Player Matchup

Nut
Nut
GameLeafe
Nut
Level 43
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 2L
1,669 Elo+
Solo
Jormungandr
Jormungandr
Pryvacii-
Jormungandr
Level 103
God Stats
12W - 9L
1,437 SR
Queue Stats
342W - 401L
1,493 Elo+
Party 1
Merlin
Merlin
S_Flare7
Merlin
Level 104
God Stats
10W - 6L
1,643 SR
Queue Stats
299W - 371L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
TheOneRynite
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 235L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mArVeLoUs26-_-
Cu Chulainn
Level 88
God Stats
18W - 19L
1,485 SR
Queue Stats
226W - 299L
1,463 Elo+
Party 1
Team Averages
Level 88
1,556 SR
1,499 Elo+

VS

Team Averages
Level 77
1,559 SR
1,512 Elo+
Cthulhu
Cthulhu
ArunDragonier
Cthulhu
Level 67
God Stats
17W - 16L
1,618 SR
Queue Stats
100W - 90L
1,531 Elo+
Solo
Eset
Eset
DieAvoider
Eset
Level 148
God Stats
19W - 19L
1,515 SR
Queue Stats
377W - 360L
1,551 Elo+
Solo
Medusa
Medusa
Fleeban
Medusa
Level 45
God Stats
9W - 2L
1,661 SR
Queue Stats
49W - 39L
1,484 Elo+
Party 2
Nemesis
Nemesis
Gergg
Nemesis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,481 Elo+
Party 2
Khepri
Khepri
iVulkaan
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,245
480
6,077
7,905
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Pryvacii-
Jormungandr
10
1 / 3 / 3
5,898
454
5,931
12,748
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
S_Flare7
Merlin
13
1 / 3 / 1
6,952
535
7,591
8,699
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
TheOneRynite
Cliodhna
12
2 / 4 / 2
6,482
499
5,113
12,424
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
mArVeLoUs26-_-
Cu Chulainn
13
0 / 0 / 0
7,888
607
9,841
12,326
11,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 0 / 0
7,865
605
8,212
12,361
12,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 2 / 1
8,831
679
9,495
8,638
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Fleeban
Medusa
12
2 / 1 / 1
6,776
521
9,988
8,140
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Gergg
Nemesis
13
1 / 0 / 5
7,199
554
6,035
10,812
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
iVulkaan
Khepri
11
1 / 1 / 2
7,261
559
4,068
11,603
9,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
4
Kills
10
10
Deaths
4
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
0
0
W
6
2
1
3.25
W
Medusa
Fleeban
Medusa
2
1
1
2.5
L
0
0
3
1.5
W
Nemesis
Gergg
Nemesis
1
0
5
3.5
L
Jormungandr
Pryvacii-
Jormungandr
1
3
3
0.83
L
Merlin
S_Flare7
Merlin
1
3
1
0.5
L
Cliodhna
TheOneRynite
Cliodhna
2
4
2
0.75
W
Khepri
iVulkaan
Khepri
1
1
2
2
L
Cu Chulainn
mArVeLoUs26-_-
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,553
Damage
37,798
54,102
Taken
51,554
30,455
Mitigated
33,729
12,068
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,212
1,139
0
4,422
12,361
12,215
0
0
12,361
64,279
2,581
W
9,495
465
0
1,604
8,638
3,725
0
3,706
4,601
73,676
2,402
W
Medusa
Fleeban
Medusa
9,988
2,979
0
2,186
8,140
3,618
598
2,869
5,201
0
60,717
L
6,077
3,626
0
2,807
7,905
2,886
0
2,042
5,823
0
42,777
W
Nemesis
Gergg
Nemesis
6,035
2,378
0
3,274
10,812
4,920
118
2,374
8,262
0
56,770
L
Jormungandr
Pryvacii-
Jormungandr
5,931
2,254
0
2,046
12,748
8,261
0
3,342
9,298
27,168
5,545
L
Merlin
S_Flare7
Merlin
7,591
800
0
596
8,699
3,333
0
3,856
4,397
54,226
0
L
Cliodhna
TheOneRynite
Cliodhna
5,113
896
0
4,100
12,424
4,506
0
2,854
9,426
0
37,199
W
Khepri
iVulkaan
Khepri
4,068
513
247
2,679
11,603
9,251
466
3,461
7,913
25,735
170
L
Cu Chulainn
mArVeLoUs26-_-
Cu Chulainn
9,841
1,771
0
2,519
12,326
11,469
0
7,706
4,576
0
72,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
37,932
431
Minions Killed
457
0
Camps Cleared
0
1,317,789
Distance Traveled
1,403,938
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,865
605
127
10
0
282,299
0
W
Eset
8,831
679
127
10
0
254,396
4
W
Medusa
6,776
521
87
7
0
272,817
2
L
Nut
6,245
480
78
6
0
246,270
4
W
Nemesis
7,199
554
86
7
0
323,594
0
L
Jormungandr
5,898
454
49
4
0
248,373
3
L
Merlin
6,952
535
111
9
0
240,066
0
L
Cliodhna
6,482
499
59
5
0
300,565
0
W
Khepri
7,261
559
30
2
0
270,832
3
L
Cu Chulainn
7,888
607
134
10
0
282,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role