Player Matchup

Merlin
Merlin
LordeNimrod
Merlin
Level 100
God Stats
3W - 5L
1,490 SR
Queue Stats
345W - 375L
1,453 Elo+
Party 2
Thor
Thor
Lorde_Melvyn
Thor
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 196L
1,307 Elo+
Party 2
Chaac
Chaac
cubester20
Chaac
Level 40
God Stats
4W - 8L
1,420 SR
Queue Stats
73W - 83L
1,458 Elo+
Solo
Team Averages
Level 63
1,470 SR
1,406 Elo+

VS

Team Averages
Level 54
1,425 SR
1,379 Elo+
Martichoras
Martichoras
 
Martichoras
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
PemaPower
Loki
Level 48
God Stats
24W - 27L
1,487 SR
Queue Stats
68W - 73L
1,390 Elo+
Solo
Kukulkan
Kukulkan
sensubeanie
Kukulkan
Level 46
God Stats
1W - 2L
1,288 SR
Queue Stats
16W - 25L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 0
7,055
706
2,597
5,448
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 1
6,430
643
992
6,396
2,649
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
12
0 / 1 / 1
6,619
662
4,738
6,568
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
1 / 0 / 3
7,052
705
2,858
2,555
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
12
2 / 1 / 2
7,167
717
6,234
4,718
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
sensubeanie
Kukulkan
11
1 / 1 / 3
6,906
691
4,875
4,184
1,641
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
3
2.5
L
Merlin
2
2
0
1
L
0
1
1
0.5
W
Loki
2
1
2
3
L
Chaac
0
1
1
0.5
W
Kukulkan
sensubeanie
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,327
Damage
13,967
18,412
Taken
11,457
9,763
Mitigated
4,514
2,421
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
2,858
80
0
1,103
2,555
1,214
0
314
2,241
0
21,510
L
Merlin
2,597
74
0
770
5,448
2,047
0
865
4,559
27,375
0
L
992
64
0
1,252
6,396
2,649
0
2,139
4,257
0
9,835
W
Loki
6,234
883
0
706
4,718
1,659
0
1,486
3,232
0
22,604
L
Chaac
4,738
146
0
399
6,568
5,067
0
1,925
4,631
0
22,033
W
Kukulkan
sensubeanie
Kukulkan
4,875
388
153
553
4,184
1,641
0
856
3,328
28,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,104
Gold Earned
21,125
124
Minions Killed
119
0
Camps Cleared
0
550,955
Distance Traveled
584,264
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,052
705
47
5
0
193,858
4
L
Merlin
7,055
706
62
6
0
154,101
0
L
Thor
6,430
643
24
2
0
183,110
0
W
Loki
7,167
717
28
3
0
209,221
1
L
Chaac
6,619
662
38
4
0
213,744
0
W
Kukulkan
6,906
691
44
4
0
181,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role