Player Matchup

Hercules
Hercules
BiGJerry571
Hercules
Level 29
God Stats
9W - 6L
1,722 SR
Queue Stats
32W - 37L
1,301 Elo+
Party 1
Scylla
Scylla
Kade538
Scylla
Level 51
God Stats
22W - 13L
1,681 SR
Queue Stats
202W - 207L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
ddalinim
Nu Wa
Level 54
God Stats
13W - 8L
1,590 SR
Queue Stats
23W - 30L
1,295 Elo+
Solo
Team Averages
Level 45
1,665 SR
1,347 Elo+

VS

Team Averages
Level 52
1,604 SR
1,402 Elo+
Agni
Agni
bananaslamock69
Agni
Level 60
God Stats
38W - 35L
1,562 SR
Queue Stats
568W - 551L
1,475 Elo+
Solo
Yu Huang
Yu Huang
kurusaki7
Yu Huang
Level 35
God Stats
1W - 2L
1,424 SR
Queue Stats
48W - 44L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
richard3782
Sun Wukong
Level 62
God Stats
7W - 7L
1,827 SR
Queue Stats
128W - 127L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiGJerry571
Hercules
18
1 / 3 / 7
11,894
661
5,796
17,013
19,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kade538
Scylla
20
7 / 1 / 5
13,844
769
19,744
12,572
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
ddalinim
Nu Wa
16
4 / 5 / 4
12,167
676
17,441
16,826
7,207
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
11,400
633
18,576
18,072
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
kurusaki7
Yu Huang
15
2 / 4 / 5
10,871
604
6,629
9,822
2,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
richard3782
Sun Wukong
17
4 / 1 / 3
11,771
654
12,509
22,464
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
8
9
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
BiGJerry571
Hercules
1
3
7
1.5
W
Scylla
Kade538
Scylla
7
1
5
9.5
L
2
7
7
0.79
W
Nu Wa
ddalinim
Nu Wa
4
5
4
1.2
L
Yu Huang
kurusaki7
Yu Huang
2
4
5
1.13
L
Sun Wukong
richard3782
Sun Wukong
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
37,714
46,411
Taken
50,358
32,783
Mitigated
22,625
8,536
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BiGJerry571
Hercules
5,796
2,497
0
3,716
17,013
19,498
700
7,421
8,745
0
18,690
W
Scylla
Kade538
Scylla
19,744
1,004
0
3,600
12,572
6,078
792
8,838
3,490
84,954
1,055
L
18,576
1,135
0
3,461
18,072
3,853
327
14,133
3,842
43,968
679
W
Nu Wa
ddalinim
Nu Wa
17,441
4,077
90
1,130
16,826
7,207
1,317
8,428
8,040
44,696
0
L
Yu Huang
kurusaki7
Yu Huang
6,629
1,161
0
0
9,822
2,961
489
7,153
2,627
40,431
284
L
Sun Wukong
richard3782
Sun Wukong
12,509
1,575
0
4,892
22,464
15,811
0
15,480
6,661
0
44,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
34,042
202
Minions Killed
162
0
Camps Cleared
0
945,810
Distance Traveled
812,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,894
661
22
1
0
326,714
0
W
Scylla
13,844
769
127
7
0
341,783
0
L
Agni
11,400
633
42
2
0
280,526
0
W
Nu Wa
12,167
676
53
3
0
277,313
0
L
Yu Huang
10,871
604
64
4
0
193,486
0
L
Sun Wukong
11,771
654
56
3
0
338,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role