Player Matchup

Medusa
Medusa
Aoshimaa
Medusa
Level 171
God Stats
4W - 5L
1,496 SR
Queue Stats
68W - 70L
1,551 Elo+
Solo
Cliodhna
Cliodhna
HEED21
Cliodhna
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Korbuth
Cu Chulainn
Level 126
God Stats
3W - 8L
1,700 SR
Queue Stats
448W - 403L
1,547 Elo+
Solo
Janus
Janus
MrBuphalo
Janus
Level 54
God Stats
1W - 1L
1,375 SR
Queue Stats
42W - 53L
1,513 Elo+
Solo
Ymir
Ymir
PechaGottaAK
Ymir
Level 112
God Stats
0W - 1L
1,279 SR
Queue Stats
18W - 7L
1,688 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,554 Elo+

VS

Team Averages
Level 84
1,578 SR
1,581 Elo+
Mulan
Mulan
GronKy23
Mulan
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,697 Elo+
Party 1
Jing Wei
Jing Wei
Rolney17
Jing Wei
Level 109
God Stats
2W - 2L
1,617 SR
Queue Stats
144W - 121L
1,568 Elo+
Solo
Atlas
Atlas
WooNayroo
Atlas
Level 64
God Stats
2W - 1L
1,692 SR
Queue Stats
122W - 116L
1,539 Elo+
Party 1
Thanatos
Thanatos
garashy2
Thanatos
Level 128
God Stats
4W - 6L
1,339 SR
Queue Stats
325W - 301L
1,565 Elo+
Solo
Hera
Hera
raxchxel
Hera
Level 64
God Stats
10W - 3L
1,743 SR
Queue Stats
224W - 197L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aoshimaa
Medusa
14
0 / 0 / 2
7,687
512
8,021
6,792
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
HEED21
Cliodhna
12
1 / 4 / 4
6,961
464
5,746
14,878
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Korbuth
Cu Chulainn
13
2 / 8 / 0
7,693
513
10,648
18,913
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
MrBuphalo
Janus
14
3 / 3 / 1
7,669
511
5,537
10,584
3,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,823
455
4,297
12,570
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GronKy23
Mulan
17
12 / 1 / 1
10,633
709
17,190
15,310
12,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Rolney17
Jing Wei
14
0 / 0 / 4
8,016
534
3,240
8,521
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
WooNayroo
Atlas
13
3 / 1 / 4
8,033
536
7,145
10,273
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
garashy2
Thanatos
13
2 / 4 / 2
7,411
494
6,852
15,956
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
13
1 / 2 / 2
7,940
529
9,042
7,272
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
18
18
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aoshimaa
Medusa
0
0
2
1
W
Mulan
GronKy23
Mulan
12
1
1
12.5
L
Cliodhna
HEED21
Cliodhna
1
4
4
0.75
L
Cu Chulainn
Korbuth
Cu Chulainn
2
8
0
0.25
L
Janus
MrBuphalo
Janus
3
3
1
1.17
L
2
3
1
0.83
W
Jing Wei
Rolney17
Jing Wei
0
0
4
2
W
Atlas
WooNayroo
Atlas
3
1
4
5
W
Thanatos
garashy2
Thanatos
2
4
2
0.75
W
Hera
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
43,469
63,737
Taken
57,332
37,103
Mitigated
34,860
13,038
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aoshimaa
Medusa
8,021
1,946
0
2,166
6,792
3,128
0
1,241
5,551
0
72,074
W
Mulan
GronKy23
Mulan
17,190
3,567
0
5,872
15,310
12,232
556
1,122
13,489
566
81,485
L
Cliodhna
HEED21
Cliodhna
5,746
976
0
4,906
14,878
5,486
0
2,951
11,927
0
48,799
L
Cu Chulainn
Korbuth
Cu Chulainn
10,648
3,582
0
1,756
18,913
12,007
0
1,950
16,963
0
60,999
L
Janus
MrBuphalo
Janus
5,537
1,241
0
2,425
10,584
3,999
0
4,467
6,117
64,951
1,421
L
4,297
1,004
293
1,492
12,570
12,483
0
5,601
6,969
32,123
2,351
W
Jing Wei
Rolney17
Jing Wei
3,240
2,121
0
2,049
8,521
3,409
145
265
8,256
0
66,915
W
Atlas
WooNayroo
Atlas
7,145
3,045
0
2,960
10,273
8,705
0
3,290
6,983
27,858
1,561
W
Thanatos
garashy2
Thanatos
6,852
1,457
0
9,139
15,956
7,571
0
3,044
12,822
0
65,289
W
Hera
9,042
1,730
0
1,120
7,272
2,943
0
2,084
5,141
61,703
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
42,033
443
Minions Killed
490
0
Camps Cleared
0
1,474,099
Distance Traveled
1,487,401
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,687
512
98
7
0
311,298
0
W
Mulan
10,633
709
124
8
0
284,745
4
L
Cliodhna
6,961
464
65
4
0
311,339
0
L
Cu Chulainn
7,693
513
99
7
0
262,327
0
L
Janus
7,669
511
115
8
0
296,203
2
L
Ymir
6,823
455
66
4
0
292,932
0
W
Jing Wei
8,016
534
129
9
0
304,659
5
W
Atlas
8,033
536
31
2
0
293,965
0
W
Thanatos
7,411
494
89
6
0
312,828
0
W
Hera
7,940
529
117
8
0
291,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role