Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Big_Cheese_272
Kukulkan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 47L
1,388 Elo+
Party 2
Maui
Maui
Chareedo
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,555 Elo+
Party 2
Nike
Nike
Xx_ZoDiiaQuE_xX
Nike
Level 148
God Stats
20W - 12L
1,649 SR
Queue Stats
268W - 259L
1,495 Elo+
Solo
Surtr
Surtr
nitrodoom420
Surtr
Level 149
God Stats
29W - 23L
1,640 SR
Queue Stats
243W - 259L
1,506 Elo+
Party 2
Team Averages
Level 113
1,558 SR
1,489 Elo+

VS

Team Averages
Level 105
1,580 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Aiqd
Vulcan
Level 129
God Stats
40W - 20L
1,714 SR
Queue Stats
126W - 105L
1,562 Elo+
Party 3
Neith
Neith
Dogfun_YT
Neith
Level 69
God Stats
5W - 3L
1,567 SR
Queue Stats
486W - 437L
1,540 Elo+
Party 1
Pele
Pele
Pitus-11
Pele
Level 62
God Stats
70W - 50L
1,621 SR
Queue Stats
444W - 444L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Tz Proxy
Cthulhu
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 96L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 3 / 1
5,823
582
5,202
8,283
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
9
0 / 4 / 1
4,916
492
848
5,737
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
10
2 / 1 / 2
5,302
530
3,761
8,290
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
3,419
342
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

10
2 / 3 / 1
6,037
604
5,288
9,538
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 3
5,186
519
1,131
9,310
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Aiqd
Vulcan
11
1 / 0 / 7
6,274
627
5,128
2,139
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Dogfun_YT
Neith
9
1 / 3 / 3
5,137
514
4,032
5,773
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
12
7 / 0 / 2
6,748
675
4,985
6,993
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Tz Proxy
Cthulhu
11
2 / 2 / 1
5,951
595
3,936
6,099
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
11
11
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
1
1.5
W
Ymir
 
Ymir
0
3
3
0.5
W
Vulcan
Aiqd
Vulcan
1
0
7
4.5
L
Kukulkan
0
4
1
0.13
L
Maui
2
1
2
3
W
Neith
Dogfun_YT
Neith
1
3
3
0.83
W
Pele
7
0
2
8
W
Cthulhu
Tz Proxy
Cthulhu
2
2
1
1.25
L
0
0
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
19,212
31,848
Taken
30,314
14,811
Mitigated
13,989
9,911
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,202
2,697
0
2,067
8,283
3,207
0
1,144
7,139
0
35,068
W
Ymir
 
Ymir
1,131
62
0
1,700
9,310
5,670
72
2,338
6,927
15,075
2,913
W
Vulcan
Aiqd
Vulcan
5,128
0
0
410
2,139
854
0
1,244
850
40,381
817
L
Kukulkan
848
94
0
410
5,737
1,982
0
2,170
3,567
28,929
0
L
Maui
3,761
1,339
0
3,611
8,290
3,929
0
2,234
6,056
23,805
14,988
W
Neith
Dogfun_YT
Neith
4,032
656
0
836
5,773
1,963
217
483
5,245
0
29,067
W
Pele
4,985
1,269
0
2,456
6,993
2,806
0
88
6,870
0
49,226
W
Cthulhu
Tz Proxy
Cthulhu
3,936
283
0
1,097
6,099
2,696
0
473
5,230
36,147
801
L
0
0
0
0
0
0
0
0
0
0
0
L
5,288
2,069
0
3,823
9,538
5,693
10
4,339
5,199
888
41,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
29,296
249
Minions Killed
299
0
Camps Cleared
0
916,845
Distance Traveled
980,757
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,823
582
52
5
0
192,765
1
W
Ymir
5,186
519
22
2
0
173,986
2
W
Vulcan
6,274
627
64
6
0
214,965
0
L
Kukulkan
4,916
492
57
6
0
163,592
0
L
Maui
5,302
530
65
7
0
215,667
0
W
Neith
5,137
514
51
5
0
162,557
0
W
Pele
6,748
675
73
7
0
242,765
0
W
Cthulhu
5,951
595
89
9
0
186,484
0
L
Nike
3,419
342
0
0
0
170,653
0
L
Surtr
6,037
604
75
8
0
174,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role