Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BurgerPing
Aphrodite
Level 109
God Stats
4W - 2L
1,378 SR
Queue Stats
10W - 10L
1,680 Elo+
Party 1
Nut
Nut
Guinnyvere
Nut
Level 9
God Stats
0W - 3L
1,269 SR
Queue Stats
10W - 8L
1,680 Elo+
Party 1
Set
Set
Olimak4727
Set
Level 47
God Stats
2W - 3L
1,451 SR
Queue Stats
69W - 80L
1,481 Elo+
Solo
King Arthur
King Arthur
XxCideathxX
King Arthur
Level 49
God Stats
15W - 16L
1,717 SR
Queue Stats
122W - 143L
1,492 Elo+
Party 2
Team Averages
Level 72
1,463 SR
1,567 Elo+

VS

Team Averages
Level 121
1,430 SR
1,383 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
DaRegurgetater
Vamana
Level 137
God Stats
2W - 1L
1,434 SR
Queue Stats
164W - 227L
1,405 Elo+
Party 3
Scylla
Scylla
Dmikael1
Scylla
Level 328
God Stats
2W - 6L
1,720 SR
Queue Stats
95W - 156L
1,370 Elo+
Party 3
Atlas
Atlas
JustAChair
Atlas
Level 37
God Stats
3W - 8L
1,094 SR
Queue Stats
31W - 46L
1,300 Elo+
Solo
Medusa
Medusa
MrChiefEed
Medusa
Level 19
God Stats
3W - 2L
1,404 SR
Queue Stats
26W - 33L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 1 / 2
7,443
496
5,619
4,530
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
BurgerPing
Aphrodite
12
0 / 4 / 3
7,172
478
5,559
12,593
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 1
6,303
420
7,577
13,269
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 2
6,729
449
3,988
16,216
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
XxCideathxX
King Arthur
15
4 / 2 / 0
9,391
626
11,392
17,833
15,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
12 / 1 / 6
9,381
625
14,361
11,282
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 2
8,251
550
10,955
12,430
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
Dmikael1
Scylla
15
3 / 2 / 4
8,739
583
6,191
7,821
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
12
2 / 1 / 9
7,426
495
7,737
11,847
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
MrChiefEed
Medusa
14
1 / 1 / 7
7,885
526
8,816
7,294
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
19
19
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
2
1
W
Lancelot
 
Lancelot
12
1
6
15
L
Aphrodite
BurgerPing
Aphrodite
0
4
3
0.38
W
1
0
2
2
W
Scylla
Dmikael1
Scylla
3
2
4
2.5
L
0
6
1
0.08
W
Atlas
2
1
9
6.5
W
Medusa
MrChiefEed
Medusa
1
1
7
4.5
L
1
6
2
0.33
L
King Arthur
XxCideathxX
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,135
Damage
48,060
64,441
Taken
50,674
37,572
Mitigated
38,596
16,537
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,619
88
0
920
4,530
1,657
0
2,362
2,168
56,550
519
W
Lancelot
 
Lancelot
14,361
3,645
0
1,545
11,282
7,014
0
2,986
8,296
0
80,970
L
Aphrodite
BurgerPing
Aphrodite
5,559
662
3,512
6,117
12,593
7,242
0
4,066
8,527
23,663
356
W
10,955
4,319
0
4,744
12,430
13,386
0
155
12,275
0
72,215
W
Scylla
Dmikael1
Scylla
6,191
400
0
222
7,821
3,349
0
4,267
3,554
69,397
0
L
7,577
5,046
0
1,415
13,269
5,262
0
2,674
10,595
0
50,284
W
Atlas
7,737
3,196
0
3,389
11,847
11,916
264
2,323
9,524
21,320
0
W
Medusa
MrChiefEed
Medusa
8,816
4,452
238
1,888
7,294
2,931
2,153
1,292
6,002
0
69,289
L
3,988
1,053
0
1,015
16,216
8,052
0
3,376
12,840
0
54,237
L
King Arthur
XxCideathxX
King Arthur
11,392
1,208
0
3,558
17,833
15,359
0
1,450
15,167
0
72,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
41,682
437
Minions Killed
486
0
Camps Cleared
0
1,433,502
Distance Traveled
1,543,667
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,443
496
108
7
0
303,648
5
W
Lancelot
9,381
625
102
7
0
390,745
1
L
Aphrodite
7,172
478
30
2
0
282,880
0
W
Vamana
8,251
550
125
8
0
265,496
0
W
Scylla
8,739
583
127
8
0
277,840
0
L
Nut
6,303
420
87
6
0
248,282
0
W
Atlas
7,426
495
35
2
0
319,349
4
W
Medusa
7,885
526
97
6
0
290,237
7
L
Set
6,729
449
79
5
0
301,062
0
L
King Arthur
9,391
626
133
9
0
297,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role