Player Matchup

Eset
Eset
Bjartskullar
Eset
Level 122
God Stats
12W - 4L
2,004 SR
Queue Stats
320W - 293L
1,559 Elo+
Party 2
Atlas
Atlas
Builderpy
Atlas
Level 108
God Stats
68W - 66L
1,534 SR
Queue Stats
272W - 239L
1,510 Elo+
Party 1
Apollo
Apollo
FireballWhisky_
Apollo
Level 126
God Stats
26W - 31L
1,533 SR
Queue Stats
228W - 205L
1,501 Elo+
Solo
Cliodhna
Cliodhna
RlVERS
Cliodhna
Level 125
God Stats
6W - 7L
1,209 SR
Queue Stats
253W - 229L
1,622 Elo+
Party 2
Tyr
Tyr
ltIsHighNoon
Tyr
Level 154
God Stats
3W - 2L
1,207 SR
Queue Stats
698W - 645L
1,464 Elo+
Party 1
Team Averages
Level 127
1,497 SR
1,531 Elo+

VS

Team Averages
Level 102
1,536 SR
1,465 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aiwalzy
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,486 Elo+
Solo
Fafnir
Fafnir
AsinusAtWork
Fafnir
Level 124
God Stats
10W - 6L
1,580 SR
Queue Stats
48W - 56L
1,501 Elo+
Solo
Apollo
Apollo
Tiggeth01
Apollo
Level 129
God Stats
0W - 1L
1,771 SR
Queue Stats
58W - 56L
1,521 Elo+
Solo
Awilix
Awilix
jaypluto
Awilix
Level 30
God Stats
0W - 4L
1,328 SR
Queue Stats
27W - 52L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,908
782
680
1,776
480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Builderpy
Atlas
6
0 / 0 / 0
3,531
706
1,548
3,170
1,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 0
3,456
691
2,455
2,882
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
RlVERS
Cliodhna
7
1 / 0 / 0
3,481
696
1,188
3,775
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 1
3,602
720
2,486
4,252
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 0
3,456
691
1,681
5,121
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Aiwalzy
Anhur
3
0 / 1 / 0
2,650
530
933
1,639
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
5
0 / 0 / 0
3,371
674
1,921
4,193
3,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Tiggeth01
Apollo
7
0 / 0 / 0
3,516
703
523
2,069
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
jaypluto
Awilix
6
0 / 0 / 0
3,259
652
700
3,515
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Anhur
Aiwalzy
Anhur
0
1
0
0
L
Fafnir
0
0
0
0
W
0
0
0
0
W
Atlas
Builderpy
Atlas
0
0
0
0
W
1
0
0
1
W
Cliodhna
RlVERS
Cliodhna
1
0
0
1
L
Apollo
Tiggeth01
Apollo
0
0
0
0
L
Awilix
jaypluto
Awilix
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,357
Damage
5,758
15,855
Taken
16,537
7,091
Mitigated
8,866
8,636
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,681
615
0
2,387
5,121
3,457
0
0
5,121
0
19,514
L
Anhur
Aiwalzy
Anhur
933
676
0
525
1,639
414
0
492
1,147
0
7,703
L
Fafnir
1,921
386
0
2,142
4,193
3,172
0
825
3,368
7,241
1,900
W
680
106
0
1,067
1,776
480
0
0
1,776
30,132
0
W
Atlas
Builderpy
Atlas
1,548
706
0
1,417
3,170
1,900
0
622
2,548
11,015
0
W
2,455
1,836
0
1,650
2,882
883
0
649
2,233
0
19,315
W
Cliodhna
RlVERS
Cliodhna
1,188
39
0
2,088
3,775
1,105
0
336
3,439
0
16,012
L
Apollo
Tiggeth01
Apollo
523
86
0
1,059
2,069
583
0
356
1,713
0
21,563
L
Awilix
jaypluto
Awilix
700
53
0
650
3,515
1,240
0
555
2,960
0
18,072
W
2,486
374
0
2,414
4,252
2,723
0
0
4,252
0
18,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,978
Gold Earned
16,252
173
Minions Killed
127
0
Camps Cleared
0
530,848
Distance Traveled
489,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,456
691
34
7
0
87,349
0
L
Anhur
2,650
530
11
2
0
44,812
0
L
Fafnir
3,371
674
9
2
0
123,268
0
W
Eset
3,908
782
55
11
0
98,108
0
W
Atlas
3,531
706
12
2
0
104,775
0
W
Apollo
3,456
691
34
7
0
92,539
1
W
Cliodhna
3,481
696
32
6
0
120,570
0
L
Apollo
3,516
703
37
7
0
104,528
0
L
Awilix
3,259
652
36
7
0
129,260
0
W
Tyr
3,602
720
40
8
0
114,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role