Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CurranToBeastyy
Bellona
Level 101
God Stats
1W - 3L
1,367 SR
Queue Stats
110W - 122L
1,431 Elo+
Party 1
Chaac
Chaac
Lēgion
Chaac
Level 157
God Stats
3W - 3L
1,201 SR
Queue Stats
172W - 148L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
PrJr25
Ao Kuang
Level 169
God Stats
5W - 14L
1,267 SR
Queue Stats
731W - 786L
1,449 Elo+
Solo
Achilles
Achilles
Zeixe
Achilles
Level 108
God Stats
1W - 4L
1,451 SR
Queue Stats
105W - 117L
1,456 Elo+
Party 1
Team Averages
Level 130
1,357 SR
1,476 Elo+

VS

Team Averages
Level 123
1,471 SR
1,468 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ETG0H0ME4558
Kuzenbo
Level 118
God Stats
4W - 1L
1,606 SR
Queue Stats
51W - 61L
1,419 Elo+
Solo
Bellona
Bellona
Sour_-_Deisel
Bellona
Level 105
God Stats
4W - 4L
1,439 SR
Queue Stats
77W - 86L
1,434 Elo+
Solo
Yu Huang
Yu Huang
d00msday3
Yu Huang
Level 146
God Stats
1W - 1L
1,251 SR
Queue Stats
260W - 292L
1,506 Elo+
Solo
Poseidon
Poseidon
lil_pookie4200
Poseidon
Level 88
God Stats
6W - 3L
1,558 SR
Queue Stats
184W - 181L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 1 / 5
6,367
1,273
5,851
3,313
1,380
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 1 / 1
4,415
883
298
1,471
1,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Lēgion
Chaac
11
1 / 2 / 5
5,886
1,177
6,901
6,190
4,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
PrJr25
Ao Kuang
11
6 / 2 / 2
6,099
1,220
4,482
4,449
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Zeixe
Achilles
7
0 / 1 / 3
4,729
946
291
1,755
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 2 / 5
5,766
1,153
5,405
3,784
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ETG0H0ME4558
Kuzenbo
11
1 / 1 / 3
5,498
1,100
1,747
6,559
7,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
2 / 3 / 4
5,493
1,099
3,602
6,498
5,287
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
d00msday3
Yu Huang
8
1 / 2 / 3
4,948
990
2,590
2,603
1,093
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
9
1 / 3 / 3
5,326
1,065
1,348
3,592
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
7
7
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
1
5
6.5
W
Susano
 
Susano
2
2
5
2.25
L
0
1
1
0.5
W
Kuzenbo
ETG0H0ME4558
Kuzenbo
1
1
3
2.5
L
Chaac
Lēgion
Chaac
1
2
5
1.75
L
Ao Kuang
PrJr25
Ao Kuang
6
2
2
3.5
W
Bellona
2
3
4
1.33
L
Achilles
Zeixe
Achilles
0
1
3
1.5
W
Yu Huang
d00msday3
Yu Huang
1
2
3
1.25
W
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
14,692
17,178
Taken
23,036
11,730
Mitigated
16,157
3,938
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,851
2,722
19
608
3,313
1,380
0
1,393
1,920
0
15,316
W
Susano
 
Susano
5,405
635
391
142
3,784
1,664
0
190
3,555
0
12,132
L
298
211
0
133
1,471
1,378
0
856
615
0
697
W
Kuzenbo
ETG0H0ME4558
Kuzenbo
1,747
422
0
1,144
6,559
7,006
73
1,191
5,224
6,218
133
L
Chaac
Lēgion
Chaac
6,901
279
182
1,813
6,190
4,982
0
1,479
4,711
0
14,603
L
Ao Kuang
PrJr25
Ao Kuang
4,482
901
0
1,087
4,449
2,391
0
1,042
3,407
5,829
0
W
Bellona
3,602
1,000
447
491
6,498
5,287
0
2,214
4,042
0
5,318
L
Achilles
Zeixe
Achilles
291
30
0
96
1,755
1,599
0
782
973
0
807
W
Yu Huang
d00msday3
Yu Huang
2,590
484
0
29
2,603
1,093
15
37
2,566
4,266
0
W
Poseidon
1,348
53
54
213
3,592
1,107
0
498
3,015
5,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
27,031
51
Minions Killed
39
0
Camps Cleared
0
371,129
Distance Traveled
459,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,367
1,273
25
5
0
89,998
0
W
Susano
5,766
1,153
14
3
0
107,719
0
L
Bellona
4,415
883
1
0
0
31,401
0
W
Kuzenbo
5,498
1,100
10
2
0
102,695
0
L
Chaac
5,886
1,177
22
4
0
110,524
0
L
Ao Kuang
6,099
1,220
2
0
0
90,560
0
W
Bellona
5,493
1,099
4
1
0
90,638
0
L
Achilles
4,729
946
1
0
0
48,646
0
W
Yu Huang
4,948
990
5
1
0
63,592
0
W
Poseidon
5,326
1,065
6
1
0
94,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role