Player Matchup

Ares
Ares
B00TEEBANDIT904
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
Majjiq
Anhur
Level 191
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 158L
1,608 Elo+
Party 1
Vulcan
Vulcan
Tokciq
Vulcan
Level 156
God Stats
0W - 1L
1,494 SR
Queue Stats
86W - 88L
1,635 Elo+
Party 1
Team Averages
Level 120
1,498 SR
1,581 Elo+

VS

Team Averages
Level 149
1,709 SR
1,674 Elo+
Artemis
Artemis
BalrogSlayer
Artemis
Level 181
God Stats
11W - 10L
1,624 SR
Queue Stats
167W - 113L
1,666 Elo+
Solo
Odin
Odin
Smellooch
Odin
Level 137
God Stats
3W - 0L
1,798 SR
Queue Stats
105W - 35L
1,722 Elo+
Solo
Ix Chel
Ix Chel
carloxcam
Ix Chel
Level 128
God Stats
2W - 0L
1,707 SR
Queue Stats
51W - 45L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,059
606
459
10,712
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
Majjiq
Anhur
12
2 / 3 / 0
7,058
706
5,169
10,759
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Tokciq
Vulcan
11
0 / 6 / 2
6,498
650
4,112
8,413
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BalrogSlayer
Artemis
14
10 / 1 / 6
9,408
941
8,449
6,355
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
3 / 0 / 12
8,405
841
7,251
7,533
6,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
carloxcam
Ix Chel
14
4 / 1 / 11
8,955
896
11,100
7,084
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Artemis
BalrogSlayer
Artemis
10
1
6
13
L
Anhur
Majjiq
Anhur
2
3
0
0.67
W
Odin
3
0
12
9
L
Vulcan
Tokciq
Vulcan
0
6
2
0.17
W
Ix Chel
carloxcam
Ix Chel
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,740
Damage
26,800
29,884
Taken
20,972
12,564
Mitigated
12,167
1,790
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
459
303
0
0
10,712
4,945
0
3,403
6,590
2,713
0
W
Artemis
BalrogSlayer
Artemis
8,449
3,171
0
2,232
6,355
3,165
1,128
1,485
4,870
0
36,483
L
Anhur
Majjiq
Anhur
5,169
2,539
0
1,150
10,759
3,999
0
4,308
5,831
0
22,916
W
Odin
7,251
1,999
0
2,176
7,533
6,314
381
1,415
6,118
1,061
25,752
L
Vulcan
Tokciq
Vulcan
4,112
160
0
640
8,413
3,620
0
2,884
5,084
22,483
0
W
Ix Chel
carloxcam
Ix Chel
11,100
885
1,259
2,772
7,084
2,688
514
1,747
5,337
42,014
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,615
Gold Earned
26,768
93
Minions Killed
173
0
Camps Cleared
0
430,770
Distance Traveled
564,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,059
606
3
0
0
117,283
0
W
Artemis
9,408
941
45
5
0
179,641
0
L
Anhur
7,058
706
38
4
0
165,156
0
W
Odin
8,405
841
46
5
0
200,633
0
L
Vulcan
6,498
650
52
5
0
148,331
0
W
Ix Chel
8,955
896
82
8
0
184,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role