Player Matchup

Hachiman
Hachiman
IAMNOTCHRIS
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ItzReyku
Vulcan
Level 190
God Stats
1W - 0L
1,535 SR
Queue Stats
87W - 66L
1,659 Elo+
Party 2
Lancelot
Lancelot
KingDemanded
Lancelot
Level 129
God Stats
1W - 0L
1,282 SR
Queue Stats
42W - 39L
1,503 Elo+
Party 2
Mulan
Mulan
Otis562
Mulan
Level 146
God Stats
4W - 1L
1,623 SR
Queue Stats
37W - 26L
1,532 Elo+
Party 2
Cerberus
Cerberus
zTrippiNn
Cerberus
Level 149
God Stats
1W - 2L
1,222 SR
Queue Stats
36W - 31L
1,487 Elo+
Party 2
Team Averages
Level 129
1,432 SR
1,536 Elo+

VS

Team Averages
Level 147
1,633 SR
1,575 Elo+
Medusa
Medusa
AyBLEECHII
Medusa
Level 153
God Stats
2W - 1L
1,736 SR
Queue Stats
49W - 52L
1,543 Elo+
Party 1
Geb
Geb
Burlang
Geb
Level 148
God Stats
0W - 2L
1,879 SR
Queue Stats
63W - 67L
1,534 Elo+
Party 1
Janus
Janus
StraiGhT GuAp
Janus
Level 158
God Stats
4W - 4L
1,590 SR
Queue Stats
65W - 74L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StraiGhT MeeCh
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,705 Elo+
Party 1
Hercules
Hercules
gransayaman10
Hercules
Level 155
God Stats
4W - 3L
1,462 SR
Queue Stats
155W - 160L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IAMNOTCHRIS
Hachiman
14
1 / 5 / 1
8,106
507
2,876
12,602
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
ItzReyku
Vulcan
16
8 / 1 / 1
10,287
643
17,419
5,825
2,518
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
KingDemanded
Lancelot
14
2 / 1 / 3
7,987
499
7,297
12,889
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
Otis562
Mulan
15
7 / 2 / 5
10,109
632
19,168
18,340
19,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
zTrippiNn
Cerberus
12
0 / 3 / 7
7,502
469
5,381
15,167
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyBLEECHII
Medusa
15
6 / 3 / 6
9,394
587
14,401
13,843
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
1 / 5 / 2
7,596
475
6,082
14,621
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 2 / 3
7,982
499
7,382
12,441
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
StraiGhT MeeCh
Cu Chulainn
12
1 / 5 / 2
6,896
431
6,698
22,343
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
gransayaman10
Hercules
11
4 / 4 / 6
7,750
484
6,344
15,298
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
18
Kills
12
12
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
AyBLEECHII
Medusa
6
3
6
3
L
Geb
1
5
2
0.4
W
Hachiman
IAMNOTCHRIS
Hachiman
1
5
1
0.3
W
Vulcan
ItzReyku
Vulcan
8
1
1
8.5
W
Lancelot
KingDemanded
Lancelot
2
1
3
3.5
W
Mulan
Otis562
Mulan
7
2
5
4.75
L
0
2
3
0.75
L
Cu Chulainn
StraiGhT MeeCh
Cu Chulainn
1
5
2
0.4
L
Hercules
gransayaman10
Hercules
4
4
6
1.75
W
Cerberus
zTrippiNn
Cerberus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,141
Damage
40,907
64,823
Taken
78,546
45,705
Mitigated
44,008
18,287
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AyBLEECHII
Medusa
14,401
6,641
0
3,153
13,843
5,381
294
3,197
10,646
0
81,983
L
Geb
6,082
747
0
1,576
14,621
11,212
20
1,125
13,496
48,489
0
W
Hachiman
IAMNOTCHRIS
Hachiman
2,876
1,822
0
4,560
12,602
4,698
455
1,084
11,436
0
47,284
W
Vulcan
ItzReyku
Vulcan
17,419
645
0
879
5,825
2,518
58
1,352
4,299
92,792
468
W
Lancelot
KingDemanded
Lancelot
7,297
1,233
0
4,429
12,889
6,379
0
2,378
10,230
0
68,564
W
Mulan
Otis562
Mulan
19,168
3,578
0
5,585
18,340
19,052
0
5,647
11,868
0
77,318
L
7,382
336
0
750
12,441
3,799
0
7,769
4,672
61,648
1,287
L
Cu Chulainn
StraiGhT MeeCh
Cu Chulainn
6,698
1,621
0
2,499
22,343
9,794
0
4,043
18,300
0
57,165
L
Hercules
gransayaman10
Hercules
6,344
2,555
0
3,367
15,298
13,822
94
6,407
8,891
0
25,460
W
Cerberus
zTrippiNn
Cerberus
5,381
416
0
2,834
15,167
13,058
0
1,708
13,234
18,339
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
39,618
448
Minions Killed
406
0
Camps Cleared
0
1,638,188
Distance Traveled
1,632,987
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,394
587
106
7
0
297,999
8
L
Geb
7,596
475
72
5
0
295,814
0
W
Hachiman
8,106
507
71
4
0
259,842
0
W
Vulcan
10,287
643
147
9
0
384,660
0
W
Lancelot
7,987
499
85
5
0
410,956
0
W
Mulan
10,109
632
105
7
0
274,138
0
L
Janus
7,982
499
123
8
0
358,947
0
L
Cu Chulainn
6,896
431
74
5
0
340,753
0
L
Hercules
7,750
484
31
2
0
339,474
2
W
Cerberus
7,502
469
40
3
0
308,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role