Player Matchup

Thanatos
Thanatos
Chocolathunder7
Thanatos
Level 127
God Stats
4W - 7L
1,418 SR
Queue Stats
127W - 137L
1,499 Elo+
Party 1
Ymir
Ymir
CubanTheGod
Ymir
Level 157
God Stats
2W - 1L
1,476 SR
Queue Stats
45W - 56L
1,519 Elo+
Party 1
Bacchus
Bacchus
Destructor297
Bacchus
Level 156
God Stats
15W - 10L
1,700 SR
Queue Stats
320W - 294L
1,585 Elo+
Solo
Raijin
Raijin
SliickChris
Raijin
Level 141
God Stats
1W - 3L
1,405 SR
Queue Stats
91W - 91L
1,523 Elo+
Party 1
Neith
Neith
SwagSmeller
Neith
Level 106
God Stats
6W - 3L
1,617 SR
Queue Stats
84W - 79L
1,562 Elo+
Party 1
Team Averages
Level 137
1,523 SR
1,538 Elo+

VS

Team Averages
Level 144
1,531 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Anarchy666th
Kumbhakarna
Level 85
God Stats
1W - 2L
1,504 SR
Queue Stats
112W - 82L
1,550 Elo+
Solo
Anubis
Anubis
Kentiepoo08
Anubis
Level 273
God Stats
34W - 38L
1,472 SR
Queue Stats
654W - 664L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Pincheizzy
Danzaburou
Level 109
God Stats
13W - 10L
1,678 SR
Queue Stats
216W - 185L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 0 / 1
3,040
608
989
2,668
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,218
644
1,497
3,660
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
5
0 / 0 / 0
3,199
640
327
1,648
852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
5
0 / 0 / 0
3,196
639
1,684
2,244
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,485
697
747
1,642
486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 1 / 0
3,764
753
2,367
3,859
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
 
Fenrir
7
0 / 0 / 0
3,592
718
261
3,409
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Anarchy666th
Kumbhakarna
1
0 / 0 / 0
914
183
0
0
0
Anubis
5
0 / 0 / 0
3,182
636
1,644
2,227
815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Pincheizzy
Danzaburou
6
0 / 0 / 0
3,333
667
716
2,507
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
0
1
L
Fenrir
 
Fenrir
0
0
0
0
L
Kumbhakarna
Anarchy666th
Kumbhakarna
0
0
0
0
W
Thanatos
0
0
1
0.5
W
1
1
0
1
W
Bacchus
0
0
0
0
L
Anubis
0
0
0
0
L
Danzaburou
Pincheizzy
Danzaburou
0
0
0
0
W
Raijin
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,244
Damage
4,988
11,862
Taken
12,002
4,429
Mitigated
3,909
5,357
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,367
735
0
1,043
3,859
1,156
0
1,319
2,362
0
17,883
L
Fenrir
 
Fenrir
261
46
0
2,306
3,409
1,160
0
288
3,081
0
19,114
L
Kumbhakarna
Anarchy666th
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
989
155
0
2,123
2,668
770
0
467
2,201
0
11,506
W
1,497
341
0
1,063
3,660
1,919
16
0
3,660
12,918
0
W
Bacchus
327
0
352
621
1,648
852
0
0
1,648
8,811
0
L
Anubis
1,644
43
0
1,205
2,227
815
0
1,268
731
13,761
617
L
Danzaburou
Pincheizzy
Danzaburou
716
140
0
973
2,507
778
0
187
2,320
0
16,627
W
Raijin
1,684
208
0
750
2,244
402
0
1,169
1,075
11,806
0
W
747
0
0
448
1,642
486
0
0
1,642
0
22,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,138
Gold Earned
14,785
120
Minions Killed
121
0
Camps Cleared
0
480,581
Distance Traveled
391,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,764
753
26
5
0
103,242
0
L
Fenrir
3,592
718
48
10
0
114,836
0
L
Kumbhakarna
914
183
0
0
0
0
0
W
Thanatos
3,040
608
29
6
0
115,854
0
W
Ymir
3,218
644
13
3
0
90,366
0
W
Bacchus
3,199
640
6
1
0
107,362
0
L
Anubis
3,182
636
21
4
0
89,005
0
L
Danzaburou
3,333
667
26
5
0
84,362
0
W
Raijin
3,196
639
33
7
0
88,989
0
W
Neith
3,485
697
39
8
0
78,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role