Player Matchup

Zhong Kui
Zhong Kui
BADASSGAZI
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 1
Cerberus
Cerberus
Escanor3905
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Hera
Hera
Son28Goku_
Hera
Level 39
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 6L
1,183 Elo+
Party 1
Team Averages
Level 21
1,439 SR
1,146 Elo+

VS

Team Averages
Level 105
1,627 SR
1,340 Elo+
Zhong Kui
Zhong Kui
TICODXXI
Zhong Kui
Level 143
God Stats
16W - 14L
1,568 SR
Queue Stats
83W - 106L
1,358 Elo+
Solo
Artio
Artio
iTsMiiGuE
Artio
Level 66
God Stats
2W - 0L
1,812 SR
Queue Stats
44W - 47L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lambbint_light
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BADASSGAZI
Zhong Kui
14
2 / 4 / 0
9,733
649
11,670
18,064
13,376
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Escanor3905
Cerberus
13
0 / 2 / 2
8,794
586
5,722
23,790
21,066
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
8,864
591
13,559
9,552
3,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TICODXXI
Zhong Kui
16
4 / 0 / 3
11,301
753
14,967
10,865
7,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
iTsMiiGuE
Artio
16
1 / 2 / 5
10,220
681
9,002
17,675
22,014
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
lambbint_light
Ah Muzen Cab
17
3 / 0 / 3
11,236
749
17,868
12,008
4,619
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
8
8
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BADASSGAZI
Zhong Kui
2
4
0
0.5
L
Cerberus
Escanor3905
Cerberus
0
2
2
0.5
L
0
2
2
0.5
W
Zhong Kui
TICODXXI
Zhong Kui
4
0
3
5.5
W
Artio
iTsMiiGuE
Artio
1
2
5
1.75
W
Ah Muzen Cab
lambbint_light
Ah Muzen Cab
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
41,837
51,406
Taken
40,548
37,946
Mitigated
34,446
6,465
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BADASSGAZI
Zhong Kui
11,670
1,808
0
2,584
18,064
13,376
0
9,513
8,130
41,139
0
L
Cerberus
Escanor3905
Cerberus
5,722
560
0
3,675
23,790
21,066
0
6,582
16,761
23,184
1,598
L
13,559
1,790
122
84
9,552
3,504
0
5,706
3,624
36,317
999
W
Zhong Kui
TICODXXI
Zhong Kui
14,967
344
0
2,774
10,865
7,813
576
6,610
4,255
64,175
1,562
W
Artio
iTsMiiGuE
Artio
9,002
1,014
609
4,367
17,675
22,014
203
14,121
3,554
25,195
1,750
W
Ah Muzen Cab
lambbint_light
Ah Muzen Cab
17,868
5,660
131
3,168
12,008
4,619
1,820
9,413
2,595
0
73,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
32,757
197
Minions Killed
219
0
Camps Cleared
0
750,633
Distance Traveled
877,108
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,733
649
75
5
0
234,008
0
L
Cerberus
8,794
586
75
5
0
239,374
0
L
Hera
8,864
591
47
3
0
277,251
0
W
Zhong Kui
11,301
753
95
6
0
305,413
11
W
Artio
10,220
681
39
3
0
282,208
0
W
Ah Muzen Cab
11,236
749
85
6
0
289,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role