Player Matchup

Danzaburou
Danzaburou
Gold IV
BigIrishMan88
Danzaburou
Gold IV
Level 180
God Stats
0W - 1L
1,533 SR
Queue Stats
107W - 116L
1,530 MMR
Solo
Fafnir
Fafnir
Silver I
DIG3ST
Fafnir
Silver I
Level 147
God Stats
8W - 5L
1,611 SR
Queue Stats
32W - 32L
1,527 MMR
Solo
Osiris
Osiris
Gold I
GlitzyBirch3857
Osiris
Gold I
Level 199
God Stats
6W - 10L
1,714 SR
Queue Stats
189W - 189L
1,554 MMR
Solo
Cerberus
Cerberus
Platinum V
LeantFros
Cerberus
Platinum V
Level 222
God Stats
5W - 7L
1,600 SR
Queue Stats
259W - 259L
1,511 MMR
Solo
Agni
Agni
Platinum III
blcccc
Agni
Platinum III
Level 108
God Stats
0W - 1L
1,718 SR
Queue Stats
83W - 85L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 171
1,635 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 177
1,672 SR
1,539 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Artagorn
Morgan Le Fay
Platinum V
Level 247
God Stats
2W - 0L
1,584 SR
Queue Stats
79W - 76L
1,551 MMR
Solo
Martichoras
Martichoras
Gold II
Luiscoro
Martichoras
Gold II
Level 140
God Stats
6W - 3L
1,651 SR
Queue Stats
87W - 81L
1,546 MMR
Solo
Xing Tian
Xing Tian
Gold II
SELEON00
Xing Tian
Gold II
Level 149
God Stats
9W - 1L
2,011 SR
Queue Stats
92W - 84L
1,545 MMR
Solo
Awilix
Awilix
Gold I
UspaRocker
Awilix
Gold I
Level 193
God Stats
30W - 21L
1,614 SR
Queue Stats
143W - 136L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigIrishMan88
Danzaburou
15
0 / 2 / 1
8,780
439
7,847
13,386
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
DIG3ST
Fafnir
15
2 / 3 / 4
8,992
450
9,753
18,508
15,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 2 / 2
10,668
533
20,340
30,378
30,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LeantFros
Cerberus
12
2 / 7 / 4
8,708
435
14,295
25,098
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
blcccc
Agni
14
1 / 4 / 2
8,377
419
13,162
11,617
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bans
NeithAthenaThanatosThor

VS

Bans
JormungandrRatatoskrGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 3 / 7
10,227
511
18,764
25,177
30,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Artagorn
Morgan Le Fay
16
3 / 0 / 9
9,929
496
13,787
10,441
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Luiscoro
Martichoras
17
3 / 3 / 4
10,588
529
14,212
15,613
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Xing Tian
SELEON00
Xing Tian
16
4 / 1 / 9
10,440
522
11,340
22,847
26,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
UspaRocker
Awilix
18
8 / 3 / 7
10,813
541
17,243
21,994
11,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
18
18
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
7
1.17
W
Morgan Le Fay
Artagorn
Morgan Le Fay
3
0
9
7.5
L
Danzaburou
BigIrishMan88
Danzaburou
0
2
1
0.25
L
Fafnir
DIG3ST
Fafnir
2
3
4
1.33
L
5
2
2
3
L
Cerberus
LeantFros
Cerberus
2
7
4
0.57
W
Martichoras
Luiscoro
Martichoras
3
3
4
1.67
W
Xing Tian
SELEON00
Xing Tian
4
1
9
8.5
W
Awilix
UspaRocker
Awilix
8
3
7
3.83
L
Agni
blcccc
Agni
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,397
Damage
75,346
98,987
Taken
96,072
77,004
Mitigated
81,184
29,337
Healing
28,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,764
6,139
0
9,088
25,177
30,606
314
3,709
21,008
0
94,359
W
Morgan Le Fay
Artagorn
Morgan Le Fay
13,787
661
260
1,765
10,441
4,919
465
6,943
2,779
71,216
1,396
L
Danzaburou
BigIrishMan88
Danzaburou
7,847
3,120
0
3,894
13,386
5,809
0
3,319
10,067
0
73,753
L
Fafnir
DIG3ST
Fafnir
9,753
2,221
0
2,312
18,508
15,652
0
2,759
15,655
63,216
1,083
L
20,340
9,665
0
15,974
30,378
30,338
0
4,126
24,580
0
85,517
L
Cerberus
LeantFros
Cerberus
14,295
1,415
0
6,592
25,098
20,804
0
8,976
15,862
43,674
3,109
W
Martichoras
Luiscoro
Martichoras
14,212
4,482
0
5,274
15,613
7,728
836
7,032
8,294
0
105,833
W
Xing Tian
SELEON00
Xing Tian
11,340
1,309
0
5,112
22,847
26,781
63
7,734
14,165
34,973
734
W
Awilix
UspaRocker
Awilix
17,243
7,086
0
7,051
21,994
11,150
504
7,254
14,043
0
109,323
L
Agni
blcccc
Agni
13,162
482
0
565
11,617
4,401
0
5,534
6,083
54,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
51,997
520
Minions Killed
583
0
Camps Cleared
0
1,939,882
Distance Traveled
2,032,181
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,227
511
143
7
0
396,747
2
W
Morgan Le Fay
9,929
496
107
5
0
416,504
6
L
Danzaburou
8,780
439
110
6
0
369,883
3
L
Fafnir
8,992
450
79
4
0
407,759
3
L
Osiris
10,668
533
123
6
0
406,697
3
L
Cerberus
8,708
435
97
5
0
359,609
5
W
Martichoras
10,588
529
155
8
0
332,818
4
W
Xing Tian
10,440
522
42
2
0
437,722
4
W
Awilix
10,813
541
136
7
0
448,390
9
L
Agni
8,377
419
111
6
0
395,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role