Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold III
DivergeSanity
Chernobog
Gold III
Level 76
God Stats
22W - 24L
1,415 SR
Queue Stats
276W - 281L
1,516 MMR
Party 3
Chaac
Chaac
Gold I
LeonardoBolanos
Chaac
Gold I
Level 158
God Stats
11W - 9L
1,616 SR
Queue Stats
87W - 88L
1,546 MMR
Party 2
Ymir
Ymir
Platinum V
Qccaanu
Ymir
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,701 MMR
Solo
Bastet
Bastet
Platinum III
xZach
Bastet
Platinum III
Level 122
God Stats
43W - 29L
1,667 SR
Queue Stats
206W - 196L
1,935 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,540 SR
1,640 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,535 SR
1,685 MMR
Hera
Hera
Gold I
 
Hera
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kuzenbo
Kuzenbo
Platinum II
Anthonyjzg
Kuzenbo
Platinum II
Level 157
God Stats
47W - 35L
1,651 SR
Queue Stats
197W - 187L
1,821 MMR
Party 1
Ullr
Ullr
Platinum I
YoTeDoyDuro
Ullr
Platinum I
Level 198
God Stats
5W - 10L
1,700 SR
Queue Stats
56W - 47L
1,764 MMR
Party 4
Ares
Ares
Gold I
crippledcrafter
Ares
Gold I
Level 129
God Stats
6W - 15L
1,458 SR
Queue Stats
106W - 110L
1,686 MMR
Solo
Rama
Rama
Gold I
shavon7u7
Rama
Gold I
Level 149
God Stats
1W - 3L
1,368 SR
Queue Stats
198W - 191L
1,653 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 0
6,478
720
2,829
4,063
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
DivergeSanity
Chernobog
9
1 / 2 / 1
5,237
582
4,694
5,714
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,607
623
1,346
4,678
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Qccaanu
Ymir
9
0 / 2 / 2
5,213
579
2,399
7,289
4,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
xZach
Bastet
10
1 / 0 / 1
5,214
579
4,536
7,197
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AwilixSylvanusThanatosJormungandrArachne

VS

Bans
BellonaSusanoAgniErlang ShenCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 0
4,415
491
911
3,506
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Anthonyjzg
Kuzenbo
6
0 / 0 / 0
4,070
452
1,071
3,134
2,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,080
564
1,728
7,192
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 1
4,944
549
3,240
7,741
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
9
2 / 0 / 1
5,186
576
3,756
4,951
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Hera
 
Hera
0
2
0
0
L
Kuzenbo
Anthonyjzg
Kuzenbo
0
0
0
0
W
Chernobog
DivergeSanity
Chernobog
1
2
1
0.75
W
0
0
0
0
W
Ymir
Qccaanu
Ymir
0
2
2
0.5
L
1
1
1
1.5
L
1
1
1
1.5
L
Rama
2
0
1
2.5
W
Bastet
xZach
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,804
Damage
10,706
28,941
Taken
26,524
13,531
Mitigated
13,700
13,307
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,829
1,714
0
2,831
4,063
1,312
1,106
496
3,567
53,838
6,651
L
Hera
 
Hera
911
115
0
500
3,506
1,351
0
2,310
1,196
25,952
0
L
Kuzenbo
Anthonyjzg
Kuzenbo
1,071
410
0
1,790
3,134
2,802
0
0
3,134
14,020
1,001
W
Chernobog
DivergeSanity
Chernobog
4,694
2,627
0
1,383
5,714
2,091
0
1,285
4,429
0
36,727
W
1,346
428
0
1,669
4,678
2,640
0
998
3,680
0
38,148
W
Ymir
Qccaanu
Ymir
2,399
627
185
2,554
7,289
4,903
0
1,318
5,971
15,832
0
L
1,728
478
0
2,913
7,192
2,472
0
924
6,268
0
31,426
L
3,240
386
0
1,978
7,741
5,209
0
1,204
6,537
14,427
1,144
L
Rama
3,756
2,930
0
1,884
4,951
1,866
0
648
4,303
0
41,030
W
Bastet
xZach
Bastet
4,536
1,169
0
4,685
7,197
2,585
0
806
6,391
0
36,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
23,695
317
Minions Killed
254
0
Camps Cleared
0
907,059
Distance Traveled
755,505
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,478
720
108
12
0
183,210
0
L
Hera
4,415
491
55
6
0
120,624
0
L
Kuzenbo
4,070
452
28
3
0
97,090
0
W
Chernobog
5,237
582
52
6
0
161,150
0
W
Chaac
5,607
623
75
8
0
141,534
1
W
Ymir
5,213
579
24
3
0
190,137
0
L
Ullr
5,080
564
78
9
0
187,242
0
L
Ares
4,944
549
27
3
0
180,671
1
L
Rama
5,186
576
66
7
0
169,878
0
W
Bastet
5,214
579
58
6
0
231,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role