Player Matchup

Chaac
Chaac
 
Chaac
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
F1LTH UNLEASHED
He Bo
Level 145
God Stats
3W - 4L
1,274 SR
Queue Stats
190W - 172L
1,491 Elo+
Solo
Xbalanque
Xbalanque
LordXaNa
Xbalanque
Level 101
God Stats
3W - 2L
1,728 SR
Queue Stats
224W - 215L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadowstave
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,465 Elo+
Party 2
Yu Huang
Yu Huang
hexwyd
Yu Huang
Level 83
God Stats
9W - 17L
1,338 SR
Queue Stats
133W - 157L
1,413 Elo+
Party 2
Team Averages
Level 124
1,468 SR
1,457 Elo+

VS

Team Averages
Level 141
1,512 SR
1,529 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
And1Ref
Ix Chel
Level 143
God Stats
3W - 0L
1,396 SR
Queue Stats
81W - 72L
1,541 Elo+
Party 1
Anhur
Anhur
JohnnyKinfolk
Anhur
Level 155
God Stats
5W - 3L
1,537 SR
Queue Stats
186W - 195L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingExo60
Tsukuyomi
Level 133
God Stats
2W - 1L
1,661 SR
Queue Stats
81W - 70L
1,547 Elo+
Party 1
Cerberus
Cerberus
steffortless
Cerberus
Level 115
God Stats
1W - 1L
1,468 SR
Queue Stats
41W - 30L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 0
5,182
432
3,435
8,978
6,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 2
6,053
504
5,026
11,689
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
LordXaNa
Xbalanque
13
2 / 3 / 1
6,991
583
6,101
10,312
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Shadowstave
Sun Wukong
11
0 / 1 / 0
6,045
504
2,121
7,817
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yu Huang
hexwyd
Yu Huang
11
2 / 1 / 0
6,549
546
6,940
6,514
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 0 / 3
8,175
681
7,533
7,470
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
And1Ref
Ix Chel
12
3 / 1 / 1
7,046
587
5,177
6,936
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
7,196
600
4,049
9,269
3,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KingExo60
Tsukuyomi
12
3 / 2 / 6
7,086
591
5,226
9,233
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
steffortless
Cerberus
11
2 / 1 / 4
7,005
584
4,786
9,915
6,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
12
12
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
W
Ix Chel
And1Ref
Ix Chel
3
1
1
3.5
L
1
6
2
0.33
W
1
2
2
1
W
Tsukuyomi
KingExo60
Tsukuyomi
3
2
6
3
L
Xbalanque
LordXaNa
Xbalanque
2
3
1
0.83
L
Sun Wukong
Shadowstave
Sun Wukong
0
1
0
0
L
Yu Huang
hexwyd
Yu Huang
2
1
0
2
W
Cerberus
steffortless
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
26,771
45,310
Taken
42,823
20,411
Mitigated
19,492
12,611
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,435
220
0
1,756
8,978
6,584
0
995
7,953
0
24,756
W
Sun Wukong
 
Sun Wukong
7,533
990
0
1,842
7,470
4,053
0
1,089
6,303
0
59,191
W
Ix Chel
And1Ref
Ix Chel
5,177
725
384
1,899
6,936
2,489
0
2,120
4,646
44,541
1,738
L
5,026
216
0
3,422
11,689
3,509
0
4,469
6,930
45,108
931
W
4,049
2,154
0
3,628
9,269
3,233
256
0
9,269
0
56,457
W
Tsukuyomi
KingExo60
Tsukuyomi
5,226
1,495
0
3,369
9,233
3,105
0
4,101
4,800
0
36,599
L
Xbalanque
LordXaNa
Xbalanque
6,101
3,013
0
4,391
10,312
4,085
83
1,091
9,221
0
63,608
L
Sun Wukong
Shadowstave
Sun Wukong
2,121
59
0
2,088
7,817
3,888
0
215
7,562
0
41,515
L
Yu Huang
hexwyd
Yu Huang
6,940
496
0
954
6,514
2,345
0
2,501
3,781
40,686
0
W
Cerberus
steffortless
Cerberus
4,786
318
1,568
2,697
9,915
6,612
0
3,756
5,939
23,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
36,508
362
Minions Killed
416
0
Camps Cleared
0
1,151,389
Distance Traveled
1,303,984
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,182
432
36
3
0
219,613
0
W
Sun Wukong
8,175
681
105
9
0
267,166
0
W
Ix Chel
7,046
587
87
7
0
252,910
2
L
He Bo
6,053
504
77
6
0
236,607
0
W
Anhur
7,196
600
104
9
0
230,691
2
W
Tsukuyomi
7,086
591
60
5
0
291,636
3
L
Xbalanque
6,991
583
89
7
0
210,552
0
L
Sun Wukong
6,045
504
80
7
0
253,258
0
L
Yu Huang
6,549
546
80
7
0
231,359
1
W
Cerberus
7,005
584
60
5
0
261,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role