Player Matchup

Hun Batz
Hun Batz
FrankGotDank
Hun Batz
Level 159
God Stats
0W - 1L
1,107 SR
Queue Stats
25W - 39L
1,276 Elo+
Party 2
Martichoras
Martichoras
I_AM_CHEDDA
Martichoras
Level 140
God Stats
9W - 7L
1,601 SR
Queue Stats
485W - 489L
1,503 Elo+
Solo
Anhur
Anhur
Muggleti
Anhur
Level 143
God Stats
0W - 1L
1,335 SR
Queue Stats
100W - 89L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sopa_beige
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,839 SR
Queue Stats
170W - 158L
1,475 Elo+
Solo
Skadi
Skadi
buunknown
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,514 Elo+
Party 2
Team Averages
Level 145
1,477 SR
1,455 Elo+

VS

Team Averages
Level 125
1,534 SR
1,425 Elo+
Zhong Kui
Zhong Kui
AlienSkellyy
Zhong Kui
Level 86
God Stats
1W - 1L
1,272 SR
Queue Stats
56W - 76L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
BeTa Mello
Cthulhu
Level 151
God Stats
3W - 0L
1,830 SR
Queue Stats
70W - 109L
1,404 Elo+
Party 1
Ullr
Ullr
Xryael
Ullr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,382 Elo+
Party 3
Artemis
Artemis
lugia3434
Artemis
Level 129
God Stats
1W - 1L
1,429 SR
Queue Stats
23W - 26L
1,355 Elo+
Party 3
Charon
Charon
thetoucanman6
Charon
Level 114
God Stats
7W - 4L
1,642 SR
Queue Stats
175W - 165L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FrankGotDank
Hun Batz
15
3 / 7 / 12
10,463
747
8,764
18,543
19,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Martichoras
I_AM_CHEDDA
Martichoras
17
8 / 3 / 10
11,278
806
21,682
14,838
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Muggleti
Anhur
16
3 / 5 / 9
10,515
751
7,602
13,704
6,793
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
Sopa_beige
Ah Muzen Cab
19
4 / 2 / 12
11,149
796
17,771
13,227
7,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
buunknown
Skadi
16
3 / 5 / 11
10,438
746
15,250
14,394
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlienSkellyy
Zhong Kui
15
3 / 6 / 12
10,342
739
9,898
16,610
18,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
BeTa Mello
Cthulhu
16
3 / 7 / 14
10,376
741
19,904
26,935
31,325
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Xryael
Ullr
17
4 / 2 / 8
10,267
733
6,568
13,506
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lugia3434
Artemis
18
6 / 3 / 9
11,205
800
13,439
11,911
7,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 3 / 14
11,998
857
16,344
20,911
32,127
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
78
21
Kills
21
22
Deaths
21
54
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlienSkellyy
Zhong Kui
3
6
12
1.5
W
Cthulhu
BeTa Mello
Cthulhu
3
7
14
1.43
L
Hun Batz
FrankGotDank
Hun Batz
3
7
12
1.29
L
Martichoras
I_AM_CHEDDA
Martichoras
8
3
10
4.33
L
Anhur
Muggleti
Anhur
3
5
9
1.5
L
Ah Muzen Cab
Sopa_beige
Ah Muzen Cab
4
2
12
5
W
Ullr
Xryael
Ullr
4
2
8
4
L
Skadi
buunknown
Skadi
3
5
11
1.7
W
Artemis
lugia3434
Artemis
6
3
9
3.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,069
Damage
66,153
74,706
Taken
89,873
49,264
Mitigated
96,469
22,094
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlienSkellyy
Zhong Kui
9,898
1,393
688
1,498
16,610
18,093
868
0
16,610
22,886
0
W
Cthulhu
BeTa Mello
Cthulhu
19,904
710
4,245
5,939
26,935
31,325
37
0
26,935
31,210
1,030
L
Hun Batz
FrankGotDank
Hun Batz
8,764
772
2,162
2,693
18,543
19,851
280
9,594
8,949
0
15,564
L
Martichoras
I_AM_CHEDDA
Martichoras
21,682
3,864
2,187
2,557
14,838
8,456
1,294
9,135
5,703
0
45,963
L
Anhur
Muggleti
Anhur
7,602
4,259
1,433
3,221
13,704
6,793
1,292
8,621
5,083
0
14,677
L
Ah Muzen Cab
Sopa_beige
Ah Muzen Cab
17,771
3,367
3,596
3,115
13,227
7,016
2,559
7,291
5,936
0
32,628
W
Ullr
Xryael
Ullr
6,568
2,450
1,978
1,326
13,506
7,735
2,335
0
13,506
0
24,531
L
Skadi
buunknown
Skadi
15,250
3,726
101
1,029
14,394
7,148
1,931
9,504
4,890
0
27,351
W
Artemis
lugia3434
Artemis
13,439
3,096
1,534
1,611
11,911
7,189
4,330
0
11,911
0
26,516
W
16,344
1,611
1,194
6,194
20,911
32,127
603
0
20,911
37,835
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,843
Gold Earned
54,188
153
Minions Killed
192
0
Camps Cleared
0
1,182,452
Distance Traveled
1,188,940
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,342
739
36
3
0
203,259
0
W
Cthulhu
10,376
741
33
2
0
246,065
0
L
Hun Batz
10,463
747
13
1
0
231,317
2
L
Martichoras
11,278
806
40
3
0
218,207
0
L
Anhur
10,515
751
23
2
0
229,592
0
L
Ah Muzen Cab
11,149
796
41
3
0
272,852
0
W
Ullr
10,267
733
50
4
0
269,388
0
L
Skadi
10,438
746
36
3
0
230,484
0
W
Artemis
11,205
800
35
3
0
231,249
0
W
Charon
11,998
857
38
3
0
238,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role