Player Matchup

Ao Kuang
Ao Kuang
Broke Jawl
Ao Kuang
Level 80
God Stats
3W - 4L
1,457 SR
Queue Stats
129W - 135L
1,471 Elo+
Solo
Chiron
Chiron
DrBepis21
Chiron
Level 99
God Stats
2W - 2L
1,591 SR
Queue Stats
157W - 157L
1,484 Elo+
Party 1
Merlin
Merlin
Hercules259
Merlin
Level 65
God Stats
0W - 4L
1,170 SR
Queue Stats
281W - 307L
1,449 Elo+
Solo
Achilles
Achilles
Kisho78
Achilles
Level 97
God Stats
4W - 6L
1,487 SR
Queue Stats
146W - 131L
1,462 Elo+
Party 1
Osiris
Osiris
SantexReapx
Osiris
Level 109
God Stats
3W - 4L
1,532 SR
Queue Stats
184W - 175L
1,467 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,467 Elo+

VS

Team Averages
Level 121
1,621 SR
1,431 Elo+
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
OxtailStew13377
Cerberus
Level 111
God Stats
9W - 3L
1,646 SR
Queue Stats
36W - 42L
1,407 Elo+
Solo
Artemis
Artemis
houndddogsss
Artemis
Level 144
God Stats
13W - 1L
2,107 SR
Queue Stats
131W - 122L
1,423 Elo+
Solo
Janus
Janus
jay2marz
Janus
Level 86
God Stats
8W - 13L
1,352 SR
Queue Stats
139W - 142L
1,425 Elo+
Solo
Mulan
Mulan
soulswillcry
Mulan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 74L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Broke Jawl
Ao Kuang
9
1 / 4 / 1
5,026
503
2,282
10,765
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
DrBepis21
Chiron
10
3 / 2 / 0
5,577
558
7,201
8,366
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
10
0 / 2 / 0
5,453
545
1,946
5,587
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kisho78
Achilles
9
1 / 3 / 3
5,693
569
3,628
9,446
7,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
8
0 / 3 / 0
4,853
485
3,529
9,905
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 0 / 3
7,124
712
5,102
8,490
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
8
0 / 1 / 1
4,551
455
2,784
10,580
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
houndddogsss
Artemis
10
2 / 2 / 4
6,309
631
7,005
5,679
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
jay2marz
Janus
10
2 / 1 / 3
5,975
598
5,394
4,611
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 1 / 2
6,022
602
5,251
8,649
7,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
3
8.5
L
Ao Kuang
Broke Jawl
Ao Kuang
1
4
1
0.38
L
Chiron
DrBepis21
Chiron
3
2
0
1.5
L
Merlin
0
2
0
0
L
Achilles
Kisho78
Achilles
1
3
3
0.83
W
Cerberus
0
1
1
0.5
L
Osiris
0
3
0
0
W
Artemis
houndddogsss
Artemis
2
2
4
2
W
Janus
jay2marz
Janus
2
1
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
25,536
44,069
Taken
38,009
21,514
Mitigated
20,724
12,717
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,102
1,438
0
6,130
8,490
3,282
724
512
7,978
0
41,789
L
Ao Kuang
Broke Jawl
Ao Kuang
2,282
675
0
3,983
10,765
3,485
0
547
10,089
31,224
2,862
L
Chiron
DrBepis21
Chiron
7,201
2,532
529
2,857
8,366
2,749
172
836
7,385
0
36,041
L
Merlin
1,946
52
0
250
5,587
1,554
0
2,723
2,606
30,934
844
L
Achilles
Kisho78
Achilles
3,628
433
133
2,128
9,446
7,212
63
1,393
7,639
0
22,177
W
Cerberus
2,784
193
134
4,231
10,580
6,369
0
0
10,580
22,641
814
L
Osiris
3,529
1,819
0
2,837
9,905
6,514
0
1,605
7,696
0
28,008
W
Artemis
houndddogsss
Artemis
7,005
2,828
0
500
5,679
2,055
520
204
5,475
0
34,795
W
Janus
jay2marz
Janus
5,394
728
0
0
4,611
1,702
0
2,419
2,192
31,901
925
W
5,251
865
0
2,503
8,649
7,316
0
967
7,682
0
37,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
29,981
249
Minions Killed
281
0
Camps Cleared
0
1,014,095
Distance Traveled
1,025,796
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,124
712
68
7
0
264,105
0
L
Ao Kuang
5,026
503
52
5
0
220,751
0
L
Chiron
5,577
558
64
6
0
199,317
0
L
Merlin
5,453
545
58
6
0
204,329
0
L
Achilles
5,693
569
33
3
0
224,275
2
W
Cerberus
4,551
455
38
4
0
191,430
0
L
Osiris
4,853
485
42
4
0
165,423
0
W
Artemis
6,309
631
57
6
0
190,498
0
W
Janus
5,975
598
58
6
0
196,805
9
W
Mulan
6,022
602
60
6
0
182,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role