Player Matchup

Jormungandr
Jormungandr
Chillykiwi
Jormungandr
Level 129
God Stats
1W - 1L
1,763 SR
Queue Stats
104W - 96L
1,597 Elo+
Party 1
Fenrir
Fenrir
ConworthFishing
Fenrir
Level 126
God Stats
0W - 1L
1,885 SR
Queue Stats
26W - 17L
1,651 Elo+
Solo
Serqet
Serqet
OGLilBill
Serqet
Level 115
God Stats
4W - 3L
1,483 SR
Queue Stats
81W - 79L
1,569 Elo+
Party 1
Cupid
Cupid
UberStache
Cupid
Level 154
God Stats
10W - 13L
1,433 SR
Queue Stats
104W - 100L
1,616 Elo+
Solo
Vulcan
Vulcan
VanderHuge
Vulcan
Level 154
God Stats
13W - 6L
1,782 SR
Queue Stats
288W - 259L
1,517 Elo+
Party 1
Team Averages
Level 136
1,669 SR
1,590 Elo+

VS

Team Averages
Level 118
1,617 SR
1,564 Elo+
Maui
Maui
Duwang_Daddy
Maui
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 172L
1,553 Elo+
Solo
Geb
Geb
Piklo18
Geb
Level 67
God Stats
7W - 9L
1,425 SR
Queue Stats
53W - 62L
1,573 Elo+
Party 2
Charybdis
Charybdis
fakes09
Charybdis
Level 144
God Stats
5W - 2L
1,803 SR
Queue Stats
113W - 129L
1,554 Elo+
Party 2
Lancelot
Lancelot
samisyxe
Lancelot
Level 137
God Stats
3W - 1L
1,777 SR
Queue Stats
96W - 112L
1,595 Elo+
Party 2
Janus
Janus
xDarkClown
Janus
Level 146
God Stats
6W - 3L
1,582 SR
Queue Stats
161W - 162L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chillykiwi
Jormungandr
13
1 / 1 / 1
7,112
593
8,923
12,192
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 2
6,489
541
5,587
16,837
10,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
OGLilBill
Serqet
10
1 / 3 / 4
6,362
530
3,525
11,411
6,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
13
0 / 0 / 0
6,461
538
3,766
7,009
2,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
VanderHuge
Vulcan
11
2 / 2 / 1
6,405
534
4,862
4,572
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,827
652
7,589
10,904
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
10
1 / 1 / 3
5,970
498
4,505
8,671
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
fakes09
Charybdis
12
0 / 0 / 1
6,845
570
4,431
7,222
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
samisyxe
Lancelot
14
5 / 2 / 2
7,516
626
13,283
12,797
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
13
2 / 2 / 2
7,211
601
4,117
5,270
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
9
9
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chillykiwi
Jormungandr
1
1
1
1.5
L
3
3
2
1.33
W
1
2
1
0.75
L
Serqet
OGLilBill
Serqet
1
3
4
1
W
Geb
1
1
3
2.5
L
Cupid
0
0
0
0
L
Vulcan
VanderHuge
Vulcan
2
2
1
1.25
W
Charybdis
fakes09
Charybdis
0
0
1
0.5
W
Lancelot
samisyxe
Lancelot
5
2
2
3
W
Janus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
33,925
52,021
Taken
44,864
29,338
Mitigated
26,635
15,494
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chillykiwi
Jormungandr
8,923
2,081
0
4,343
12,192
8,326
0
6,361
5,786
57,049
0
L
5,587
2,332
0
5,349
16,837
10,040
0
2,526
14,127
0
41,371
W
7,589
3,104
0
3,182
10,904
8,812
0
6,067
4,116
51,017
8,422
L
Serqet
OGLilBill
Serqet
3,525
492
0
1,858
11,411
6,511
0
3,611
7,294
0
13,198
W
Geb
4,505
493
0
1,250
8,671
6,263
297
2,527
6,031
17,778
205
L
Cupid
3,766
2,189
338
3,231
7,009
2,673
0
856
6,010
0
63,543
L
Vulcan
VanderHuge
Vulcan
4,862
267
0
375
4,572
1,788
0
740
3,737
45,914
0
W
Charybdis
fakes09
Charybdis
4,431
2,058
0
4,477
7,222
2,619
2,025
0
7,120
0
62,767
W
Lancelot
samisyxe
Lancelot
13,283
3,058
0
3,685
12,797
6,880
952
2,351
10,312
0
56,484
W
Janus
4,117
124
0
813
5,270
2,061
0
1,946
3,228
61,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
35,369
380
Minions Killed
453
0
Camps Cleared
0
1,226,054
Distance Traveled
1,243,419
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,112
593
108
9
0
236,164
0
L
Fenrir
6,489
541
60
5
0
253,278
2
W
Maui
7,827
652
110
9
0
214,671
4
L
Serqet
6,362
530
14
1
0
269,781
3
W
Geb
5,970
498
15
1
0
266,325
0
L
Cupid
6,461
538
114
10
0
231,408
2
L
Vulcan
6,405
534
84
7
0
235,423
1
W
Charybdis
6,845
570
117
10
0
202,894
4
W
Lancelot
7,516
626
102
9
0
316,305
0
W
Janus
7,211
601
109
9
0
243,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role