Player Matchup

Maui
Maui
AngrUnleashed
Maui
Level 123
God Stats
3W - 5L
1,471 SR
Queue Stats
61W - 92L
1,511 Elo+
Party 1
Apollo
Apollo
Hadesoul
Apollo
Level 216
God Stats
5W - 4L
1,560 SR
Queue Stats
91W - 118L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Morasoul
Kukulkan
Level 172
God Stats
0W - 2L
1,538 SR
Queue Stats
20W - 25L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
Vizzente
Jormungandr
Level 168
God Stats
0W - 2L
1,362 SR
Queue Stats
27W - 34L
1,529 Elo+
Party 1
Arachne
Arachne
zferolie
Arachne
Level 168
God Stats
51W - 27L
1,745 SR
Queue Stats
77W - 64L
1,602 Elo+
Solo
Team Averages
Level 169
1,535 SR
1,539 Elo+

VS

Team Averages
Level 146
1,561 SR
1,598 Elo+
Gilgamesh
Gilgamesh
BoostedPearTTV
Gilgamesh
Level 213
God Stats
1W - 0L
1,731 SR
Queue Stats
123W - 144L
1,507 Elo+
Solo
Ra
Ra
Hedgefund
Ra
Level 129
God Stats
5W - 0L
1,809 SR
Queue Stats
110W - 77L
1,687 Elo+
Party 2
Bake Kujira
Bake Kujira
Nkid333
Bake Kujira
Level 110
God Stats
3W - 1L
1,621 SR
Queue Stats
161W - 124L
1,554 Elo+
Solo
Hun Batz
Hun Batz
PrimeXXI
Hun Batz
Level 155
God Stats
1W - 2L
1,254 SR
Queue Stats
92W - 85L
1,545 Elo+
Solo
Danzaburou
Danzaburou
UncleMcDunkel
Danzaburou
Level 125
God Stats
3W - 2L
1,391 SR
Queue Stats
88W - 58L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,546
325
70
478
257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Hadesoul
Apollo
13
1 / 2 / 1
7,598
543
7,328
10,607
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Morasoul
Kukulkan
14
1 / 3 / 1
7,651
547
6,491
7,658
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Vizzente
Jormungandr
13
1 / 5 / 3
7,727
552
12,137
15,618
14,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
zferolie
Arachne
13
2 / 2 / 0
7,288
521
5,188
13,968
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoostedPearTTV
Gilgamesh
16
7 / 1 / 1
9,914
708
12,760
18,142
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 4
9,336
667
5,894
6,629
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Nkid333
Bake Kujira
12
0 / 1 / 4
7,715
551
3,793
11,938
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
PrimeXXI
Hun Batz
15
2 / 1 / 3
7,983
570
5,791
9,673
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
UncleMcDunkel
Danzaburou
16
1 / 1 / 2
8,618
616
3,724
8,123
3,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
12
12
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Gilgamesh
BoostedPearTTV
Gilgamesh
7
1
1
7.5
L
Apollo
Hadesoul
Apollo
1
2
1
0.75
W
2
1
4
4
L
Kukulkan
Morasoul
Kukulkan
1
3
1
0.5
W
Bake Kujira
Nkid333
Bake Kujira
0
1
4
2
W
Hun Batz
PrimeXXI
Hun Batz
2
1
3
3.5
W
Danzaburou
UncleMcDunkel
Danzaburou
1
1
2
2
L
Jormungandr
Vizzente
Jormungandr
1
5
3
0.5
L
Arachne
zferolie
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
31,962
48,329
Taken
54,505
28,229
Mitigated
38,636
16,123
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
70
70
0
48
478
257
0
156
322
2,145
0
W
Gilgamesh
BoostedPearTTV
Gilgamesh
12,760
4,819
0
8,288
18,142
14,552
124
9,135
9,007
87
74,287
L
Apollo
Hadesoul
Apollo
7,328
5,425
0
2,755
10,607
4,893
0
2,181
8,276
0
60,801
W
5,894
350
2,071
2,604
6,629
3,084
90
2,097
4,532
81,785
1,644
L
Kukulkan
Morasoul
Kukulkan
6,491
456
0
136
7,658
3,040
0
2,410
4,856
63,870
0
W
Bake Kujira
Nkid333
Bake Kujira
3,793
2,114
0
1,784
11,938
12,955
203
3,548
8,390
28,206
155
W
Hun Batz
PrimeXXI
Hun Batz
5,791
1,537
0
4,506
9,673
4,408
91
1,696
7,977
0
73,744
W
Danzaburou
UncleMcDunkel
Danzaburou
3,724
1,191
0
3,745
8,123
3,637
1,621
2,096
6,027
0
80,639
L
Jormungandr
Vizzente
Jormungandr
12,137
4,217
0
4,551
15,618
14,592
0
453
14,457
59,452
126
L
Arachne
zferolie
Arachne
5,188
3,019
0
8,633
13,968
5,447
0
3,707
9,951
0
61,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
43,566
427
Minions Killed
583
0
Camps Cleared
0
1,126,563
Distance Traveled
1,516,600
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,546
325
2
0
0
46,652
0
W
Gilgamesh
9,914
708
114
8
0
271,466
0
L
Apollo
7,598
543
106
8
0
270,543
2
W
Ra
9,336
667
169
12
0
344,250
5
L
Kukulkan
7,651
547
132
9
0
285,833
4
W
Bake Kujira
7,715
551
38
3
0
303,080
0
W
Hun Batz
7,983
570
120
9
0
326,685
1
W
Danzaburou
8,618
616
142
10
0
271,119
2
L
Jormungandr
7,727
552
93
7
0
217,574
2
L
Arachne
7,288
521
94
7
0
305,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role