Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
Quan2theflang
Cu Chulainn
Gold III
Level 140
God Stats
12W - 4L
1,764 SR
Queue Stats
383W - 383L
1,627 MMR
Solo
Skadi
Skadi
Gold IV
SmurfBotBoy
Skadi
Gold IV
Level 79
God Stats
14W - 10L
1,715 SR
Queue Stats
271W - 277L
1,468 MMR
Party 1
Atlas
Atlas
Gold IV
TheNobleJL
Atlas
Gold IV
Level 143
God Stats
7W - 8L
1,633 SR
Queue Stats
28W - 34L
1,563 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
TheNobleJL
Cernunnos
Platinum V
Level 147
God Stats
0W - 2L
1,438 SR
Queue Stats
34W - 31L
1,742 MMR
Party 2
Anubis
Anubis
Platinum IV
iLoveMagesAlot
Anubis
Platinum IV
Level 103
God Stats
158W - 128L
1,582 SR
Queue Stats
406W - 402L
1,816 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,627 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 93
1,558 SR
1,658 MMR
Zeus
Zeus
Platinum V
Aerᴓ
Zeus
Platinum V
Level 61
God Stats
45W - 28L
1,721 SR
Queue Stats
185W - 185L
1,653 MMR
Solo
Bacchus
Bacchus
Platinum V
Jarsinator
Bacchus
Platinum V
Level 154
God Stats
31W - 36L
1,583 SR
Queue Stats
351W - 350L
1,624 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
NecroTrack
Tsukuyomi
Platinum V
Level 119
God Stats
19W - 12L
1,315 SR
Queue Stats
140W - 142L
1,649 MMR
Solo
Mulan
Mulan
Gold III
Revert Loki
Mulan
Gold III
Level 65
God Stats
10W - 1L
1,886 SR
Queue Stats
23W - 10L
1,727 MMR
Party 3
Olorun
Olorun
Gold IV
Swaggy Pear 3
Olorun
Gold IV
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
19W - 12L
1,638 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Quan2theflang
Cu Chulainn
14
2 / 5 / 2
9,194
575
9,980
17,556
16,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 4
9,466
592
9,728
12,264
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
0 / 3 / 5
7,736
484
4,992
14,568
12,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TheNobleJL
Cernunnos
13
0 / 3 / 1
7,677
480
4,308
10,786
4,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 6 / 2
8,424
527
14,195
14,357
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThorAo KuangNeithAgni

VS

Bans
Sun WukongJormungandrThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aerᴓ
Zeus
15
1 / 7 / 4
8,818
551
5,740
11,966
3,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Jarsinator
Bacchus
14
0 / 2 / 5
8,497
531
5,273
11,741
11,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
NecroTrack
Tsukuyomi
18
9 / 0 / 5
10,840
678
15,246
13,693
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 2
10,577
661
13,335
19,050
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 5
9,697
606
11,703
11,764
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
20
20
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aerᴓ
Zeus
1
7
4
0.43
W
Bacchus
Jarsinator
Bacchus
0
2
5
1.25
W
Tsukuyomi
NecroTrack
Tsukuyomi
9
0
5
11.5
L
Cu Chulainn
Quan2theflang
Cu Chulainn
2
5
2
0.6
W
7
2
2
4
L
4
3
4
2
W
3
2
5
2.75
L
Atlas
0
3
5
0.83
L
Cernunnos
TheNobleJL
Cernunnos
0
3
1
0.17
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,203
Damage
51,297
69,531
Taken
68,214
46,001
Mitigated
42,405
11,847
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aerᴓ
Zeus
5,740
498
0
1,870
11,966
3,279
299
6,424
5,054
66,669
858
W
Bacchus
Jarsinator
Bacchus
5,273
278
0
2,491
11,741
11,226
108
5,404
6,222
23,526
2,498
W
Tsukuyomi
NecroTrack
Tsukuyomi
15,246
3,666
0
5,878
13,693
5,460
0
3,645
9,772
0
87,301
L
Cu Chulainn
Quan2theflang
Cu Chulainn
9,980
1,413
0
2,185
17,556
16,637
0
1,701
15,114
1,102
63,290
W
13,335
2,021
0
9,767
19,050
17,201
29
1,641
17,369
0
80,232
L
9,728
4,428
0
1,064
12,264
5,098
794
3,393
8,722
0
81,313
W
11,703
5,443
595
5,414
11,764
5,239
4,193
2,404
9,272
79,690
3,878
L
Atlas
4,992
1,633
125
2,617
14,568
12,876
0
5,757
8,757
25,111
0
L
Cernunnos
TheNobleJL
Cernunnos
4,308
1,668
0
2,512
10,786
4,799
240
6,830
3,900
0
64,267
L
14,195
1,111
0
3,344
14,357
6,591
0
4,670
9,636
51,977
1,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
48,429
448
Minions Killed
503
0
Camps Cleared
0
1,468,943
Distance Traveled
1,642,859
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,818
551
97
6
0
267,422
0
W
Bacchus
8,497
531
33
2
0
341,328
5
W
Tsukuyomi
10,840
678
111
7
0
404,956
1
L
Cu Chulainn
9,194
575
96
6
0
254,595
0
W
Mulan
10,577
661
132
8
0
307,608
9
L
Skadi
9,466
592
107
7
0
299,873
0
W
Olorun
9,697
606
130
8
0
321,545
7
L
Atlas
7,736
484
38
2
0
330,779
4
L
Cernunnos
7,677
480
108
7
0
324,209
4
L
Anubis
8,424
527
99
6
0
259,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role