
Atlas
LaggyLog
Atlas
8,141
1,267
1,803
2,758
16,809
18,612
0
3,002
13,348
14,692
1,492
L
Serqet
Scbastien-
Serqet
4,884
387
506
264
10,179
12,311
0
6,770
3,347
0
4,245
L
8,121
2,618
432
3,781
11,932
5,419
0
7,376
4,425
0
24,235
L
Raijin
7,637
376
1,277
937
9,958
4,712
0
7,345
2,612
22,967
0
W
12,562
1,061
1,867
2,028
12,680
6,181
0
996
11,684
0
22,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,908
Gold Earned
42,736
127
Minions Killed
125
0
Camps Cleared
0
1,320,252
Distance Traveled
1,066,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,969
767
26
2
0
277,206
0
W
Merlin
9,850
758
40
3
0
250,828
0
L
Martichoras
9,350
719
40
3
0
219,583
2
L
Artemis
7,433
572
21
2
0
152,459
0
W
Zhong Kui
8,831
679
26
2
0
236,696
0
W
Atlas
8,880
683
14
1
0
273,713
3
L
Serqet
7,725
594
1
0
0
240,269
0
L
Neith
9,710
747
29
2
0
240,694
0
L
Raijin
8,518
655
34
3
0
213,556
0
W
Bastet
9,378
721
21
2
0
281,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role