Player Matchup

Achilles
Achilles
Inori stark
Achilles
Level 68
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
Man Of Margarin
Cabrakan
Level 145
God Stats
0W - 1L
1,761 SR
Queue Stats
9W - 10L
1,474 Elo+
Party 1
Athena
Athena
The_Rookie_2000
Athena
Level 70
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 4L
1,625 Elo+
Solo
Hou Yi
Hou Yi
juztnturkey
Hou Yi
Level 74
God Stats
21W - 14L
1,615 SR
Queue Stats
147W - 125L
1,466 Elo+
Solo
Vulcan
Vulcan
mDumb
Vulcan
Level 79
God Stats
13W - 12L
1,589 SR
Queue Stats
253W - 245L
1,490 Elo+
Solo
Team Averages
Level 87
1,663 SR
1,497 Elo+

VS

Team Averages
Level 89
1,605 SR
1,476 Elo+
Ao Kuang
Ao Kuang
DrowningInMyMind
Ao Kuang
Level 69
God Stats
6W - 0L
1,879 SR
Queue Stats
6W - 2L
1,580 Elo+
Solo
Izanami
Izanami
GhostPantScreams
Izanami
Level 63
God Stats
17W - 5L
1,823 SR
Queue Stats
30W - 25L
1,555 Elo+
Party 2
Ymir
Ymir
LinusSegsTips
Ymir
Level 146
God Stats
5W - 2L
1,452 SR
Queue Stats
30W - 25L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zerorules
Morgan Le Fay
Level 46
God Stats
10W - 7L
1,339 SR
Queue Stats
52W - 52L
1,251 Elo+
Solo
Shiva
Shiva
tøp4life
Shiva
Level 121
God Stats
171W - 122L
1,534 SR
Queue Stats
283W - 272L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Inori stark
Achilles
11
2 / 5 / 0
6,296
450
5,093
14,022
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
4 / 4 / 1
6,679
477
8,369
13,746
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 1 / 2
5,990
428
4,109
10,393
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
10
1 / 2 / 1
5,972
427
7,741
9,805
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
mDumb
Vulcan
12
0 / 1 / 1
6,903
493
6,721
6,550
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,244
517
3,443
12,258
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 3
6,963
497
8,054
7,808
3,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 1 / 1
7,654
547
5,561
11,844
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Zerorules
Morgan Le Fay
13
1 / 2 / 1
7,501
536
7,072
6,945
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
tøp4life
Shiva
14
6 / 1 / 1
8,871
634
12,442
17,163
10,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
13
13
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
1
1
3
2.5
L
Achilles
Inori stark
Achilles
2
5
0
0.4
W
2
1
1
2.5
L
Cabrakan
4
4
1
1.13
L
0
1
2
1
W
Morgan Le Fay
Zerorules
Morgan Le Fay
1
2
1
0.75
L
Hou Yi
1
2
1
0.75
L
Vulcan
mDumb
Vulcan
0
1
1
0.5
W
Shiva
tøp4life
Shiva
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
36,572
54,516
Taken
56,018
32,170
Mitigated
31,907
12,642
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,443
1,234
0
2,766
12,258
5,040
0
3,604
8,638
63,129
0
W
8,054
5,988
0
2,439
7,808
3,312
0
2,484
5,324
0
54,990
L
Achilles
Inori stark
Achilles
5,093
1,254
0
2,349
14,022
8,125
0
2,611
11,411
0
29,693
W
5,561
1,700
0
2,143
11,844
10,298
63
3,207
8,567
33,829
1,050
L
Cabrakan
8,369
1,513
0
4,257
13,746
8,946
0
2,906
10,840
42,426
1,000
L
4,109
542
186
2,182
10,393
9,006
0
2,325
8,068
16,680
0
W
Morgan Le Fay
Zerorules
Morgan Le Fay
7,072
815
0
1,331
6,945
2,831
714
2,917
3,917
55,999
1,387
L
Hou Yi
7,741
3,990
0
2,130
9,805
3,274
0
3,154
6,651
0
45,983
L
Vulcan
mDumb
Vulcan
6,721
378
0
1,538
6,550
2,819
0
4,962
1,588
51,964
0
W
Shiva
tøp4life
Shiva
12,442
2,350
0
5,904
17,163
10,426
115
6,525
10,555
0
60,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
38,233
325
Minions Killed
404
0
Camps Cleared
0
1,270,489
Distance Traveled
1,365,540
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,244
517
86
6
0
281,084
0
W
Izanami
6,963
497
88
6
0
255,012
2
L
Achilles
6,296
450
47
3
0
261,937
0
W
Ymir
7,654
547
39
3
0
285,304
5
L
Cabrakan
6,679
477
77
6
0
223,273
0
L
Athena
5,990
428
24
2
0
279,432
2
W
Morgan Le Fay
7,501
536
109
8
0
251,980
0
L
Hou Yi
5,972
427
76
5
0
235,338
0
L
Vulcan
6,903
493
101
7
0
270,509
0
W
Shiva
8,871
634
82
6
0
292,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role