Player Matchup

Scylla
Scylla
Annabeth27
Scylla
Level 127
God Stats
4W - 1L
1,715 SR
Queue Stats
215W - 199L
1,356 Elo+
Solo
Jormungandr
Jormungandr
DJDoggie0210
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PrinceHelios300
Achilles
Level 28
God Stats
1W - 0L
1,275 SR
Queue Stats
53W - 36L
1,536 Elo+
Solo
Nike
Nike
Ttv_Bloodhound24
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,410 Elo+
Solo
Medusa
Medusa
kninja300k
Medusa
Level 126
God Stats
2W - 2L
1,277 SR
Queue Stats
96W - 99L
1,434 Elo+
Solo
Team Averages
Level 65
1,453 SR
1,447 Elo+

VS

Team Averages
Level 22
1,456 SR
1,340 Elo+
Sol
Sol
AGENT007_DubLR
Sol
Level 18
God Stats
2W - 2L
1,280 SR
Queue Stats
106W - 116L
1,227 Elo+
Solo
Jing Wei
Jing Wei
InkAuthority
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 174L
1,409 Elo+
Party 1
Osiris
Osiris
Yetigheti
Osiris
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 160L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
matrex25
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
pancitotactico
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annabeth27
Scylla
16
4 / 1 / 9
9,298
845
10,501
5,847
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
DJDoggie0210
Jormungandr
14
0 / 2 / 12
7,998
727
6,809
9,568
9,904
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
16
7 / 0 / 8
9,050
823
8,856
8,148
9,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 2 / 11
9,116
829
8,783
10,034
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
kninja300k
Medusa
12
2 / 3 / 5
7,611
692
6,304
7,698
4,194
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
7,936
721
7,811
6,612
2,983
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
InkAuthority
Jing Wei
14
1 / 4 / 3
7,609
692
4,662
8,312
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Yetigheti
Osiris
13
0 / 4 / 6
7,372
670
5,800
11,722
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
matrex25
Cabrakan
13
0 / 4 / 5
7,717
702
3,578
10,230
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 4 / 1
8,753
796
9,542
8,467
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
17
Kills
8
8
Deaths
17
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Scylla
Annabeth27
Scylla
4
1
9
8.5
W
Jormungandr
DJDoggie0210
Jormungandr
0
2
12
3
L
Jing Wei
InkAuthority
Jing Wei
1
4
3
0.63
W
Achilles
7
0
8
11
W
4
2
11
4.75
L
Osiris
Yetigheti
Osiris
0
4
6
0.75
W
Medusa
kninja300k
Medusa
2
3
5
1.5
L
Cabrakan
matrex25
Cabrakan
0
4
5
0.63
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
31,393
41,295
Taken
45,343
35,350
Mitigated
40,008
14,174
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,811
944
129
2,977
6,612
2,983
0
2,015
4,597
23,321
0
W
Scylla
Annabeth27
Scylla
10,501
364
2,514
2,026
5,847
3,045
0
3,487
2,180
30,569
0
W
Jormungandr
DJDoggie0210
Jormungandr
6,809
1,594
0
806
9,568
9,904
0
5,973
3,231
19,412
263
L
Jing Wei
InkAuthority
Jing Wei
4,662
2,540
659
759
8,312
4,723
0
3,775
4,537
0
23,343
W
Achilles
8,856
819
1,865
2,495
8,148
9,292
0
3,074
4,587
0
13,171
W
8,783
1,296
545
1,118
10,034
8,915
0
4,402
5,298
284
22,269
L
Osiris
Yetigheti
Osiris
5,800
1,435
262
1,537
11,722
14,065
0
4,575
7,147
0
9,392
W
Medusa
kninja300k
Medusa
6,304
2,567
1,691
1,114
7,698
4,194
102
3,613
3,865
0
14,105
L
Cabrakan
matrex25
Cabrakan
3,578
207
213
1,351
10,230
14,105
0
3,089
7,141
6,568
0
L
9,542
844
0
1,101
8,467
4,132
0
3,933
4,534
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
39,387
206
Minions Killed
115
0
Camps Cleared
0
1,148,944
Distance Traveled
1,002,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,936
721
47
4
0
193,793
0
W
Scylla
9,298
845
62
6
0
208,490
0
W
Jormungandr
7,998
727
40
4
0
205,926
0
L
Jing Wei
7,609
692
36
3
0
206,178
0
W
Achilles
9,050
823
21
2
0
258,305
0
W
Nike
9,116
829
42
4
0
238,484
0
L
Osiris
7,372
670
11
1
0
197,036
0
W
Medusa
7,611
692
41
4
0
237,739
0
L
Cabrakan
7,717
702
2
0
0
215,701
0
L
Ah Puch
8,753
796
19
2
0
189,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role