Player Matchup

Baron Samedi
Baron Samedi
JxMONEY 10
Baron Samedi
Level 35
God Stats
11W - 13L
1,569 SR
Queue Stats
11W - 13L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
KodiakKrusher
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
VidarShiro
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 35L
1,556 Elo+
Party 1
Team Averages
Level 34
1,523 SR
1,546 Elo+

VS

Team Averages
Level 74
1,478 SR
1,384 Elo+
Vulcan
Vulcan
Monkey7730
Vulcan
Level 99
God Stats
1W - 0L
1,512 SR
Queue Stats
14W - 18L
1,390 Elo+
Solo
Chaac
Chaac
ScapeNinja
Chaac
Level 58
God Stats
14W - 16L
1,399 SR
Queue Stats
182W - 212L
1,437 Elo+
Solo
Anubis
Anubis
ØᎦᎯᎵ
Anubis
Level 65
God Stats
1W - 0L
1,522 SR
Queue Stats
6W - 9L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JxMONEY 10
Baron Samedi
11
0 / 6 / 0
6,637
603
3,166
10,310
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
0 / 4 / 0
6,550
595
4,111
15,402
15,435
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
VidarShiro
Cernunnos
11
0 / 5 / 0
6,744
613
4,310
12,458
3,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Monkey7730
Vulcan
14
4 / 0 / 10
8,745
795
9,767
6,121
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
14
3 / 0 / 12
8,664
788
10,970
10,323
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
16
8 / 0 / 7
9,749
886
11,878
5,553
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JxMONEY 10
Baron Samedi
0
6
0
0
L
Kuzenbo
0
4
0
0
W
Vulcan
Monkey7730
Vulcan
4
0
10
9
W
Chaac
3
0
12
9
L
Cernunnos
VidarShiro
Cernunnos
0
5
0
0
W
Anubis
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
32,615
38,170
Taken
21,997
23,388
Mitigated
17,695
6,918
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JxMONEY 10
Baron Samedi
3,166
382
417
1,935
10,310
4,756
216
4,921
4,965
22,008
0
L
Kuzenbo
4,111
1,387
0
3,644
15,402
15,435
150
7,696
6,802
15,450
0
W
Vulcan
Monkey7730
Vulcan
9,767
220
0
464
6,121
2,368
202
1,505
4,616
42,996
2,728
W
Chaac
10,970
1,172
160
3,505
10,323
12,130
342
3,601
6,722
0
24,235
L
Cernunnos
VidarShiro
Cernunnos
4,310
1,278
0
922
12,458
3,197
448
7,439
4,171
0
24,291
W
Anubis
11,878
195
0
2,480
5,553
3,197
383
2,198
3,355
41,114
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,931
Gold Earned
27,158
106
Minions Killed
167
0
Camps Cleared
0
515,027
Distance Traveled
642,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,637
603
41
4
0
172,692
0
L
Kuzenbo
6,550
595
15
1
0
178,955
0
W
Vulcan
8,745
795
47
4
0
221,243
0
W
Chaac
8,664
788
42
4
0
215,099
0
L
Cernunnos
6,744
613
50
5
0
163,380
0
W
Anubis
9,749
886
78
7
0
205,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role